12-10-2003, 12:36 AM | #1 | ||
n00b
Join Date: Jan 2003
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Unwilling to trade fan favorite...
I tend to get this message a lot when I try to make some trades. But I think this is a bit too much. I understand its important and all, but I offered a star Safety, rated 85, and 3 first round draft picks for TJ Duckett. I had no intention of making the trade, I just wanted to see if they would put the same message up there. Fan Favorite or not, I can gurantee any team would jump on something like that. I feel this should be changed around a little bit, if the offer is too good, then the trade should be made, or at least give a different reason.
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12-10-2003, 12:56 AM | #2 |
Pro Rookie
Join Date: Oct 2000
Location: Illinois
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I agree that it would be nice to see some changes in the dialogue. In the meantime I tell myself "when I offer a silly trade I should expect to get a silly response." Which is exactly what you got with your trade proposal.
Or, another way to interpret this outcome is that the league's "commissioner" reviewed the trade and refused to allow it. Or some such. |
12-10-2003, 01:06 AM | #3 |
n00b
Join Date: Jan 2003
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I see where you are coming from. I only offered so much to try and prove my point. I started off with just the S and one first rounder, which was rejected. So then i kept going further and further to see if they would actually keep turning it down.
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12-10-2003, 01:26 AM | #4 |
College Benchwarmer
Join Date: Nov 2003
Location: New York
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Offer a fan fav of your own with a higher number.
__________________
In the immortal words of a great alcoholic, "Can't we all just get along?" |
12-10-2003, 02:09 AM | #5 |
Pro Rookie
Join Date: Oct 2000
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I can understand your point (and share your annoyance whenever I'm looking for an offensive tackle, heh) but it's one of those things where a game's creator has to consider that "realism" versus "gameplay" argument. Same thing happens when the computer will refuse to trade for someone you signed this season. Same thing would likely happen if you offer a ridiculous salary to a free agent in season. It's annoying and unrealistic but it helps the game not become ridiculous in the player's favour.
Like BigJohn said, if you really wanted a player like that, offer your own Fan Favourite to actually have a chance to complete the trade. |
12-10-2003, 08:24 AM | #6 | |
Hall Of Famer
Join Date: Sep 2002
Location: Troy, Mo
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Quote:
I would agree here. It's keeps you from getting star players, for the most part, although a bit unrealistic - but it does what it's supposed to do (there isn't much trading in football anyhow ) I hope ootp6 has as good of a trading system that FOF does. That's the one thing that needs some major improvement, imo. and a big factor in baseball. Todd Last edited by MizzouRah : 12-10-2003 at 08:25 AM. |
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12-10-2003, 09:40 AM | #7 |
Strategy Moderator
Join Date: Nov 2001
Location: North Carolina
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Is it that unrealistic? Aren't there players in the NFL that would basically be untradeable, regardless of how good the offer was?
Even if a team sent 10 1st rounders, would the colts be willing to trade Peyton Manning? |
12-10-2003, 09:43 AM | #8 |
n00b
Join Date: Apr 2002
Location: Vienna, Austria
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Considering that in FoF2004 players like Peyton Manning regularly become free-agents, I think that's not the best argument cthomer5000.
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12-10-2003, 09:46 AM | #9 | |
College Benchwarmer
Join Date: Sep 2003
Location: Back in Norway
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Quote:
Because they don’t have money to pay for his new contract doesn’t mean that they will give him away if they already got him locked up in a contract. |
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12-10-2003, 09:50 AM | #10 | |
Strategy Moderator
Join Date: Nov 2001
Location: North Carolina
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Quote:
This is in no way related to the idea of trading for a guy who IS under contract. |
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12-10-2003, 09:54 AM | #11 | |
n00b
Join Date: Apr 2002
Location: Vienna, Austria
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Quote:
It's not, I just wanted to say that the realism point imo isn't really valid. |
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12-10-2003, 09:59 AM | #12 | |
Pro Starter
Join Date: Jan 2001
Location: Rennes, France
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Quote:
No , but they traded Marshall Faulk for a 2nd & a 5th |
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12-10-2003, 10:00 AM | #13 | |
Strategy Moderator
Join Date: Nov 2001
Location: North Carolina
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Quote:
What realism point? I'm talking specifically about the trading mechanism. The topic here is "trading fan favorites." My question was: aren't there players in the NFL that would probably be considered "untouchable," regardless of the offer? I believe there are, so the decisions made by the computer teams probably aren't that unreasonable. You can argue the realism of letting these players enter free agency, but that would be a different topic entirely. |
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12-10-2003, 10:13 AM | #14 | |
n00b
Join Date: Apr 2002
Location: Vienna, Austria
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Quote:
Well, you asked whether it is unrealistic that the AI doesn't trade star-players at all. Thus I wondered whether it wasn't even more unrealistic to regularly let star-players become free-agents. Following that I thought that I'd rather like it the other way round and that it would be more realistic if it was. So my conclusion was that it isn't realistical to let star players become free agents, but decline any kind of trading offers for them (even if they were in the last year of their contract and only backup players...). While I believe to understand the reason for this beeing the way it is, I'm not that happy about it. Having said all that, I haven't slept well, am tired since I woke up 13 hours ago and will now excuse myself back to lurkerdom. |
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12-10-2003, 10:27 AM | #15 |
n00b
Join Date: Jan 2003
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I agree with pretty much everything hat everyone has said. I hardly make trades either, and I wasnt trying to go get as many star players as possible. Just so happened that I needed a decent RB, there was a safety I could get in the draft so mine was expendable, and I felt I could give up a 1st rounder. Also, at this point in the franchise, Duckett wasn't really star, but a decent RB. Just so happened he was a Fan Favorite. Which is why it seemed unrealistic to me that they wouldn't trade him.
I dont really have any complaints about the game, I find it to be a great one. Just certain things, which can be tweaked or possibly played around with if he had the time. |
12-10-2003, 10:45 AM | #16 | |
Strategy Moderator
Join Date: Nov 2001
Location: North Carolina
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Quote:
I really do see your point, and I don't mean to be confrontational. My guess is that the computer uses my "untouchable" logic when contemplating a trade, but doesn't necessarily think "will we be able to re-sign this guy?" My guess is the computer is letting too many star-caliber players get to the last year of their deal. When in the last year, they should be furiously re-negotiationg before free agency. |
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12-10-2003, 10:46 AM | #17 | |
Strategy Moderator
Join Date: Nov 2001
Location: North Carolina
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Quote:
I think their are too many star players in general. I would say that in real life, maybe 15 players in the league are "idolized." There are probably 2-3 fan favorites per team though. I can see how idolized players wouldn't be traded... but perhaps you should be able to persuade them to let go of a "fan favorite" |
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12-10-2003, 03:22 PM | #18 | |
Pro Rookie
Join Date: Oct 2000
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Quote:
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