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Old 08-01-2014, 10:35 PM   #51
CU Tiger
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Join Date: Nov 2006
Location: Backwoods, SC
I'm good with 5, or 8 or 10 or whatever you pick....

I'd even support a tiered system but I think the diff between best and worse should be 4-5 points not 16

But Im not sure that is an option

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Old 08-02-2014, 06:54 AM   #52
gstelmack
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I have no informed opinion. I don't even know what "Min Threshold" is. Intentional Grounding increase sounds reasonable, although EA has never been known for getting penalties right (and I understand that's difficult with a human player involved).
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Old 08-02-2014, 08:42 AM   #53
CU Tiger
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Quote:
Originally Posted by gstelmack View Post
I have no informed opinion. I don't even know what "Min Threshold" is. Intentional Grounding increase sounds reasonable, although EA has never been known for getting penalties right (and I understand that's difficult with a human player involved).

The penalty change isnt just about how many penalties are called.

If you set INT grounding to zero, as soon as QBs see a blitz they will throw the ball away..sometimes milliseconds after snap.
Conversly if you set IG to 100 the QB will hold the ball FOREVER..if he is a "pocket passer" he will literally stand still in the pocket for 10+ seconds if allowed.



Min threshold is is the lowest speed that will be displayed. If you set it to 80 for example everyone below 80 gets a bump ato 80 and everyone above 80 gets a very small bump. With a 50 min for example a 90 speed can not run away from a 65 DE.

There seems to be some issues with setting anything to zero however and that has shown up in the most recent change.
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Old 08-21-2014, 12:27 PM   #54
Kodos
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If it makes Greg feel any better, it looks like NCAA 2014 isn't good at tracking coach records so far. We're 1-0, but it says 0-0.
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