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Old 05-11-2009, 07:29 AM   #3351
claphamsa
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Who all is cleared?
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Old 05-11-2009, 07:29 AM   #3352
claphamsa
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Adn for what its worth Lathum was on the cleared trusted list, and appears to be a wolf?
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Old 05-11-2009, 08:05 AM   #3353
Barkeep49
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What will be of highest importance is figuring out how many camps we think we need to win. The wolves clearly know the answer to that question already. If we can nail how many camps we need to win, I feel pretty good about the game theory that will be required.
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Old 05-11-2009, 08:20 AM   #3354
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What will be of highest importance is figuring out how many camps we think we need to win. The wolves clearly know the answer to that question already. If we can nail how many camps we need to win, I feel pretty good about the game theory that will be required.

BK, I agree 100% with you here. I figure worst case scenario is 3 wolves, but add 1 just in case, make it 4. I think we need to win 4 battles. Knowing that, I think that you can make some good calls here regarding our numbers and hopefully the wolves will shot their load trying to win their number. IF there are 4 wolves, then they need to win the first 3 and we need to be sure that doesn't happen. That's as deep into strategy as I'll go until after their deadline.
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Old 05-11-2009, 08:29 AM   #3355
Barkeep49
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BK, I agree 100% with you here. I figure worst case scenario is 3 wolves, but add 1 just in case, make it 4. I think we need to win 4 battles. Knowing that, I think that you can make some good calls here regarding our numbers and hopefully the wolves will shot their load trying to win their number. IF there are 4 wolves, then they need to win the first 3 and we need to be sure that doesn't happen. That's as deep into strategy as I'll go until after their deadline.
I think this is a case where worst case actually does us a fair amount of harm. I would really love if people, either before or after the sympathizers deadline, give a firm number to this question. I would also really love if people gave a real list, in rank order, of who they'd like to see me delegate to.
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Old 05-11-2009, 08:39 AM   #3356
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Will do BK. I will throw out what I think is a realistic number of wolves and a truly safe number to work from. I assume there are 2 wolves. A safe assumption to work from is 3, meaning we need to win three camps and that should be our goal. The one big advantage we have is that for every camp they lose, that is one more they need to win.

As for my trust list:
1- Danny
2- Heinze
3- GlenGoyne
4- Claphamsa
5- CR
6- RendeR
7- ntndeacon
8- DT

Obviously, no Lathum.
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Old 05-11-2009, 08:46 AM   #3357
Abe Sargent
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Abe, after the round is the number of soldiers committed shown or just the winner of the round?

Each side will know the forces the other side committed.
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Old 05-11-2009, 08:47 AM   #3358
Abe Sargent
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The question I have.

Is the miners 12,500 their contingent for the whole battle? Or does it reset every game day?

Whole Battle
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Old 05-11-2009, 08:58 AM   #3359
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I'd assume 2-3 wolves. Thanks to Lathum for revealing, or we woulda been shot-to-shit there.

My list (FWIW - I know I'm likely near the bottom of most people's so I don't expect it to carry a lot of weight).

1 - DaddyTorgo
2 - Glengoyne
3 - Heinze
4 - Chief Rum (he's got double jobs though, so idk if he'd be a good delegate)
5 - RendeR
6 - Danny
7 - Claphamsa
8 - NTN
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Old 05-11-2009, 09:08 AM   #3360
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Why Glen ahead of me DT?
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Old 05-11-2009, 09:09 AM   #3361
jeheinz72
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The question I have.

Is the miners 12,500 their contingent for the whole battle? Or does it reset every game day?

Slip of the tongue there Glen?
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Old 05-11-2009, 09:11 AM   #3362
Abe Sargent
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The term "red-neck" comes from the Battle of Blair Mountain where miners wore red bandannas to identify themselves from the enemy.
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Old 05-11-2009, 09:12 AM   #3363
claphamsa
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dT you trust PB as little as Lathum? did he reveal as a wolf?
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Old 05-11-2009, 09:13 AM   #3364
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I'd assume 2-3 wolves. Thanks to Lathum for revealing, or we woulda been shot-to-shit there.

My list (FWIW - I know I'm likely near the bottom of most people's so I don't expect it to carry a lot of weight).

1 - DaddyTorgo
2 - Glengoyne
3 - Heinze
4 - Chief Rum (he's got double jobs though, so idk if he'd be a good delegate)
5 - RendeR
6 - Danny
7 - Claphamsa
8 - NTN

Hi DT, I'm playing. Could I at least garner like, I don't know, a #9 rank!?
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Old 05-11-2009, 09:13 AM   #3365
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dT you trust PB as little as Lathum? did he reveal as a wolf?

I am apparently just dead to DT. That sort of hurts.
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Old 05-11-2009, 09:13 AM   #3366
claphamsa
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0- BK
1 - claphamsa
2 - Glengoyne
3 - NTN
4 - PB
5 - Heinze
6 - Danny
7 - Dadytorgo
8 - RendeR
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Old 05-11-2009, 09:15 AM   #3367
claphamsa
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I am apparently just dead to DT. That sort of hurts.
I think he copied your list and didnt add anyone.
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Old 05-11-2009, 09:22 AM   #3368
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I think he copied your list and didnt add anyone.

Makes sense, I just figured we're all (probably even Lathum) going to list ourselves as the top trusted person next to BK so I didn't bother throwing me in there.
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Old 05-11-2009, 09:31 AM   #3369
Abe Sargent
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Please note, labor, that you can change appointees for different parts of the day.

Barkeep could post "Appoint Abe" and then I run the first Stage, and then I have to go, so I could then post Appoint tanglewood and tanglewood runs Stages 2 and 3 and then might post Appoint Barkeep because BK will be around the next day but not tanglewood, etc.

BK will always be allowed to override whoever is the appointee, because of his role. If Bk appoints Bek, but then does not like what Bek's posted # is, he can override it in a the last few minutes if he wants.

You cannot "unappoint" but you can undo a number to resubmit a new one.

Let's say Bek said:

Use 100,000 soliders

Then decides he wanted to change that to 200,000. He could simply:

UnUse 100,000 soldiers
Use 200k soldiers



That would be fine.
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Old 05-11-2009, 09:33 AM   #3370
PurdueBrad
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Abe, point of clarification, can BK and his appointee PM each other to discuss strategy in private? This could be a big help so that BK can weed out sympathizers.
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Old 05-11-2009, 09:46 AM   #3371
TheNorm
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The term "red-neck" comes from the Battle of Blair Mountain where miners wore red bandannas to identify themselves from the enemy.

I had forgotten about that little tidbit of information-thanks!
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Old 05-11-2009, 09:54 AM   #3372
ntndeacon
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probably not a big surprise, but I did keep one thing to myself....I had a nice rifle hoping that someone would come to see me at night. it was my second as I gave one away early.
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Old 05-11-2009, 10:02 AM   #3373
claphamsa
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NTN, you gave one away? to who? does it matter anymore? it seems kills are random.....
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Old 05-11-2009, 10:02 AM   #3374
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has abe let you know of any use for it durign the war?
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Old 05-11-2009, 10:37 AM   #3375
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whoops! forgot about you PB - i'd put you down there maybe right below danny. i did just copy your list and forgot to add you back in.

as far as glen - given his potential slip of the tongue i'd knock him down a couple pegs there (down 2 maybe)
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Old 05-11-2009, 10:37 AM   #3376
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why glen over heinzy? that was more of a gut-type thing...i'm fine with heinze.

like i said - my play has been somewhat questionable all game so i doubt BK is going to put a ton of weight into my opinion
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Old 05-11-2009, 10:39 AM   #3377
DaddyTorgo
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0 - BK
1 - DaddyTorgo
2 - Heinze
3 - Chief Rum (he's got double jobs though, so idk if he'd be a good delegate)
4 - RendeR
5 - Danny
6 - Claphamsa
7 - Glengoyne
8 - PurdueBrad
9 - NTN
10 - Lathum (*BOOO HISSS....VOTE LATHUM!!)
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Old 05-11-2009, 10:41 AM   #3378
DaddyTorgo
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fuck - ummm...i think i'm arrested and shouldn't be talking?
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Old 05-11-2009, 10:45 AM   #3379
PurdueBrad
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fuck - ummm...i think i'm arrested and shouldn't be talking?

The wolves can arrest today? Seriously, this game has felt like it has been very skewed in their favor for a while.

What is the value of arresting one of us today?
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Old 05-11-2009, 10:46 AM   #3380
RendeR
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Well since Abe hasstated that items are useless now I will put my item out there for review.

During the searching mission I discovered a Fiddle that, if a certain circumstance were to happen (loss of moral in a camp, noted by a very specific statement from Abe) then I could play the fiddle and counter the loss in moral by doing so. I'm assuming at this point that a situation simply never came up or had time to with the quickness that the main events happened.

Clap, Why so little trust for me?

Just to help anyone considering me:

I was a searcher with X2 ability, I went on more missions than work and the missions I went on all succeeded as far as I can remember (not slogging through 68 pages of shyte to verify) There was a sympathizer among the searcher-skill people (Jackal) and I would be hard pressed to accept more than one sympathizer in any one specialty just because of the way the game mechanics seem to have run.

Points against me: I've been very quiet since the first couple days and I missed one action/vote night altogether due to reality interjecting itself in the middle of my fantasy time.

Now, lets go kick some Company ass.
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Old 05-11-2009, 10:53 AM   #3381
ntndeacon
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NTN, you gave one away? to who? does it matter anymore? it seems kills are random.....

I sent it to Poli.
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Old 05-11-2009, 10:57 AM   #3382
claphamsa
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oh yeah, ok
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Old 05-11-2009, 11:10 AM   #3383
Abe Sargent
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Abe, point of clarification, can BK and his appointee PM each other to discuss strategy in private? This could be a big help so that BK can weed out sympathizers.

Um....no? Why would you think to even ask? It's like asking, "Can We Know the Names of the Sympathizers?"

So NO, BK and another may not cheat.
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Old 05-11-2009, 11:11 AM   #3384
Abe Sargent
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fuck - ummm...i think i'm arrested and shouldn't be talking?

You were arrested for Day Nine and Night Nine, you came back today. You are fine.
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Old 05-11-2009, 11:17 AM   #3385
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Um....no? Why would you think to even ask? It's like asking, "Can We Know the Names of the Sympathizers?"

So NO, BK and another may not cheat.

I guess I was just unclear then on how BK knows what troops his appointee is sending in order to override or is all of that done in thread?

Sorry, didn't mean I wanted us to cheat. Although...
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Old 05-11-2009, 11:41 AM   #3386
Abe Sargent
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They post publicly here in bold what the troop order is. Easy to coordinate that
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Old 05-11-2009, 11:48 AM   #3387
Abe Sargent
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I have to be fitted for a Swine Flu mask at 1, which is not supposed to take that long, but just letting you know.
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Old 05-11-2009, 11:49 AM   #3388
jeheinz72
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Wait, what?
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Heinz has always been, and will always be a magnificent liar.
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Old 05-11-2009, 11:53 AM   #3389
Barkeep49
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Ok the sympathizers action should be in. So let's talk numbers. Again it would be helpful if we formed an idea of how many camps we think it takes to win. The idea should be to end the game, win or lose, with as few points as possible.
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Old 05-11-2009, 11:54 AM   #3390
Barkeep49
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Also I should not need anyone to take my stead today as I should be around for all 3 deadlines.
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Old 05-11-2009, 11:56 AM   #3391
RendeR
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I have to be fitted for a Swine Flu mask at 1, which is not supposed to take that long, but just letting you know.


Say what?
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Old 05-11-2009, 11:56 AM   #3392
Lathum
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I have to be fitted for a Swine Flu mask at 1, which is not supposed to take that long, but just letting you know.

huh?
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Old 05-11-2009, 11:58 AM   #3393
Lathum
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Ok the sympathizers action should be in. So let's talk numbers. Again it would be helpful if we formed an idea of how many camps we think it takes to win. The idea should be to end the game, win or lose, with as few points as possible.

I suggest using all soldiers early, smash 'em before they can gain any momentum.

What do you think of that Heinze?
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Old 05-11-2009, 12:01 PM   #3394
RendeR
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assume it takes 4 wins, divide our total by 5, keep 1 5th in reserve to augment things, hit them with 1 fifth today to see how things fall out.

OR

Hammer them today with overwhelming numbers, try to win with a single massive blow, holding a good amount in reserve to play out an attrition game if the first blow fails.


OR

Test the waters with a scouting force first, send it out into the flanks of the company areas to see how strong they are and test their defenses.

Use that information to formulate the next assault using feints and counter moves to flush them into an area where our entire force can surround and eradicate them to the last worthless company scumbag.
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Old 05-11-2009, 12:02 PM   #3395
RendeR
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Lathum is such a tool.
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Old 05-11-2009, 12:02 PM   #3396
RendeR
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Old 05-11-2009, 12:05 PM   #3397
Barkeep49
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I don't want to assume 4 wins just because it's the safe thing to do. If we assume 4 and it's 3 we dramatically reduce our chances of winning.
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Old 05-11-2009, 12:09 PM   #3398
Lathum
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Hammer them today with overwhelming numbers, try to win with a single massive blow, holding a good amount in reserve to play out an attrition game if the first blow fails.

i like this plan

what do you think of it Clap?
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Old 05-11-2009, 12:09 PM   #3399
ntndeacon
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I amm Assuming that the companies troops can't be reused either. I wonder if a strategy of letting the company expell thier troops might not be a workable strategy. I imagine we have more than enough folks to cover the loss of the first individual.

I believe we probably have to do more than win each time. (or at least a tie goes to the company) since our troops are not as good. If we are going to try to win this round. Iwould suggest a number that makes it less likely we tie.
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Old 05-11-2009, 12:10 PM   #3400
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I was assuming 2 folks actually BK. but I guess 3 could easily be with bribery
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