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Old 05-21-2006, 10:22 PM   #1
Shaun Sullivan
PureSim
 
Join Date: Nov 2002
Location: Mount Pleasant, SC
PureSim Baseball 2007 Demo

OK, we are releasing a demo later this week, and as a gift to FOFC'ers I'd like to post that I have a BETA demo available for download. So, if you were on the fence with PureSim 2007 give this a try.. Again, its not the official demo, but you are big boys


(LINK REMOVED -- WE'RE GETTING READY TO RELEASE THE OFFICIAL DEMO THIS WEEK -- THANKS FOR HAVING A LOOK AT THE BETA)

I'm especially interested in uncovering any serious issues so I can tweak the "public" release of the demo.

I hope you like it!


Last edited by Shaun Sullivan : 05-23-2006 at 08:36 AM.
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Old 05-21-2006, 10:34 PM   #2
chinaski
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Join Date: Nov 2003
Location: Portland, Oregon
woohoo!
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Old 05-21-2006, 10:42 PM   #3
Shaun Sullivan
PureSim
 
Join Date: Nov 2002
Location: Mount Pleasant, SC
Gotta take this down for a bit... Got crushed and there is an issue. Coming soon
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Old 05-21-2006, 10:49 PM   #4
chinaski
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Join Date: Nov 2003
Location: Portland, Oregon
uh oh, ive already dl'd, installed and the draft is running
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Old 05-21-2006, 10:50 PM   #5
chinaski
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Location: Portland, Oregon
hopefully the issue is "oops, i put up the full version!"
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Old 05-21-2006, 10:54 PM   #6
MrBug708
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Join Date: Apr 2001
Location: Whittier
Damn...I was 97% done...
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Old 05-21-2006, 10:55 PM   #7
Shaun Sullivan
PureSim
 
Join Date: Nov 2002
Location: Mount Pleasant, SC
Quote:
Originally Posted by chinaski
hopefully the issue is "oops, i put up the full version!"

lol

Nope.
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Old 05-21-2006, 11:02 PM   #8
Neuqua
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Join Date: Oct 2000
Location: Chicago, Ill
Very much looking forward to the demo. Any chance of it going back up tonight?
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Old 05-21-2006, 11:43 PM   #9
Bad-example
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Location: san jose CA
Thanks Shaun. I will try the demo in the coming days. Looking forward to it.
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Old 05-22-2006, 12:41 AM   #10
Shaun Sullivan
PureSim
 
Join Date: Nov 2002
Location: Mount Pleasant, SC
OK, linky is updated. Again, beta DEMO so let me know of any serious issues if you see em.
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Old 05-22-2006, 12:42 AM   #11
Shaun Sullivan
PureSim
 
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Location: Mount Pleasant, SC
BTW, did you guys notice the link got shortened to pu..lease

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Old 05-22-2006, 01:58 AM   #12
jbmagic
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Join Date: Apr 2004
Thanks Shaun

Is this demo updated with updated fixes you just recently done with your retail one?
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Old 05-22-2006, 02:07 AM   #13
SackAttack
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Join Date: Oct 2000
Location: Green Bay, WI
Quote:
Originally Posted by jbmagic
Thanks Shaun

Is this demo updated with updated fixes you just recently done with your retail one?

Download it and find out, man. Jeez.
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Old 05-22-2006, 03:53 AM   #14
dervack
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Quote:
Originally Posted by SackAttack
Download it and find out, man. Jeez.
Well, it is 110 mb dude.
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Old 05-22-2006, 03:57 AM   #15
korme
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Join Date: May 2001
Location: Bloodbuzz Ohio
How long can you play?
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Old 05-22-2006, 04:02 AM   #16
SackAttack
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Join Date: Oct 2000
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Quote:
Originally Posted by dervack
Well, it is 110 mb dude.

I really don't care.

"Does anybody have impressions of all this stuff? I don't want to buy the game until there's a demo I can try."

"Can anybody tell me if this stuff is in the demo? I don't want to download it and try it until somebody holds my hand."

At some point, dude's got to cowboy up or get off the damn horse.
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Old 05-22-2006, 09:43 AM   #17
moriarty
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Sweet, thanks Shaun. I'll be downloading tonight.
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Old 05-22-2006, 10:11 AM   #18
Terps
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Join Date: Jul 2001
Nice! Downloading it now.
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Old 05-22-2006, 12:11 PM   #19
CraigSca
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Join Date: Jul 2001
Location: Not Delaware - hurray!
Played it. Purchased it . Any idea when the released version will be 1.1 too? I feel weird buying it and going back to a previous version.
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Old 05-22-2006, 12:32 PM   #20
lafan825
n00b
 
Join Date: Jul 2001
Location: California
Shaun,
When I click on game manual the pdf file is from the Puresim Basaeball 2005 Gold Edition. Is the manual the same for Puresim BB 2007?
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Old 05-22-2006, 01:40 PM   #21
Terps
College Prospect
 
Join Date: Jul 2001
Can you not save in the demo or am I just not seeing where it's at?
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Old 05-22-2006, 01:46 PM   #22
chinaski
College Prospect
 
Join Date: Nov 2003
Location: Portland, Oregon
Quote:
Originally Posted by Terps
Can you not save in the demo or am I just not seeing where it's at?

seems like it autosaves, maybe on exit and after each sim?
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Old 05-22-2006, 02:19 PM   #23
SirFozzie
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autosaves/backups
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Old 05-22-2006, 02:28 PM   #24
TroyF
Coordinator
 
Join Date: Oct 2000
Saving was one of my questions. It auto saves and does it often.

You do have the ability to move the file away to replay a game if you so choose.

there won't be a lot of "damn, my star got hurt, I'm reloading from last save point" in this one.
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Old 05-22-2006, 02:36 PM   #25
chinaski
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Join Date: Nov 2003
Location: Portland, Oregon
one thing that threw me off was starting a new league. Does it always auto draft and assign you a team?
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Old 05-22-2006, 02:40 PM   #26
SirFozzie
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Join Date: Nov 2000
Location: The State of Insanity
Nope, you can use PureSIM Classic (without the quickstart) and it will ask what teams you want to be NON-CPU controlled
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Old 05-22-2006, 06:39 PM   #27
tucker rocky
Pro Rookie
 
Join Date: Jul 2001
Location: Of no particular interest
I DL'ed last night, but wasn't able play, as sleepy time came up.

I will play tonight and see what I like and don't like.

I may have to tone down with less teams, as auto-draft takes awhile for 30 teams.
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Old 05-22-2006, 07:21 PM   #28
Shaun Sullivan
PureSim
 
Join Date: Nov 2002
Location: Mount Pleasant, SC
So, what's the word folks? Love it? Hate it? In between?

I need to know what the FOFC crowd thinks.
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Old 05-22-2006, 07:42 PM   #29
Bea-Arthurs Hip
H.S. Freshman Team
 
Join Date: Dec 2004
Location: The D
I wll be buying this in the near future. I am playing with the demo right now and am enjoying it, although it is taking some time getting used to the interface as I have always played OOTP. Great work Shawn!
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Old 05-22-2006, 07:49 PM   #30
PadresFan104
High School Varsity
 
Join Date: May 2006
I will assume that the demo allows you to customize the experience with logos, photos, and ballpark files. If that's the case, please drop by my new website and see what's available.

http://web.mac.com/sixwilsons/iWeb/P...Mods/Main.html

Logos:
- Doesn't matter where you put 'em. You assign logos to each team through the Front Office screen for each team.

Ballparks:
- Doesn't matter where you put 'em either. You click on "Ballpark" from the team screen, then select "Edit" and finally "Import."

Face Packs:
- Download these images into the Puresim/mods/faces directory. Each decade has it's own folder. Then fire up the game and go into "Options" from the Home screen and tell the game you want to auto-assign photos to the players. There's even generic photos in two of the available face packs if you are running a fictional league.

Al
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Old 05-22-2006, 07:51 PM   #31
CraigSca
Pro Starter
 
Join Date: Jul 2001
Location: Not Delaware - hurray!
I just started playing today. I love the fact it creates its own ballparks. After taking over my Oklahoma City team I found that I am DEFINITELY in a pitcher's park. It's kind of fun to see my pitchers do well and watch my batters struggle. I plan to play late into the night tonight.
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Old 05-22-2006, 07:53 PM   #32
Rich1033
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Join Date: Jan 2002
Location: Sylvania, Ohio
I will be buying in the future, just dont have the funds now. Great work.
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Old 05-22-2006, 08:04 PM   #33
tucker rocky
Pro Rookie
 
Join Date: Jul 2001
Location: Of no particular interest
So far so good.
I'm leaning towards getting the full copy.

If I do get the full copy, are there any updates that I should get?

or

Is it updated if I DL?
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Old 05-22-2006, 09:12 PM   #34
Ksyrup
This guy has posted so much, his fingers are about to fall off.
 
Join Date: Nov 2000
Location: In Absentia
I d/l'd the demo and am messing around with it. Quick question...can we alter the initial league settings later in the game? For instance - and this is my main concern - is it possible to start a league with real players in 1920, auto-sim until 1975, then turn on free agency/financials, etc., to mirror real life? Or, do I have to create the league with financials/free agency on in order to have it later in the game?
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Last edited by Ksyrup : 05-22-2006 at 09:13 PM.
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Old 05-22-2006, 09:44 PM   #35
jbmagic
Pro Starter
 
Join Date: Apr 2004
Quote:
Originally Posted by lafan825
Shaun,
When I click on game manual the pdf file is from the Puresim Basaeball 2005 Gold Edition. Is the manual the same for Puresim BB 2007?



I see the Puresim Basaeball 2005 Gold Edition manual too.
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Old 05-22-2006, 10:00 PM   #36
Ksyrup
This guy has posted so much, his fingers are about to fall off.
 
Join Date: Nov 2000
Location: In Absentia
Looking at the almanac after the first season ends...in the career records, the players shouldn't have teams next to their names, should they? That doesn't seem appropriate for career records. Single-season, sure.
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Old 05-22-2006, 10:04 PM   #37
Ksyrup
This guy has posted so much, his fingers are about to fall off.
 
Join Date: Nov 2000
Location: In Absentia
I think I recall prior versions of PS allowing minor leagues to sim like major league games. Is that still available? I didn't see the games simming, and I couldn't find an option to sim them.
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M's pitcher Miguel Batista: "Now, I feel like I've had everything. I've talked pitching with Sandy Koufax, had Kenny G play for me. Maybe if I could have an interview with God, then I'd be served. I'd be complete."

Last edited by Ksyrup : 05-22-2006 at 10:04 PM.
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Old 05-23-2006, 07:09 AM   #38
Bee
Pro Starter
 
Join Date: Oct 2000
Location: Fairfax, VA
I downloaded the demo and played around some last night. A couple questions and a comment.

Is there an easy way to get rid of the year after everyone's name when starting a real player league and importing drafts?

Can you start a season say in 1955 and have all the records and player career stats imported? I ran a 1955 league but there were no career records or career stats. I was expecting the game to import all of that info from the Lahman's database.

My comment was that I had one minor issue with the AI. During free agency I went out and signed a bunch of starting pitchers ( for some reason there was a ton of quality starters available and no one seemed interested). I was then able to trade some of them for very high quality position players. For example, I traded a couple of the free agent pitchers for Mickey Mantle who had led the league in almost every category the year before. It seemed like an easy exploit if you can sign players no one wants in free agency and then trade them away for the valuable players.
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Old 05-23-2006, 07:57 AM   #39
lynchjm24
College Benchwarmer
 
Join Date: Jan 2003
Location: Hartford
Quote:
Originally Posted by Ksyrup
I think I recall prior versions of PS allowing minor leagues to sim like major league games. Is that still available? I didn't see the games simming, and I couldn't find an option to sim them.

No, the stats are produced OOTP-like now.
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Old 05-23-2006, 08:17 AM   #40
CraigSca
Pro Starter
 
Join Date: Jul 2001
Location: Not Delaware - hurray!
One thing that has to be changed - pitcher splits are only shown in typical hitting-style statistics. Splits need to be shown as standard pitching statistics (IP, H, R, ER, W, K, ERA).
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Old 05-23-2006, 08:35 AM   #41
Shaun Sullivan
PureSim
 
Join Date: Nov 2002
Location: Mount Pleasant, SC
Quote:
Originally Posted by CraigSca
One thing that has to be changed - pitcher splits are only shown in typical hitting-style statistics. Splits need to be shown as standard pitching statistics (IP, H, R, ER, W, K, ERA).

I'm not sure I agree on that. I usually think of splits being shown more like I am doing it. Maybe because I am use to ESPN.com Have a look here:

http://sports.espn.go.com/mlb/player...?playerId=4242

Thanks for the feedback. I *do* want to expand the available splits so I'll do some more research.
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Old 05-23-2006, 08:44 AM   #42
moriarty
College Starter
 
Join Date: Nov 2000
Location: A negative place
Downloaded last night and played with no glaring problems (nice) ohter than the manual being the wrong version as others noted..

I haven't dug too deep yet (haven't messed with the trade AI) but so far it looks very good. Thanks for making the demo available Shaun - it should certainly help improve sales.
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Old 05-23-2006, 09:14 AM   #43
CraigSca
Pro Starter
 
Join Date: Jul 2001
Location: Not Delaware - hurray!
Quote:
Originally Posted by Shaun Sullivan
I'm not sure I agree on that. I usually think of splits being shown more like I am doing it. Maybe because I am use to ESPN.com Have a look here:

http://sports.espn.go.com/mlb/player...?playerId=4242

Thanks for the feedback. I *do* want to expand the available splits so I'll do some more research.

While I agree the vs. Righty and vs. Lefty stats probably should use the batting stats, I think the April, May, June, etc. and last 7 days would be better served showing pitching stats. I sim one week at a time, and I like to see how my pitchers did for the week. For me, seeing 7 IP, 5 H, 2 R, etc. is much more intuitive than seeing something like 26 AB, 5 Hits, etc.
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Old 05-23-2006, 09:17 AM   #44
TroyF
Coordinator
 
Join Date: Oct 2000
Quote:
Originally Posted by CraigSca
While I agree the vs. Righty and vs. Lefty stats probably should use the batting stats, I think the April, May, June, etc. and last 7 days would be better served showing pitching stats. I sim one week at a time, and I like to see how my pitchers did for the week. For me, seeing 7 IP, 5 H, 2 R, etc. is much more intuitive than seeing something like 26 AB, 5 Hits, etc.

Agree. The lefty/righty splits should show the batting stats, the month/week/last ten starts type splits should show pitching numbers.
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Old 05-23-2006, 09:23 AM   #45
Ksyrup
This guy has posted so much, his fingers are about to fall off.
 
Join Date: Nov 2000
Location: In Absentia
I tend to agree with Craig and Troy. Splits involving certain types of hitters or game situations should be batting stats, but weekly/monthly stats should be pitching stats.
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Old 05-23-2006, 11:56 AM   #46
Cringer
Grizzled Veteran
 
Join Date: Oct 2000
Location: Edinburg,TX
Quote:
Originally Posted by Bee
I downloaded the demo and played around some last night. A couple questions and a comment.

Is there an easy way to get rid of the year after everyone's name when starting a real player league and importing drafts?

I remember there being an option for this as you start up the league. I started a league in 1912 and was able to turn it off. Can't say exactly where it was, but the option is in there.
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Old 05-23-2006, 12:07 PM   #47
dervack
College Prospect
 
Join Date: Jun 2005
Yeah, it's a check box towards the bottom of the screen. I'm liking the demo so far Shaun, Great work on Puresim.
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Old 05-23-2006, 03:03 PM   #48
Terps
College Prospect
 
Join Date: Jul 2001
Quote:
Originally Posted by Bee

Can you start a season say in 1955 and have all the records and player career stats imported? I ran a 1955 league but there were no career records or career stats. I was expecting the game to import all of that info from the Lahman's database.


Yeah, that bothers me because whenever you start a league, like I started one in '75 w/ the O's, all the players have that year as their debut year. It messes up awards too, because Dave Kingman won the Rookie Of The Year in my sim.
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Old 05-23-2006, 03:35 PM   #49
rdomico
n00b
 
Join Date: Dec 2003
What features are disabled in the demo? Can you play an entire season?
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Old 05-23-2006, 03:49 PM   #50
Terps
College Prospect
 
Join Date: Jul 2001
I've only gone through 1975 and the offseason in my sim, not sure how long you can play. You can start in 1975, 1986, and I forget the other 2 years.
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