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Old 02-15-2011, 03:36 PM   #25
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Re: Player Rating Categories

did anyone find run coverage yet?
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Old 02-16-2011, 05:30 PM   #26
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Re: Player Rating Categories

Quote:
Originally Posted by wEEman33
The very last attribute before the 00s is height.
How exactly do we make them taller
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Old 02-18-2011, 10:06 PM   #27
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Re: Player Rating Categories

These are all the skill ratings i found
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Old 02-18-2011, 10:10 PM   #28
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Re: Player Rating Categories

Quote:
Originally Posted by ReMeDy
Btw, I'm convinced the normal strength attribute has no bearing on arm strength. One of my created gold QB's had 0A (10 decimal) str, yet throws like a demon.

Also, wEEman, on your 3rd last attribute, what do you mean by "all 99's" ? I'm looking at my stat for different players and it doesn't match 99, if that's what you mean.

Edit: I think there's more to "read coverage (?)" than meets the eye. I raised it and my QB is now throwing the no-charge spirals harder. There still not perfect though. I'm going to try maxing pass accuracy and see what happens.

Edit #2: I think that may have helped his throwing, but now he's too damn accurate, lol. I want him to be inaccurate, but a strong thrower, not both at once. I'm beginning to think there's only so much edited stats will do for a player. At the end of the day, they need abilities. Abilities must unlock certain hidden potentials or AI features that stats simply cannot do (ex. Pocket Presence).
Looking at what cjones has come up with it appears Read Coverage and Pass Accuracy need to change places. That could explain why your QB was being so accurate.

I updated the original list to reflect the change and his additions.
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Old 02-18-2011, 10:12 PM   #29
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Re: Player Rating Categories

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Originally Posted by theDude47
Looking at what cjones has come up with it appears Read Coverage and Pass Accuracy need to change places. That could explain why your QB was being so accurate.

I updated the original list to reflect the change and his additions.
yeah that does make perfect sense
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Old 02-18-2011, 10:33 PM   #30
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Re: Player Rating Categories

Also, by looking at the pictures of the editor Finn has put up, when/if he gets done with it, it should make it a lot easier to figure out the missing categories because all the players' ratings will be in clear view next to one another.
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Old 02-18-2011, 10:39 PM   #31
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Re: Player Rating Categories

Quote:
Originally Posted by theDude47
Looking at what cjones has come up with it appears Read Coverage and Pass Accuracy need to change places. That could explain why your QB was being so accurate.

I updated the original list to reflect the change and his additions.
Yea that right

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Old 02-19-2011, 03:33 PM   #32
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Re: Player Rating Categories

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Originally Posted by cjone03
Yea that right
so we flip those two
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