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The Vitor punch flail animation needs removing

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Old 08-09-2016, 03:16 PM   #1
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The Vitor punch flail animation needs removing

It looks ridiculous as it did on UFC 1 and more importantly it's insanely broken when the fighter throwing the strikes has perks like "opportunist" and "vengeful".

Yesterday I was playing against the #1 ranked guy in Heavyweight for ultimate team. I controlled the fight and won the first 4 rounds comfortably, I took minimal damage and was coasting towards a win when all of a sudden I get rocked from one strike (not complaining about that). It's easy to survive when your head is rocked, you just block your head and wait for the rock to pass then you can side step and block accordingly, but what happened next disgusted me. He went into Vitor mode and threw literally 12-15 punches in a row sending my arm damage from roughly 10% all the way to 100%, smashing my block and dropping me for a free finish. After the fight I was wondering how he managed to throw so many strikes and do so much damage in such a short space of time without completely gassing himself out. The answer was vengeful and opportunist level 4/5.

This animation NEEDS removing. It's ugly, it's pointless and it's unnecessary. There should never be an instance where someone can destroy your arm health from practically 0-100% and get an automatic finish all in the space of 5 seconds. Please get on this GPD.

Last edited by Lfc_rob_lfc; 08-09-2016 at 03:21 PM.
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Old 08-09-2016, 03:41 PM   #2
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Re: The Vitor punch flail animation needs removing

Are you referring to the goofy as hell looking auto bum rush animation that activates as you move in on a rocked oppenent ?
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Old 08-09-2016, 03:47 PM   #3
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Re: The Vitor punch flail animation needs removing

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Originally Posted by Shogun474
Are you referring to the goofy as hell looking auto bum rush animation that activates as you move in on a rocked oppenent ?
That's the one.
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Old 08-09-2016, 04:01 PM   #4
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Re: The Vitor punch flail animation needs removing

Yup. I think everyone on this forum agrees "finish the fight" is garbage.
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Old 08-09-2016, 04:05 PM   #5
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Re: The Vitor punch flail animation needs removing

What's even worse is the stamina penalty the offensive fighter gets just for moving.
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Old 08-09-2016, 04:14 PM   #6
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Re: The Vitor punch flail animation needs removing

I hate it too, but it's not going to be taken out in a patch.
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Old 08-09-2016, 04:21 PM   #7
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Re: The Vitor punch flail animation needs removing

That's funny when most people hate it because it drains your stamina and barely does any damage to the rocked player. All you have to do to stop it is parry one shot anyway. With all the 100 OVRs on the top of the UT leaderboards, I'm not surprised something cheesey like that happened, though.
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Old 08-09-2016, 04:46 PM   #8
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Re: The Vitor punch flail animation needs removing

Quote:
Originally Posted by GameplayDevUFC
I hate it too, but it's not going to be taken out in a patch.
Let me be the first to ask then, why was it still in the game when UFC 2 came out or never fixed after a few patches? or why was this mechanic even in the game in the first place if you "Hate it"?
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