05-15-2009, 05:35 PM | #1 | ||||
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April 2009 Console Sales Numbers
Nintendo DS ........ 1.04M
Wii ....................... 340K Xbox 360 ............. 175K PlayStation 2 ........ 172K PlayStation 3 ........ 127K PSP ...................... 116K WII FIT W/ BALANCE BOARD Wii .........471K POKEMON PLATINUM VERSION NDS ...433K MARIO KART W/ WHEEL Wii ...............210K WII PLAY W/ REMOTE Wii ..................170K THE GODFATHER II 360 ...................155K RESIDENT EVIL 5* 360 .....................122K NEW SUPER MARIO BROS NDS ............119K MARIO KART DS NDS ..........................112K GUITAR HERO AEROSMITH* 360. ........110K THE GODFATHER II PS3 ........................91K Guitar Hero: Metallica 360 Mario and Sonic at the Olympic NDS Rhythm Heaven NDS MLB the Show 09 PS3 Professor Layton and the Curious Village NDS Resident Evil 5 PS3 Call of Duty: World at War 360 GTA: Chinatown Wars NDS Guitar Hero: Metallica PS2 MLB2k9 360 Code:
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Top 20 by platform: Quote:
DSi's release was clearly a big boost for the DS, over a million in April is pretty amazing. Lots of DS games in the top 20 this month as well. Wii, 360, and PS3 all saw big losses from last month. Possibly affected by the economy? Wii sales are down by half from last April although they are still better than the PS2's best April keeping things in perspective. Guitar Hero: Aerosmith was $10 in many places which is why it's in the top 10. The Show continuing to outsell MLB2k9 despite the massive userbase gap makes me happy. It was a rough first month for Riddick and Excitebots. Excitebots only sold 13k. The general public continues to make some questionable choices in what Wii games they buy. Last edited by Big Fo : 05-15-2009 at 05:42 PM. Reason: found 11-20 overall |
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05-17-2009, 01:12 AM | #2 |
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05-18-2009, 08:43 AM | #3 |
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Couple of big news stories out of Wal-Mart this weekend. First, it appears that Wal-Mart has introduced new automated kiosks into some Wal-Mart stores to accept used game trade-ins for credit. Sounds like a good idea at first, but I'm not sure how they're going to monitor for disk quality at an automated kiosk. I've seen some of the trade-ins that some kids try to make while I was standing in line at Gamestop. I could see Wal-Mart getting a lot of torn up disks when people just want to get some money out of otherwise useless games.
Neocrisis - What will you find next? - Trade Used Games at Walmart In other news, there was a big announcement that Wal-Mart will be increasing the size of its electronics department to compete with Amazon and Best Buy. It will include a substantial upgrade in the Blu-ray department, with a Blu-ray price war expected to commence between the three retailers. Great news for Blu-ray consumers, as it should have a pronounced effect on hardware and disc prices. Wal-Mart Steps Up Its Game in Electronics Aisle - WSJ.com |
05-18-2009, 09:02 AM | #4 | |
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I imagine you would have to use a credit card for the transaction with a notice that if the disk is scratched/unplayable then you will be charged back some or all of the trade-in. Either that, or the trade-in credit will be refunded later. So you purchase a game up front, and then they credit back some of the value once they examine the trade-in.
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05-18-2009, 09:08 AM | #5 | |
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Could be. There were no specifics in the article. I'm guessing that will be something they monitor over this test run. May be a delay in credit for 2 days or something. |
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05-20-2009, 10:53 AM | #6 |
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Interesting comments concerning Sony's market positioning in Bill Harris blog yesterday. At least we finally have a Sony exec speaking honestly...........
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05-20-2009, 11:14 AM | #7 | |
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Bear in mind Wal-Mart may not care, and view the program primarily as a way to get people to spend more money in the store. It's basically a coupon program. |
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05-20-2009, 11:54 AM | #8 | |
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Yeah, I haven't seen many examples of how much people are getting on trade-in. They may not be giving much. |
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05-20-2009, 12:52 PM | #9 |
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I was thinking that the Walmart program might not even be in it for resell of the used copies.
You figure each new game sale is worth X to a game company, and each used game sale pays them 0 dollars. So if they offer walmart an amount less than X to repo the game and walmart destroys the copies and gives out less credit than they received everyone wins. So the quality of the discs might not matter one bit. I'd imagine the catalog titles wouldn't pay much if anything. |
05-26-2009, 01:17 AM | #10 |
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Ever wonder how many copies were sold of various Atari 7800 games from 1986-1990?
Ace of Aces - 11,918 Asteriods - 153,083 Ball Blazer -45,307 (I subtracted the returns) BasketBrawl -432 Centipede - 210,143 Choptlifter -176,573 Commando - 5,592 Cracked - 13,012 Crossbow - 9,798 Dark Chambers - 15,691 Dessert Falcon - 41,047 Donkey Kong - 41,556 Donkey Kong Jr. 37,500 Fight Fight - 18,777 Food Fight - 182, 459 Galaga - 175,118 Hat Trick - 50, 117 (Subtracted the games returned) Ikari Warriors - 732 Impossible Mission - 13,264 Jinks - 84 Joust - 143,344 Karateka - 159,055 Mario Bros. - 89,412 Mat Mania Challenge - 294 Mean 18 Ultimate Golf - 468 Ms. Pac-man - 298,926 Ninja Golf - 384 One-on-One Basesketball - 156, 933 Planet Smashers -480 Pole Position 2 - 12 (dodn't know why Atari didn't add the totals from pack in games) Real Sports Baseball - Robotron: 2084 - 99,775 Summer Gamers - 10,020 Super Huey UH-1x - 10,677 Touchdown Football - 30,689 Tower Toppler - 16,397 Winter Games - 23,702 Xenophobe - 10,878 Xevious - 165,578 3.7 million consoles sold in that time period. I'm not sure if that is more than the Sega Master System or not, it could have been the runner-up in the NES generation. atariage.com forums link for hardware figures digitpress.com forums for software figures Did any of you guys own a 7800? I didn't and none of my friends did, I've never even played on one before. SNES was my first console. In slightly more recent sales news Resident Evil 5 just passed five million sold. kotaku.com link |
05-26-2009, 01:21 AM | #11 |
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My brother and I had an Intelivision.
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05-26-2009, 01:37 AM | #12 |
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I (and begrudgingly, of course, my sister) had a TI-99/4A
SI
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05-26-2009, 02:05 AM | #13 | |
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Yes, I did, but that's because we went from 2600 to 7800 so that we could play our old games. When the 7800 died, that's when we made the jump to 16-bit with the Genesis. |
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05-26-2009, 02:17 AM | #14 | |
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I had to look that one up on Wikipedia. Looks like it was the first 16-bit PC. My dad had a Magnavox Odyssey II but it was always kept in the attic. My parents didn't want us to start playing video games when my brother and I were really young I guess. I never messed around with it until they'd already gotten us a SNES for Christmas once we were deemed old enough. By then the games were pretty lame but it was kind of interesting trying some out anyway. Last edited by Big Fo : 05-26-2009 at 02:17 AM. |
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05-26-2009, 08:10 AM | #15 |
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05-26-2009, 08:19 AM | #16 | |
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Thanks. This made me laugh. Obviously, there's a wide gap between someone who's 34 and someone who's 27 when it comes to technology. I owned a TI computer. Fabulous stuff. If you haven't entered a BASIC program and saved it to cassette tape, you haven't lived. |
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05-26-2009, 09:55 AM | #17 | |
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Bah, try typing in the hex codes for the assembly from a Commodore magazine. BEFORE they added the error-check codes at the end of each line...
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05-26-2009, 09:59 AM | #18 |
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05-26-2009, 10:02 AM | #19 |
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Well, my other comment could be that I remember pushing my parents to buy a Commodore 64 because I ran out of memory on the VIC-20 with the programs I was messing with...
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05-27-2009, 08:58 AM | #20 | |
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Much of this has been mentioned in threads on this board, but here's more indications that EA is headed the wrong way from a long term perspective. Mentions the possibility of EA being purchased, which was unthinkable in the not-too-distant past. Also, more targeting of the Wii as a weak third-party console.
"Electronic Arts has missed the current hardware cycle" - analyst // News Quote:
Last edited by Mizzou B-ball fan : 05-27-2009 at 09:01 AM. |
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05-27-2009, 09:49 AM | #21 |
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Maybe they will let Maxis go, so Will Wright and company can make Simcity 5 without the strings attached.
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05-27-2009, 11:54 AM | #22 | ||
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There are more Wii games released in NA than PS3 and 360 games so the top five percent of the Wii will include more titles from which the average is drawn. Not counting Guitar Hero and Rock Band takes away two of the most popular third party Wii games while the other systems have big budget games with popular IPs like COD4, MGS4, GTA4, RE5. If some of these had Wii versions maybe they would have sold well on that platform also but we'll never know. No reasonable person could say that overall (and especially at the top end which this focuses on) third parties have put a similar amount of effort and money into their Wii titles as they have for the other systems. Profit would be more interesting to see than revenue or number of copies sold. Quote:
To me it would seem that not being so top heavy isn't a bad thing? Not that 2.4% is that big a difference anyhow. As for the rest of the article it's a pity that EA's lack of performance of late is partially due to an increased focus on good, original games instead of shoveling out licensed crap ala Activision. But seeing them bought out would be kind of sweet after they bought and ruined/folded a number of PC developers during the 90's. Especially if whoever bought them published a worthy sequel to Sid Meier's Alpha Centauri. Last edited by Big Fo : 05-27-2009 at 11:56 AM. |
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05-27-2009, 12:09 PM | #23 | |
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And GH and RB don't make up a large portion of third party sales when removed from 360 and PS3 sales? If Nintendo is going to claim the first party title in PR releases, it better be ready to realize that means that many of the second-party exclusives will fall into this category and cause Nintendo to be hammered on the other end. This information certainly isn't anything surprising. Nintendo is getting whacked heavily outside of the first party software. It now appears that first party focus may slowly be killing off one of its most needed allies. The future titles indicate that EA may already be making that shift back to the 360 and PS3 where the profits for third-party titles truly lie. |
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05-27-2009, 12:57 PM | #24 |
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The information in that article (which has no quotes or anything from EA, it's just the opinion of a single analyst) is pretty much worthless.
Rock Band and Guitar Hero are big sellers on the other systems but there are many other popular IPs with big budgets on those consoles from third parties that are not on the Wii. By comparison the Wii has very few popular IP/big budget third party exclusives. Thus saying "the music games don't count" clearly skews the numbers. Yeah EA isn't coming out with anything on the Wii this year. Other than Dead Space: Extraction, Grand Slam Tennis built from the ground up for Wii, EA Sports Active and the new Boom Blox that just came out in addition to their yearly sports titles, and some licensed stuff like Harry Potter. They are supporting the Wii better than they have at any point this generation. EA's CEO has said a number of times that they are ramping up Wii development and that their Wii strategy at the start of this generation was flawed. Nintendo is throwing them a bone by not releasing Wii Sports Resort until late July so EA and Sega will be the first companies with a chance to take advantage of Wii Motion Plus. EA is even bundling the peripheral with Tiger Woods 10. The Wii has had higher total third party software sales than the 360 or the PS3 for a number of months in a row now. I would not classify that as "getting whacked." |
05-27-2009, 01:20 PM | #25 |
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05-27-2009, 01:27 PM | #26 |
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38 Studios (an entertainment company founded by former MLB pitcher Curt Schilling) has acquired Big Huge Games (known for Rise of Nations and has folks like CEO Brian Reynolds who has worked on Sid Meier's Alpha Centauri and Civilization II and game designer Ken Rolston who co-created Morrowind and Oblivion).
38studios.com site Nice going Curt. If I had made fat loot in the majors for 15+ years I'd use some of that to start making games too. |
05-27-2009, 01:40 PM | #27 | |
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Both attach rate and profits per unit for EA games are higher on the 360 and the PS3. That's not up for debate. Last edited by Mizzou B-ball fan : 05-27-2009 at 01:46 PM. |
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05-27-2009, 05:29 PM | #28 |
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Disney buying EA would suck (or any company). Would definitely force them to tone down their games a lot.
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05-27-2009, 05:40 PM | #29 | |
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Sure, because ESPN is such a tame sports channel, and ABC is all family-friendly shows...
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05-27-2009, 06:02 PM | #30 | |
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Not saying all family-friendly, but they have limitations. Disney refused to allow Miramax to distribute any NC-17 film. They put a lot of rules on what ESPN releases on their podcasts and shows on TV. I'm just worried some of their violent games like Battlefield will not be as violent. Or that they would just sell those franchises off. Disney is never going to greenlight a Grand Theft Auto style game. |
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05-27-2009, 08:38 PM | #31 | |
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It's a far cry from Battlefield to GTA, and there are PLENTY of companies that would never greenlight a GTA game. The worst case is some of the games find new distributors, but if Disney is really interested they are in this for the sports franchises and the Sims.
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05-27-2009, 09:51 PM | #32 |
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05-28-2009, 09:28 AM | #33 |
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Ah, we finally have something of note to discuss relative to the console wars. The Ars Technica Mole (yes, his information is very reliable in regards to new SKU's and hardware price drops) has confirmed that PS3 Slim is in the works along with PSP Go and that both will be available in August/September 2009. They also note that the PS3 information will not be released at E3.
Mole: PSP-Go details confirmed, smaller PS3 is on the way - Ars Technica It'll be interesting to see to what lengths Sony goes to in order to deny the existence of these two new products. They'll want to hold off as long as possible to reduce existing inventories. Last edited by Mizzou B-ball fan : 05-28-2009 at 09:55 AM. |
05-28-2009, 09:43 AM | #34 | |
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Left out of the story is that both will cost $1 Billion each.
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05-28-2009, 09:47 AM | #35 |
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05-28-2009, 09:49 AM | #36 |
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Oh, and the story says that the PSP Go WILL be announced at E3, just not the Slim.
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05-28-2009, 09:56 AM | #37 |
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05-28-2009, 09:57 AM | #38 |
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Honestly, I don't see much appeal of a PS3 slim and doubt that will suddenly spur sales unless it is cheaper. I think the current design is elegant and not overly large.
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05-28-2009, 09:59 AM | #39 | |
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I agree, although the wife makes me re-think this every time she says that our PS3 looks like the old beta players because of its size. |
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05-28-2009, 10:36 AM | #40 | |
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Agreed, though the whole purpose of downsizing the console is cost reduction, so it's a good sign to consumers that price reductions are getting closer. I mentioned the following to someone else, but I'll share it here. Here's what I envision....... Sony: Look, it's a new PS3 Slim and PSP Go! Consumer: That's awesome! So with the cost savings in the smaller PS3 and the drop of the UMD drive, what will be the price drop on these consoles? Sony: Look, it's a new PS3 Slim and PSP Go! Consumer: Yes, you already mentioned that. Will there be any price drops? Sony: Did we mention that both models are new? |
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05-28-2009, 10:43 AM | #41 | |
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I admit it, I lol'd.
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05-28-2009, 10:48 AM | #42 |
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Is there a point in this generation of consoles where it doesn't matter how far PS3's price drops? I would think that at some point, most people that were going to buy a console, have already purchased. Also, Playstation is getting the rep as the expensive console. Without a massive ad buy, I think it would be difficult to overcome that this late in the game.
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05-28-2009, 10:52 AM | #43 |
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I think PS3 will sell pretty well when it hits $300. Admittedly, it's just a hunch.
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05-28-2009, 11:42 AM | #44 | |
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I do, too. Not enough to make up the gap of 3rd place, but it will sell much better at that price point. |
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05-28-2009, 12:17 PM | #45 | |
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I am waiting for that price to ask the wife for one...
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05-28-2009, 12:23 PM | #46 |
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It really is a magic number for consumers.
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05-28-2009, 12:27 PM | #47 |
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Nope. The magic number is $299.99.
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05-28-2009, 12:33 PM | #48 |
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Yup, because women somehow interpret that as $200.
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05-28-2009, 06:21 PM | #49 |
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06-11-2009, 09:11 PM | #50 |
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Wow. I had predicted that the Wii honeymoon was over, but I'm not sure anyone saw this drop coming. Wii sold nearly 400K less in May 2009 than in May 2008. Maybe a Wii price drop in the fall given that their fall lineup isn't exactly jaw-dropping? Could take the wind out of the PS3 price drop if they do so.
May 2008: Wii--675,100 360--186,600 PS3--208,700 PS2--133,000 May 2009: Wii--289,500 360--175,000 PS3--131,000 PS2--117,000 Last edited by Mizzou B-ball fan : 06-11-2009 at 09:11 PM. |
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