
MMA Junkie has posted an interview with EA Sports UFC Creative Director, Brian Hayes and Lead Producer, Nate McDonald. Quite a few interesting tidbits of information came out of it.
They talk about how many fighters will be in the game, adding more through DLC, how they come up with ratings and much more. Unfortunately, it looks like the release of the game could get pushed to the Summer, but nothing has been confirmed. Another piece of bad news? No fighter share.
Going off of that, a major feature people enjoyed in “EA Sports MMA” was the ability to create a fighter and share them online. Will the fighter share option be brought back for this upcoming title?
That’s something we loved as well, but we can’t do it anymore for a number of reasons. One of the big things people did on a game like “Fight Night” is making Rocky Balboa, or Floyd Mayweather or whatever. But nowadays when people can make YouTube clips and share them, there’s this whole grey area where if our game allows users to make a Rocky character that’s the intellectual property of somebody else, it causes a ton of problems. There is a “Create-A-Fighter” and you could create you own Rocky, but when we are facilitating the sharing of content, it gets very difficult.
That’s something we loved as well, but we can’t do it anymore for a number of reasons. One of the big things people did on a game like “Fight Night” is making Rocky Balboa, or Floyd Mayweather or whatever. But nowadays when people can make YouTube clips and share them, there’s this whole grey area where if our game allows users to make a Rocky character that’s the intellectual property of somebody else, it causes a ton of problems. There is a “Create-A-Fighter” and you could create you own Rocky, but when we are facilitating the sharing of content, it gets very difficult.
Read the full interview at MMA Junkie, here.
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