Regression
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Re: Regression
Here are some stats from a later save, before he retired. Based on the AB (not shown) he did not get injured. The lowest AB is 529 in 2015 and the highest is 642 in 2021. At this point he is 36. I must have misread his Overall the first time, because he is a 78 right now, so his drop is ~17 points I think.
McCutchen Career Stats (2013-2022)
YEAR H HR RBI AVG
2022 143 22 70 .246
2021 170 29 95 .265
2020 148 23 76 .252
2019 166 33 89 .281
2018 165 34 116 .276
2017 161 25 68 .268
2016 181 29 87 .306
2015 153 23 71 .289
2014 168 30 90 .295
2013 185 21 84 .317
However, I still don't have an answer about the consistency of regression. Has someone noticed if it's constant across different franchises? If not, I may run a few franchises with the same player 5-10 times until I get an answer, then report back here.
Looks like his power remained steady but average dropped.
I would be curious to know several things.
What happened to his individual attributes? They don't all increase or decrease at the same rate.
How was he being trained? With manual training if you see some attributes dropping and others remaining steady you can correct that. I suspect if he was on user controlled team his drop in average could have been corrected with proper training. On cpu controlled team everything is auto. For his worst hr season and best ba season to be 2013 it looks like he got a lot more power training than contact and vision.
Did his potential drop? People have been advocating for more random changes in potential for reasons I don't understand.
One other thing - simming produces different results from playing in manage mode. Two different game engines.≡Comment
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Regression
I think those sim numbers look great. He is at 36. His numbers started to decline at 34, but were still respectable.
Sent from my iPad using TapatalkComment
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Re: Regression
Looks like his power remained steady but average dropped.
I would be curious to know several things.
What happened to his individual attributes? They don't all increase or decrease at the same rate.
How was he being trained? With manual training if you see some attributes dropping and others remaining steady you can correct that. I suspect if he was on user controlled team his drop in average could have been corrected with proper training. On cpu controlled team everything is auto. For his worst hr season and best ba season to be 2013 it looks like he got a lot more power training than contact and vision.
Did his potential drop? People have been advocating for more random changes in potential for reasons I don't understand.
One other thing - simming produces different results from playing in manage mode. Two different game engines.
Okay...so would you say the "potential"(and therefore the main contributor to growth/regression...as he did not hit the age peak yet) ....for Tim Lincecum is the same as it would be from 2006(prospect) to 2009....and then '10....and then to 2012/12 and today?
Players in real life do not remain static....neither should they in the game.
M.K.
Knight165All gave some. Some gave all. 343Comment
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Re: Regression
How was he being trained? With manual training if you see some attributes dropping and others remaining steady you can correct that. I suspect if he was on user controlled team his drop in average could have been corrected with proper training. On cpu controlled team everything is auto. For his worst hr season and best ba season to be 2013 it looks like he got a lot more power training than contact and vision.
One other thing - simming produces different results from playing in manage mode. Two different game engines.
Is there perhaps a thread that discusses or breaks down the Managerial game engine as opposed to the Simulation engine?Comment
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Re: Regression
A bit of a derivation from the original topic, but as I said, I'm new to this. How often should I switch a player's training if I choose to do it manually? My intuition says every 2-3 weeks, but that's just a guess really.
Again, new to this, when you mean manage mode do you mean at "Today's Games" choosing Manage Game or Broadcast Manager?
Is there perhaps a thread that discusses or breaks down the Managerial game engine as opposed to the Simulation engine?
Select manage game. Essentially cpu vs cpu except you can intervene in the same way a MLB manager can.
Training - train those areas where you want to improve a player. Going from memory I believe it is recommended to change every couple months.
The devs are careful about how much is disclosed but if you search Brian's posts you can get some ideas about the difference. For one thing a pitcher's hr/9 rating has no impact when playing the game but does impact the game when simming.≡Comment
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Re: Regression
As one of the every day players, I change the training everyday on nearly every position. Yet to see how that ultimately pays off though..Red LegendComment
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Re: Regression
This is old and the training menu has changed since then but for what it's worth...
Russell_SCEA;2042063732Player progression works two ways during the season based on performance your players will fluctuate attribute wise. Training is what makes them improve after the season is over. You want to train your players in what you think is important for about 3-5 weeks at a time.≡Comment
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