08-05-2005, 02:23 PM | #1 | ||
Hall Of Famer
Join Date: Oct 2002
Location: Massachusetts
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Rome Total Realism v 6.0
Hey guys, Rome Total Realism v 6.0 is out now. links and all available at hxxp://www.rometotalrealism.com
should dramatically improve the historical accuracy of the game. havn't played yet, but have it all DLed, wicked psyched. This should satisfy my desire for a new game! edit: whoops, .com not .net, what was i thinking! thanks! Last edited by DaddyTorgo : 08-05-2005 at 02:45 PM. |
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08-05-2005, 02:42 PM | #2 | |
Mascot
Join Date: Nov 2002
Location: California
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Quote:
should be .com not .net, just an fyi. Last edited by fjvieane : 08-05-2005 at 02:42 PM. |
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08-05-2005, 04:42 PM | #3 |
High School Varsity
Join Date: Nov 2003
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I like the new AOR system. It's too bad there's nothing to be done for the wretched AI...
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08-05-2005, 05:13 PM | #4 |
Pro Starter
Join Date: Oct 2000
Location: Cary, NC
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Did they ever fix the "AI besieges a city but stops on the turn after you load a saved game" bug? That was just killing my campaigns.
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-- Greg -- Author of various FOF utilities |
08-05-2005, 05:18 PM | #5 |
College Prospect
Join Date: Nov 2003
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I can't remember what the last version I tried was (the one where they eliminated factions), but it really slowed the game up for me. Any improvement here?
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08-05-2005, 05:18 PM | #6 | |
College Benchwarmer
Join Date: Oct 2003
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Quote:
No they have not. They are talking like after the expansion pack comes out they will then release a patch that will fix the load/save bug. While nothing definate at least they quit denying it's existence. I do hope they get it done as it also made me quit playing the game. |
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