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Originally Posted by ReMeDy |
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Btw, I'm convinced the normal strength attribute has no bearing on arm strength. One of my created gold QB's had 0A (10 decimal) str, yet throws like a demon.
Also, wEEman, on your 3rd last attribute, what do you mean by "all 99's" ? I'm looking at my stat for different players and it doesn't match 99, if that's what you mean.
Edit: I think there's more to "read coverage (?)" than meets the eye. I raised it and my QB is now throwing the no-charge spirals harder. There still not perfect though. I'm going to try maxing pass accuracy and see what happens.
Edit #2: I think that may have helped his throwing, but now he's too damn accurate, lol. I want him to be inaccurate, but a strong thrower, not both at once. I'm beginning to think there's only so much edited stats will do for a player. At the end of the day, they need abilities. Abilities must unlock certain hidden potentials or AI features that stats simply cannot do (ex. Pocket Presence).
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Looking at what cjones has come up with it appears Read Coverage and Pass Accuracy need to change places. That could explain why your QB was being so accurate.
I updated the original list to reflect the change and his additions.