I would like to see fielding improved as well. Its the same snag catches from the infielders and outfielders most of the time. Its so predictable. I wish there was more variety to fielding plays.
MLB 14 The Show: Little Issues Hampering the Fun
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Re: MLB 14 The Show: Little Issues Hampering the Fun
I would like to see fielding improved as well. Its the same snag catches from the infielders and outfielders most of the time. Its so predictable. I wish there was more variety to fielding plays. -
Re: MLB 14 The Show: Little Issues Hampering the Fun
Right there with you, pal. It would be nice if the human controlled fielding would be the same as the AI. Example: ball hit along the left field line. The left fielder goes over to get it. AI fielder grabs the ball, stops and throws. Human controlled fielder grabs the ball, does not stop running until he hit the wall, stops at the wall for a second, then without any urgency lobs the ball in. Same ball hit along the right field line is a triple for the CPU hitter. It's also very frustrating to be thrown out by the SS who is standing in short left field and then watching my SS from the same area double pump before throwing. More issues like balls hit between 2nd and first and watching the AI suck them up every time but my players won't even come close in a dive to make the play.
Also, if the ball is hit right to the OF wall and you field it right at the wall, you'll pretty much get stuck on the wall no matter what. If the ball is moving fast enough it's best to let it bounce off the wall and come back a few feet. That way you can field it, pull the L stick back towards the infield and throw all in a much better animation.
As for double pumps, if you mash the right stick all the way, you're telling your fielder to throw the ball as hard as he can. Of course he double pumps. He has to. Again, a little finesse with the power of your throw will help a lot.
Now these steps/hints/tips, or whatever you want to call them, won't work ALL the time. Sometimes double pumps and wall hugs can't be avoided.Comment
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Re: MLB 14 The Show: Little Issues Hampering the Fun
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Re: MLB 14 The Show: Little Issues Hampering the Fun
ShaBoomer, I understand what you are saying and I have tried correcting the situation. I will let off the stick when my OF is before the spot but he still keeps on running even with me aiming the left stick toward the infield like it's a pre-loaded animation. I experience it the most on ground balls down the line.
In a game earlier today my CF played the ball off the wall and then bounced two steps with the ball in his glove before lobbing it in to the cutoff man. I've been lucky most times in pitching out of the situation without a run scored but it just gets frustrating to see such a sense of urgency from the CPU but not from my own players.
I will try your suggestions of not maxing out the throw power. I don't think I am hammering it but I will pay more attention so it. I also haven't looked to see if there was a slider option for that issue.Comment
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Re: MLB 14 The Show: Little Issues Hampering the Fun
ShaBoomer, I understand what you are saying and I have tried correcting the situation. I will let off the stick when my OF is before the spot but he still keeps on running even with me aiming the left stick toward the infield like it's a pre-loaded animation. I experience it the most on ground balls down the line.
In a game earlier today my CF played the ball off the wall and then bounced two steps with the ball in his glove before lobbing it in to the cutoff man. I've been lucky most times in pitching out of the situation without a run scored but it just gets frustrating to see such a sense of urgency from the CPU but not from my own players.
I will try your suggestions of not maxing out the throw power. I don't think I am hammering it but I will pay more attention so it. I also haven't looked to see if there was a slider option for that issue.
I've lost count of the number of times my LF has gotten stuck on the wall when trying to field a ball in the corner or when making a running catch on the warning track.Comment
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Re: MLB 14 The Show: Little Issues Hampering the Fun
I didn't notice it either until it was pointed out in that thread.Comment
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Re: MLB 14 The Show: Little Issues Hampering the Fun
Really enjoying the game so far but in the first 2 days of me playing I've only really noticed one issue.
For no apparent reason quite a bit of the time my infielders will take an age to throw the ball to first, I'll have full control of the ball quickly stop the meter in the green but sometimes the infielder pauses for no reason giving up an infield base hit. I never remember this being an issue on 13.EPL - Liverpool FC
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Re: MLB 14 The Show: Little Issues Hampering the Fun
an issue i have with this game is that their is no way at least that i have found that in franchise you can find a players career full stats besides the main 4 on the player card. like i would like to go for career stolen bases records or see how many career innings a pitcher has at the end. if anyone knows how to find these stats please respond thanks.Comment
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Re: MLB 14 The Show: Little Issues Hampering the Fun
Defensive positioning: I just want to set my defense to play deep in the outfield but then have infield auto.Comment
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Re: MLB 14 The Show: Little Issues Hampering the Fun
1) Where are the righty/lefty splits you could easily see in last years version? MORE STATS PLEASE!!! How about more standing stats, like extra inning record, record when leading after certain innings, batters avg on certain counts (ala MLB2K), avg pitches per inning for pitchers, and pitches per at bat for hitter. How hard would a little more stats be? I dont care for all these ISO performance stats, I want to see Baseball Reference stats
2) being able to save custom camera angles (far second to MORE STATS! )
3) Each team needs to invest in an iron. The wrinkles on some of the jerseys are a bit too much. Am I the only that thinks the wrinkles are a tad overdone?Comment
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Re: MLB 14 The Show: Little Issues Hampering the Fun
There are plenty of ways to take your time yourself, without weighing down the game with extended cut scenes and making the pitcher stand on the mound for 15 seconds between pitches.
You can call time (down on the d-pad), you can press R3 to get the batter's perspective, you can hold R2, L3. You can press Options to pause, or the touchpad as well.
Lots of ways to slow the game down...
Right there with you, pal. It would be nice if the human controlled fielding would be the same as the AI. Example: ball hit along the left field line. The left fielder goes over to get it. AI fielder grabs the ball, stops and throws. Human controlled fielder grabs the ball, does not stop running until he hit the wall, stops at the wall for a second, then without any urgency lobs the ball in. Same ball hit along the right field line is a triple for the CPU hitter. It's also very frustrating to be thrown out by the SS who is standing in short left field and then watching my SS from the same area double pump before throwing. More issues like balls hit between 2nd and first and watching the AI suck them up every time but my players won't even come close in a dive to make the play.Comment
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Re: MLB 14 The Show: Little Issues Hampering the Fun
Exactly! That's why it's so aggravating. I was honestly in shock when slow wasn't an option because The Show is probably the only sports game where they don't take options away, but rather continuously add new ones and keep what they already have. They are so good with this but it's just a shame it's not there. I know I keep on talking about this topic but it is really the only issue that is hurting this game for me. I posted it as a suggestion bug on The Show Nation and the guy who responded said they'd look into it for next year. I don't think it will make its return to the game via patch this year, nor did I expect it to.NHL-Minnesota Wild
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Re: MLB 14 The Show: Little Issues Hampering the Fun
Exactly! That's why it's so aggravating. I was honestly in shock when slow wasn't an option because The Show is probably the only sports game where they don't take options away, but rather continuously add new ones and keep what they already have. They are so good with this but it's just a shame it's not there. I know I keep on talking about this topic but it is really the only issue that is hurting this game for me. I posted it as a suggestion bug on The Show Nation and the guy who responded said they'd look into it for next year. I don't think it will make its return to the game via patch this year, nor did I expect it to.
#free slow modeComment
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