But in simming test seasons with the roster (with all teams on AI control), I'm finding the free agents pool is littered with star players every year.
Even though the AI teams all have financial budget room, I'm noticing that they are very rarely re-signing their best players and almost every elite level player is hitting free agency instead of getting an extension offer.
Similarly, it doesn't seem the AI is offering qualifying offers nearly as often as they should either in order to get draft pick compensation.
I've simmed a bit with the default MLB roster and found it seems to be similar as well ... for whatever reason the AI doesn't seem aggressive with re-signing their own players.
Yet, the AI teams ARE spending money. Once these elite players hit free agency they are getting signed to massive 6, 7, 8 and 9 year contracts, sometimes by the original team that let them walk, and other times by new teams ... in a lot of cases likely for more money than the original team could have extended them for.
So I'm curious, is this a bug, or somehow a limitation of the AI's financial decision ? Or is this maybe something to do with the fictional/custom roster I'm using?
Has anyone else experienced similar?
If I have to use 30-team control and make extension offers that make sense for the AI, I will, as I don't want to see EVERY top star end up in free agency... But I'm hoping there's something I'm overlooking or a way I can make this better.
Thanks!
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