Putting your created player at catcher is pointless

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  • jayb_270
    Rookie
    • Apr 2015
    • 257

    #1

    Putting your created player at catcher is pointless

    Just played a game where this dude stole all over me with my 99 arm strength and 99 arm accuracy catcher. The worst part though, is I was slide stepping as well as throwing 98 mph heat up in the zone. No wait that's not the worst part... His fastest player was 85 speed and in total, he had about 7 steals on me. There's really no point for a catcher with good arm strength. I really can't tell the difference between a 99 arm strength and an 80 arm behind the plate, and that's just sad. It's basically saying to ignore defense and put a great hitter at catcher. This needs to be addressed by Sony.

    Also I forgot to add, my 99 speed and 99 stealing DD player was thrown about by Stephen Vogt (73 arms strength)

    You know what while I'm on this rant, I mine as well talk about the atrocious fielding and tagging animations in the game. Routine fly balls and line drives in the outfield dropped (I really wish they add a strafe button on defense). The catcher can barely get is butt up out of the crouch when some one bunts or hits a slow roller in front of him or down the line and easy outs turn into infield hits. Also, the tagging animations are terrible. There have been plenty of times where I have a guy hung out to dry, and he gets in because my player can't make a simple tag. This especially happens at 3rd base when I have a guy gunned out when he's trying to steal, but nope, slides in untouched with the glitchy tag my guy tries to put on him. Smh this disgusts me as a person actually plays real baseball and follows the sport a lot. These things are routine in the majors, hell even in high school ball. Come on now!
    Also what is up with this variable strike zone bs? These calls the umps are making makes it seem like I'm playing rec league ball smh. There should be an option to turn that crap off in the search criteria
    Last edited by jayb_270; 06-11-2015, 03:59 PM.
  • ph33
    MVP
    • Oct 2014
    • 3261

    #2
    Re: Putting your created player at catcher is pointless

    We all know that feel, breh

    And yeah, I've gotten thrown out with my 99 guy but I can't throw others out. I don't know if it's because people get leads on me but I've had freaking Mike Schmidt steal on me, and this was with me holding down the button as hard as I could and nailing the throw.

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    • jayb_270
      Rookie
      • Apr 2015
      • 257

      #3
      Putting your created player at catcher is pointless

      Originally posted by ph33
      We all know that feel, breh



      And yeah, I've gotten thrown out with my 99 guy but I can't throw others out. I don't know if it's because people get leads on me but I've had freaking Mike Schmidt steal on me, and this was with me holding down the button as hard as I could and nailing the throw.

      The thing I've had success with the most time is when the catcher short hops the throw. The ball gets there faster and the tag animation is quicker although I don't know what to trigger it manually

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      • snickers95
        Rookie
        • Jan 2012
        • 46

        #4
        Re: Putting your created player at catcher is pointless

        I played a game yesterday and my opponent always took an extra 2-3 steps, and I could not pick him off even after like 10 tries. He'd be stealing on me with Harper and Brantley, who I know aren't slow but they were for his team.. And then of course in the 9th inning when I was down by 6 runs I picked him off twice.. lol

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        • jayb_270
          Rookie
          • Apr 2015
          • 257

          #5
          Re: Putting your created player at catcher is pointless

          Originally posted by snickers95
          I played a game yesterday and my opponent always took an extra 2-3 steps, and I could not pick him off even after like 10 tries. He'd be stealing on me with Harper and Brantley, who I know aren't slow but they were for his team.. And then of course in the 9th inning when I was down by 6 runs I picked him off twice.. lol

          If you have a lefty first baseman it's so much easier

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          • Gambit1193
            Rookie
            • May 2015
            • 223

            #6
            Re: Putting your created player at catcher is pointless

            I can't stand that play where the catcher just looks at the ball infront of him while he waits 5 seconds before he takes a damm step.

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            • jayb_270
              Rookie
              • Apr 2015
              • 257

              #7
              Re: Putting your created player at catcher is pointless

              Also, does anyone know a consistent way to slide head first? I always try pushing my right stick up but I do feet first slides the majority of the time and end up being out

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              • ph33
                MVP
                • Oct 2014
                • 3261

                #8
                Re: Putting your created player at catcher is pointless

                So can anyone educate me on what I'm supposed to do here?



                Killebrew takes one step off the bag. He has 36 speed. I have Johnny Bench at center and don't even come close to throwing him out.

                And then you'll see the BS that happens after. I forgot I was playing a complete tool and that I should have just held onto the ball.

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                • Orange Krush
                  Pro
                  • Jun 2013
                  • 581

                  #9
                  Re: Putting your created player at catcher is pointless

                  Originally posted by ph33
                  So can anyone educate me on what I'm supposed to do here?



                  Killebrew takes one step off the bag. He has 36 speed. I have Johnny Bench at center and don't even come close to throwing him out.

                  And then you'll see the BS that happens after. I forgot I was playing a complete tool and that I should have just held onto the ball.
                  If I was playing against you Id probably try to steal 2nd with everyone too. You have the tools to stop guys stealing, but in that video you didn't utilize any of them. First you can just step off, if a guy is taking that extra step every time no matter what, I'll step off 20 times if I have to until he stays put.

                  Then you can pick off. Beleive it or not, but you can pick guys off if they take 1 step, it's rare but it happens. I usually pickoff if the guys keeps taking that step, if he doesn't get the message then I'll start stepping off, so i don't throw the ball away.

                  You also need to be slide stepping when they have runners on first. If you don't then you don't deserve to throw any runners out.

                  Finally, you can pitch out too. If you think the guy is stealing, then pitch out and slide step. He won't have a chance with a slow runner unless the game glitches or something.

                  Comment

                  • ph33
                    MVP
                    • Oct 2014
                    • 3261

                    #10
                    Re: Putting your created player at catcher is pointless

                    Originally posted by Orange Krush
                    If I was playing against you Id probably try to steal 2nd with everyone too. You have the tools to stop guys stealing, but in that video you didn't utilize any of them. First you can just step off, if a guy is taking that extra step every time no matter what, I'll step off 20 times if I have to until he stays put.

                    Then you can pick off. Beleive it or not, but you can pick guys off if they take 1 step, it's rare but it happens. I usually pickoff if the guys keeps taking that step, if he doesn't get the message then I'll start stepping off, so i don't throw the ball away.

                    You also need to be slide stepping when they have runners on first. If you don't then you don't deserve to throw any runners out.

                    Finally, you can pitch out too. If you think the guy is stealing, then pitch out and slide step. He won't have a chance with a slow runner unless the game glitches or something.
                    I have zero interest in stepping off or attempting a pick off 20 times in a row. I've been down that road, and I'm not going to visit it again. What you didn't see in that video is that I did attempt a pick off before all of that happened.

                    I know how to do all the things you talked about. At this point I've given up because if someone is intent on exploiting this game as far as they can, they'll do it. My point is, Harmon Killebrew with 36 speed, gets one step before taking off, and my catcher Johnny Bench, can't throw him out. The only thing that was stopping that there is a pitch out, but that's my point. Why the hell do I need to pitch out against a 36 speed base runner with no base stealing skills?

                    And again, I've got no interest in attempting a pick off so many times in a row. I can do it more successfully if they take two, but everybody knows with 1 it rarely works, so they take advantage of it. But in no world should Harmon Killebrew be stealing off of Johnny Bench on one step.
                    Last edited by ph33; 06-13-2015, 03:41 PM.

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                    • Orange Krush
                      Pro
                      • Jun 2013
                      • 581

                      #11
                      Re: Putting your created player at catcher is pointless

                      Originally posted by ph33
                      I have zero interest in stepping off or attempting a pick off 20 times in a row. I've been down that road, and I'm not going to visit it again. What you didn't see in that video is that I did attempt a pick off before all of that happened.

                      I know how to do all the things you talked about. My point is, Harmon Killebrew with 36 speed, gets one step before taking off, and my catcher Johnny Bench, can't throw him out. The only thing that was stopping that there is a pitch out, but that's my point. Why the hell do I need to pitch out against a 36 speed base runner with no base stealing skills?
                      Slide stepping would probably throw him out too. I slide step every pitch when I suspect he might try to steal.

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                      • jayb_270
                        Rookie
                        • Apr 2015
                        • 257

                        #12
                        Re: Putting your created player at catcher is pointless

                        Originally posted by Orange Krush
                        Slide stepping would probably throw him out too. I slide step every pitch when I suspect he might try to steal.

                        Same here. Also, the never get a pick off unless someone takes a step with a left handed pitcher and a left handed first baseman. Other than that, pick off attempts are useless. The point is though, this should never happen. Even the worst Catchers in the majors would be able to throw the guy out

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                        • VowedVengeance
                          Banned
                          • May 2015
                          • 63

                          #13
                          Re: Putting your created player at catcher is pointless

                          Originally posted by ph33
                          So can anyone educate me on what I'm supposed to do here?



                          Killebrew takes one step off the bag. He has 36 speed. I have Johnny Bench at center and don't even come close to throwing him out.

                          And then you'll see the BS that happens after. I forgot I was playing a complete tool and that I should have just held onto the ball.
                          I don't use the step off that much but it can be really effective if you catch them at the right time. Step off right before they hit r1 and it will send the runner advanced and you got a great chance to get em in a run down. Pitcher also had a really slow motion and if he used the manual steal and timed your rhythm perfectly, I've gotten one or two steals easy with miggy because guys sleep on him.

                          If they do the same motion and time it perfectly you get a great jump and can make it.

                          You can prevent that with side steps and changing your delivery time, pick you spot and wait three seconds before throwing. Think of it in real life, come set and wait, pretend your the pitcher looking at the runner. If you come set and don't pause he goes on first motion and can best you regardless who's catching.

                          Sent from my SM-G920P using Tapatalk

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                          • ph33
                            MVP
                            • Oct 2014
                            • 3261

                            #14
                            Re: Putting your created player at catcher is pointless

                            Originally posted by VowedVengeance
                            I don't use the step off that much but it can be really effective if you catch them at the right time. Step off right before they hit r1 and it will send the runner advanced and you got a great chance to get em in a run down. Pitcher also had a really slow motion and if he used the manual steal and timed your rhythm perfectly, I've gotten one or two steals easy with miggy because guys sleep on him.

                            If they do the same motion and time it perfectly you get a great jump and can make it.

                            You can prevent that with side steps and changing your delivery time, pick you spot and wait three seconds before throwing. Think of it in real life, come set and wait, pretend your the pitcher looking at the runner. If you come set and don't pause he goes on first motion and can best you regardless who's catching.

                            Sent from my SM-G920P using Tapatalk
                            This is very helpful. I'll start giving this a shot.

                            Meanwhile, I just executed a pitch out on a Kenny Lofton who took one step and still couldn't throw him out. I guess I'm going to have to master this side step game.



                            I guess he timed his jump really well?
                            Last edited by ph33; 06-13-2015, 05:56 PM.

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                            • VowedVengeance
                              Banned
                              • May 2015
                              • 63

                              #15
                              Re: Putting your created player at catcher is pointless

                              Originally posted by ph33
                              This is very helpful. I'll start giving this a shot.

                              Meanwhile, I just executed a pitch out on a Kenny Lofton who took one step and still couldn't throw him out. I guess I'm going to have to master this side step game.



                              I guess he timed his jump really well?
                              Slide steps and pitch outs are a great counter but not 100% fool proof. Most speedy runners will still get you for an 80% clip. Altuve is my longest tenure player and is like 83%.

                              While you may not have gotten Lofton on that attempt, showing that you pay attention will at least against a good player slow him down. Fastballs inside off the plate and outside are also very effective and can sometimes get you foul balls or swinging strikes if they are trying to protect the runner.

                              There is no stopping the running game, hell after losing 10 games in a row and falling like a rock after cracking the top 25, I'm considering try and all speed team for some fun.

                              The only threat again the running game is thinking smart and paying attention. Late in games have left handers in your pen to help keep runners close and bring in McGriff, Clark or Rizzo to give you an extra boost at first on defense.

                              Show the threat early, then wind it up late with guys like furbush, chapman, Doolittle and you can pick up guys and have a good chance at catching them late and take air out of any comeback.

                              Sent from my SM-G920P using Tapatalk

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