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MLB The Show 26 Fielding's New 4-Way Direction Reaction Range Attribute.

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  • Ghost Of The Year
    T Bone
    • Mar 2014
    • 6471

    #1

    MLB The Show 26 Fielding's New 4-Way Direction Reaction Range Attribute.

    One thing I love about the Show over Madden and NBA2K is that tho the Show has far far fewer amount of different attributes than Madden and NBA2k, each of the Show's attributes actually relate to a skill that is pretty much based on a some stat or another, while there are plenty of attributes in Madden and NBA2K that lean to guesswork by their respective ratings gurus.

    I say all of that, to ask this: This new four directions attribute ratings, does Sony plan on using some new age statcast statistics, or is this the beginning of the Show going to huge amounts of attribute ratings to try to equal the amount Madden and NBA2K and having to use guesswork to fill those ratings?
    Hope that makes sense. I probably should have held back on the Christmas eggnog tonight.
    Izit Spring Training yet?
  • tessl
    All Star
    • Apr 2007
    • 5700

    #2
    Originally posted by Ghost Of The Year
    One thing I love about the Show over Madden and NBA2K is that tho the Show has far far fewer amount of different attributes than Madden and NBA2k, each of the Show's attributes actually relate to a skill that is pretty much based on a some stat or another, while there are plenty of attributes in Madden and NBA2K that lean to guesswork by their respective ratings gurus.

    I say all of that, to ask this: This new four directions attribute ratings, does Sony plan on using some new age statcast statistics, or is this the beginning of the Show going to huge amounts of attribute ratings to try to equal the amount Madden and NBA2K and having to use guesswork to fill those ratings?
    Hope that makes sense. I probably should have held back on the Christmas eggnog tonight.
    What I'm wondering is how they determined what those 4 different range attributes are for every player. Has somebody collected enormous amounts of data to make it accurate or are they just guesstimating it?

    In manage mode offense is below what it should be. If they upgrade defense without adding some offense that won't help.

    Comment

    • countryboy
      Growing pains
      • Sep 2003
      • 52902

      #3
      I don't think that you have to worry about SDS just throwing in ratings that have very little meaning just for the sake of having more ratings.

      What this is, at least I believe, is a rating that measures how well a defensive player can make a play on a ball that requires him to charge in, run backward (over head) move to his left and move to his right. Scouts, and coaches, measure a players defensive range ability by assessing how well they can make plays in these 4 defensive compasses. By the Show adding in this rating/attribute, it will further separate elite defenders from good, and from good to average, and average to poor.

      Right now in the Show any defender at any given position with equal speed, defensive rating, and range can make the same type of plays no matter where the ball is hit. But in reality, players of similar position aren't always equal to the plays they can make. For example, not all centerfielders are equal in their ability to make a play on a ball hit over their head. Not all 3rd basemen have the same ability to charge in on a bunt or soft hit ball and make the play. A shortstop may be better at making a play in the hole versus up the middle..etc

      What I believe we will see is the general "defensive range" attribute be reassigned from just a general overall number to now being broken down into the 4 defensive compass directions. Again, if this is indeed the concept behind the rating/attribute, its going to further expand the difference of levels between defenders at any given position.
      I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

      I miss the old days of Operation Sports :(


      Louisville Cardinals/St.Louis Cardinals

      Comment

      • classicgamer2026
        Just started!
        • Dec 2025
        • 3

        #4
        An example of this is Arod…he was an excellent fielder on ground balls but could not go back on pop ups. He hated pop ups anywhere and usually let Jeter run them down.

        Comment

        • tessl
          All Star
          • Apr 2007
          • 5700

          #5
          Originally posted by countryboy
          I don't think that you have to worry about SDS just throwing in ratings that have very little meaning just for the sake of having more ratings.

          What this is, at least I believe, is a rating that measures how well a defensive player can make a play on a ball that requires him to charge in, run backward (over head) move to his left and move to his right. Scouts, and coaches, measure a players defensive range ability by assessing how well they can make plays in these 4 defensive compasses. By the Show adding in this rating/attribute, it will further separate elite defenders from good, and from good to average, and average to poor.

          Right now in the Show any defender at any given position with equal speed, defensive rating, and range can make the same type of plays no matter where the ball is hit. But in reality, players of similar position aren't always equal to the plays they can make. For example, not all centerfielders are equal in their ability to make a play on a ball hit over their head. Not all 3rd basemen have the same ability to charge in on a bunt or soft hit ball and make the play. A shortstop may be better at making a play in the hole versus up the middle..etc

          What I believe we will see is the general "defensive range" attribute be reassigned from just a general overall number to now being broken down into the 4 defensive compass directions. Again, if this is indeed the concept behind the rating/attribute, its going to further expand the difference of levels between defenders at any given position.
          The question for a manage mode player like myself is whether they have done the extensive testing needed to make it balanced so we get realistic results on default sliders. Unfortunately the only way to find out is to buy the game.

          Comment

          • countryboy
            Growing pains
            • Sep 2003
            • 52902

            #6
            Originally posted by tessl

            The question for a manage mode player like myself is whether they have done the extensive testing needed to make it balanced so we get realistic results on default sliders. Unfortunately the only way to find out is to buy the game.
            That’s quite the conundrum for you


            Sent from my iPhone using Tapatalk
            I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

            I miss the old days of Operation Sports :(


            Louisville Cardinals/St.Louis Cardinals

            Comment

            • Blzer
              Resident film pundit
              • Mar 2004
              • 42592

              #7
              If done like I imagine, this used to be an old wish of mine (among other things).

              It's easier to run left or right on a fly ball than it is to run in or back. Running in is mostly fine, but now it requires more head tilt and tougher judgment. I'm sure Statcsat or whatever has this data well tracked and recorded, if not for specific players then at least as a general idea.

              I'm just hoping that balls behind players means less speed going back. This is one way they can get more balls to land in play over heads.
              Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

              Comment

              • tessl
                All Star
                • Apr 2007
                • 5700

                #8
                Originally posted by Blzer
                If done like I imagine, this used to be an old wish of mine (among other things).

                It's easier to run left or right on a fly ball than it is to run in or back. Running in is mostly fine, but now it requires more head tilt and tougher judgment. I'm sure Statcsat or whatever has this data well tracked and recorded, if not for specific players then at least as a general idea.

                I'm just hoping that balls behind players means less speed going back. This is one way they can get more balls to land in play over heads.
                Players don't run slower with back to the plate. It does take a split second for them to turn but by the time the make it to pro ball they have shagged enough fly balls to be able to turn and run to the spot. The determining factor is running speed and where the ball lands. Backpedaling they run slower.

                Was SDS will do I can't say.

                Comment

                • tessl
                  All Star
                  • Apr 2007
                  • 5700

                  #9
                  Originally posted by countryboy

                  That’s quite the conundrum for you


                  Sent from my iPhone using Tapatalk
                  :-) One year Best Buy had the game prior to release to play. They need to return to that.

                  Comment

                  • countryboy
                    Growing pains
                    • Sep 2003
                    • 52902

                    #10
                    Originally posted by tessl

                    Players don't run slower with back to the plate. It does take a split second for them to turn but by the time the make it to pro ball they have shagged enough fly balls to be able to turn and run to the spot. The determining factor is running speed and where the ball lands. Backpedaling they run slower.

                    Was SDS will do I can't say.
                    Your oversimplification is amusing.
                    I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                    I miss the old days of Operation Sports :(


                    Louisville Cardinals/St.Louis Cardinals

                    Comment

                    • tessl
                      All Star
                      • Apr 2007
                      • 5700

                      #11
                      Originally posted by countryboy

                      Your oversimplification is amusing.
                      Having played the outfield many years ago it isn't that complicated. If you shag enough fly balls you know.

                      Comment

                      • MiracleMet718
                        Pro
                        • Apr 2016
                        • 2223

                        #12
                        Originally posted by Ghost Of The Year
                        One thing I love about the Show over Madden and NBA2K is that tho the Show has far far fewer amount of different attributes than Madden and NBA2k, each of the Show's attributes actually relate to a skill that is pretty much based on a some stat or another, while there are plenty of attributes in Madden and NBA2K that lean to guesswork by their respective ratings gurus.

                        I say all of that, to ask this: This new four directions attribute ratings, does Sony plan on using some new age statcast statistics, or is this the beginning of the Show going to huge amounts of attribute ratings to try to equal the amount Madden and NBA2K and having to use guesswork to fill those ratings?
                        Hope that makes sense. I probably should have held back on the Christmas eggnog tonight.
                        Overthinking this way too much. Definitely had too much eggnog.

                        Originally posted by tessl

                        Players don't run slower with back to the plate. It does take a split second for them to turn but by the time the make it to pro ball they have shagged enough fly balls to be able to turn and run to the spot. The determining factor is running speed and where the ball lands. Backpedaling they run slower.

                        Was SDS will do I can't say.
                        You should’ve watched the Mets outfield last year. Although I don’t think they could run in any direction the same speed.

                        Comment

                        • TripleCrown
                          MVP
                          • Jan 2013
                          • 1245

                          #13
                          First thoughts on the four directions is outfielders but if well implemented I would like corner infielders struggling a bit chasing high foul balls or even catchers who are now lightning fast going after a near backstop fly.
                          Last edited by TripleCrown; 12-19-2025, 06:11 PM.

                          Comment

                          • countryboy
                            Growing pains
                            • Sep 2003
                            • 52902

                            #14
                            Originally posted by tessl

                            Having played the outfield many years ago it isn't that complicated. If you shag enough fly balls you know.



                            Sent from my iPhone using Tapatalk
                            I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                            I miss the old days of Operation Sports :(


                            Louisville Cardinals/St.Louis Cardinals

                            Comment

                            • Ghost Of The Year
                              T Bone
                              • Mar 2014
                              • 6471

                              #15
                              Thanks guys, appreciate the conversation. From what I can see at baseball savant statcast (I think that's correct)
                              I see they have a JUMP stat but its not broken down into four directions as far as I can tell but I hope its just buried a little deeper than I ventured, especially for those roster makers who like to rerate attribute ratings.
                              ​​​​​⁷
                              Izit Spring Training yet?

                              Comment

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