10-03-2014, 11:53 PM | #1 | ||
Resident Alien
Join Date: Jun 2001
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Anyone notice that CPU completion percentages are terrible?
The AI teams seem to complete a decent percentage of passes in games against humans, but their completion percentages over the season are generally unimpressive. A lot of starters are completing less than 50% of their passes. In the worst example, 9 out of the 10 top yardage passers in the Big 12 are completing less than 50% of their passes.
Thoughts? Here is a real-life stat list of the top passers in college football. Completion Percentage | FBS Football Statistics - NCAA.com Trying to fix this with sliders would probably be fruitless, but it still annoys me. Last edited by Kodos : 10-03-2014 at 11:55 PM. |
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10-04-2014, 02:34 AM | #2 |
College Prospect
Join Date: Feb 2001
Location: Bryson Shitty, NC
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You can see it in the in game updates when playing games, QB's almost always have completion percentages at or below 50%. A necessary evil I suppose.. Something EA never gets right anyway.
I wish they would rig the simulation to allow us to enter expected numbers for an average player and then go off that when simming, even though it would feel cheap to do it that way.
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Recklessly enthused, stubbornly amused. FUCK EA
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