Finally got around to playing online

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  • JohnMcClaneTW
    Rookie
    • Mar 2011
    • 67

    #1

    Finally got around to playing online

    Don't know how any of you who play online can possibly do it consistently. Game is close to unplayable. The glitchy animations are one thing, but the fact that batting plays COMPLETELY differently offline and online is a huge HUGE problem.

    I'm early on EVERYTHING online. Doesn't matter if it's a 100 MPH fastball up and in, I'm early on it every time. There is some kind of huge discrepancy between the online and offline hitting.

    Online it's almost as if you need to swing later than you think you need to in order to get normal timing. But visually what I see onscreen says I should be right on time with my swings. The feedback info says I'm very early or too early, but the actual baseball on my screen coming towards the plate would suggest otherwise.

    At least 13 was playable when going from offline to online. I probably won't be able to get used to the online hitting this year if it's going to be like this. It's not possible to see something one way and try to change up your timing contrary to what you see on the screen.

    Good lord this had better be improved next year.

    End rant/complaint. Please, if you play online, do join the discussion. Do you notice the same things I wrote here?
  • Pappy Knuckles
    LORDTHUNDERBIRD
    • Sep 2004
    • 15966

    #2
    Re: Finally got around to playing online

    I only tried to play a couple of games online when it first launched and it wasn't that great of an experience. Fortunately, I enjoy playing the CPU in this game a lot, so it's no big loss for me.

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    • the veteran
      Rookie
      • Sep 2010
      • 304

      #3
      Re: Finally got around to playing online

      Definitely the #1 thing they need to work on for next year.

      Comment

      • Nicker_Bopper
        Rookie
        • Oct 2014
        • 19

        #4
        Re: Finally got around to playing online

        Definitely a problem. The last time I played online was MLB12, and it was pathetic and made me not want to try anymore.

        Like Knuckles said, luckily I love playing sim baseball offline so much that it never bothered me. But the issue does need to be addressed.

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        • HustlinOwl
          All Star
          • Mar 2004
          • 9713

          #5
          Re: Finally got around to playing online

          no way this argument is always subjective IMO 13 was more difficult going from online to offline and for most part I enjoy 14 online besides all the bluescreen/dirtball bugs and refusal to be addressed by dev team

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          • nomo17k
            Permanently Banned
            • Feb 2011
            • 5735

            #6
            Re: Finally got around to playing online

            Originally posted by JohnMcClaneTW
            Don't know how any of you who play online can possibly do it consistently. Game is close to unplayable. The glitchy animations are one thing, but the fact that batting plays COMPLETELY differently offline and online is a huge HUGE problem.

            I'm early on EVERYTHING online. Doesn't matter if it's a 100 MPH fastball up and in, I'm early on it every time. There is some kind of huge discrepancy between the online and offline hitting.

            Online it's almost as if you need to swing later than you think you need to in order to get normal timing. But visually what I see onscreen says I should be right on time with my swings. The feedback info says I'm very early or too early, but the actual baseball on my screen coming towards the plate would suggest otherwise.

            At least 13 was playable when going from offline to online. I probably won't be able to get used to the online hitting this year if it's going to be like this. It's not possible to see something one way and try to change up your timing contrary to what you see on the screen.

            Good lord this had better be improved next year.

            End rant/complaint. Please, if you play online, do join the discussion. Do you notice the same things I wrote here?
            I think you might be getting fooled a bit by the animation synchronization issues that have plagued MLB 14 online, and not really the timing per se. Initially (before the patches especially), I thought swing animation was a tad delayed than how I actually react, but the in-game results are actually in sync with my own timing. It's just that a whole a lot of animations tend to lag behind this year, due to the way the net code has been changed from the last year.

            I personally find the hitting timing difference between online and offline to be smaller in MLB 14 than in MLB 13. Before MLB 14, I literally had to train my timing differently going offline to online, but that's not a huge issue this year. However, the pitch speed online tends to be quite a bit slower than in offline games (unless you adjust sliders in online leagues, etc.), so that may be a factor in how you are early on pitches online.
            The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

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            • cardinalbird5
              MVP
              • Jul 2006
              • 2814

              #7
              Re: Finally got around to playing online

              Originally posted by nomo17k
              I think you might be getting fooled a bit by the animation synchronization issues that have plagued MLB 14 online, and not really the timing per se. Initially (before the patches especially), I thought swing animation was a tad delayed than how I actually react, but the in-game results are actually in sync with my own timing. It's just that a whole a lot of animations tend to lag behind this year, due to the way the net code has been changed from the last year.

              I personally find the hitting timing difference between online and offline to be smaller in MLB 14 than in MLB 13. Before MLB 14, I literally had to train my timing differently going offline to online, but that's not a huge issue this year. However, the pitch speed online tends to be quite a bit slower than in offline games (unless you adjust sliders in online leagues, etc.), so that may be a factor in how you are early on pitches online.
              I havent played 14 yet online but I bet this is the case. 13 was fine online, but it was a little adjustment going from offline to online. 12 was pretty much the same way, but if it was laggy it'd affect your timing. 14 just seems to lag behind visually and not affect actual timing/performance.
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              • JohnMcClaneTW
                Rookie
                • Mar 2011
                • 67

                #8
                Re: Finally got around to playing online

                Maybe I need to start taking back a little bit of what I said. I just played a game that was totally in sync with the timing, with minimal glitchiness. And one of the games that I played earlier where I was having huge timing issues, apparently the guy I played is from Spain...

                I'll keep trying but I still think something is up with the animations on screen vs what I think the timing SHOULD be. I hit just fine offline this year and in previous years I've hit more than fine online.

                Comment

                • Zapata1919
                  Just started!
                  • Oct 2014
                  • 1

                  #9
                  Re: Finally got around to playing online

                  I have the same problem. I play diamond kings and I tryto play online and playing against other people is horrible man I feel that there is also a lagg with the game. I hope that they are able to fix this soon or I guess for 15 becuase for me playing online brings more to it. I hope if it was possible to add a tab on diamond kings and the rest of the online to play your friends directly instead of timing it every time. I want them if possible to make the game as smooth online when your playing with someone else as smooth as fifa or any other games.

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                  • cardinalbird5
                    MVP
                    • Jul 2006
                    • 2814

                    #10
                    Re: Finally got around to playing online

                    So I played online some and the actual gameplay played out well, besides a few minor glitches. My major complaint is that the pitch speed is way too slow. I was too early on 99 mph fastballs. It seems like it gets slower and slower each year. There was no lag during pitching/batting and a few minor synching issues while running the bases but it never cost me an out once.
                    Check out my livestreams and youtube channel where I showcase sim basketball and baseball @ Twitch

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                    • JohnMcClaneTW
                      Rookie
                      • Mar 2011
                      • 67

                      #11
                      Re: Finally got around to playing online

                      Originally posted by cardinalbird7
                      So I played online some and the actual gameplay played out well, besides a few minor glitches. My major complaint is that the pitch speed is way too slow. I was too early on 99 mph fastballs. It seems like it gets slower and slower each year. There was no lag during pitching/batting and a few minor synching issues while running the bases but it never cost me an out once.
                      So you have also seen the "Too Early" thing as well now, eh? It happens to me all the time playing Online. It is possible that it depends on the opponent, because I feel like it is more noticeable in some games more than others.

                      Some games I'm Early or Just Early on things, and others I am Too Early.

                      What I have found particularly annoying is offspeed pitches in games where I am Too Early on even the fastballs. You have to swing when the ball is basically in the catcher's mitt on a slider, curve or change for it to be Normal timing.

                      Had one of those games yesterday where I barely struck out but flied out, lined out, and grounded out hard all game, only to lose 3-1. Oh well, that happens I guess, lol. Maybe I need to be a team other than the Marlins if I want to hit more reliably, but I like using a wide variety of teams.


                      It was one of those idiots who also tried to bunt guys over from 2nd to home. Gotta love the cheese. It's so easy to defend.


                      And Hustlin, I don't know why you never agree with me on anything in this game. You've been playing at least as long as I have and we never can agree on what we see for some reason. At least cardinalbird I agree with on a regular basis. He seems to see the things I do when playing the game. You really don't find yourself early on swings like we do?

                      I do have my game set to Legend hitting and it seems like when I get into any game in Online Ranked, it is always on Legend. I don't know how or what player gets preference, but I've not seen it on a low difficulty yet. The PCI has been small enough to actually require skill in every game I've played in, which is nice. No more PCIs that take up the entire strike zone.

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                      • nomo17k
                        Permanently Banned
                        • Feb 2011
                        • 5735

                        #12
                        Re: Finally got around to playing online

                        I think part of the issue may be that you are simply too good a hitter in the game, to the extent that the online pitch speed is too slow compared to the way you play offline.

                        I play a ****load of this game and have improved so much over the past couple years and a lot of things that I found difficult before has gotten "just right" for me... offline I play on Legend and the pitch speed max now and that's where I hit most realistically (in terms of stats). But I don't think many guys would enjoy that sort of torture......

                        If you are well ahead of the curve, you probably need to accept that some aspects of the game becomes a bit easier than you'd like... because the game, especially online matches, to a good extend has to cater to the "average" players. Otherwise many people cannot share the enjoyment.
                        The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

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                        • cardinalbird5
                          MVP
                          • Jul 2006
                          • 2814

                          #13
                          Re: Finally got around to playing online

                          I also find the tv I was using had a slow frame rate....Im now playing on one of those gaming tv's and can tell a huge difference. Plus when I go online it is just slower, especially DD. Its that it is just slower either but your players' bat speed has all increased. You see the ball at that certain location where you know you need to swing...now it seems like you have to wait even longer!
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                          • cardinalbird5
                            MVP
                            • Jul 2006
                            • 2814

                            #14
                            Re: Finally got around to playing online

                            I am starting to think that the pitch speed is actually as slow as what is occurring on the pitching team's television. I am swinging at the ball once it gets 6 inches or so in front of the plate and it says "too early". It feels like I have to swing when the ball is right on the plate and no one has that kind of bat speed. My brain and hand coordination is so use to swinging at a ball when it gets so deep into the zone. Maybe I am crazy, but I wonder if there is a way to prove this wrong?

                            Also it feels like the balls final landing point is different from what is shown on the feedback. I think Mr Old Boy had a thread on this. Does anyone feel like this? This game is just inconsistent online. I 10 run rule a guy then he beats me next game by a few runs. I never really experienced this inconsistency the past 2 years. It also doesn't help that the power swing is useless and you have guys who check swing every pitch. They just center swing and if they notice it is a breaking ball or a bit low they check their swing.
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                            • nomo17k
                              Permanently Banned
                              • Feb 2011
                              • 5735

                              #15
                              Re: Finally got around to playing online

                              Originally posted by cardinalbird7
                              I am starting to think that the pitch speed is actually as slow as what is occurring on the pitching team's television. I am swinging at the ball once it gets 6 inches or so in front of the plate and it says "too early". It feels like I have to swing when the ball is right on the plate and no one has that kind of bat speed. My brain and hand coordination is so use to swinging at a ball when it gets so deep into the zone. Maybe I am crazy, but I wonder if there is a way to prove this wrong?

                              Also it feels like the balls final landing point is different from what is shown on the feedback. I think Mr Old Boy had a thread on this. Does anyone feel like this? This game is just inconsistent online. I 10 run rule a guy then he beats me next game by a few runs. I never really experienced this inconsistency the past 2 years. It also doesn't help that the power swing is useless and you have guys who check swing every pitch. They just center swing and if they notice it is a breaking ball or a bit low they check their swing.
                              In online games, the (timing-related) information you see on the swing feedback area I think is just messed up and doesn't reflect what really goes on in the game. In turn, I just go by what results in gameplay (if you pulled it was early, pushed then it was late, etc.) and don't trust what feedback says. Because of all the sync issues between both sides, what you see on your side of the game isn't always exactly the same as what the other side is seeing. You will find these issues more magnified when you play against opponents with less-than-desirable internet connection. (Some guys who play out of DR, etc., have such poor Internet connections that I sometimes cannot literally figure out what is going on on the field when I'm doing base running; no offense to them though...)

                              I actually found Power swing to be too useful (at the difficulty level of DD) to the extent that I use it rarely myself, because I don't necessarily enjoy seeing all these HRs deciding the game all the time. If I have a very well trained DD player with his PCI covering a huge chunk of strike zone, then I can simply be patient, wait for a pitch slightly higher than the center, and center swing with Power swing all the time and I'll basically slug away the opponent. Not very fun.

                              Check swing is definitely an issue. I don't know if it's intentional on the devs' part to reduce the excessive strikeouts that we tend to see from "average" online gamers, but IMO it's too easy to check. On one hand it is good in a sense that most gamers can generate some offense without striking out too much, but on the other hand it has become very hard to effectively use pitches out of the strike zone against decent online hitters; you have no choice but to pitch to contact, and that doesn't usually work in a mode like DD where many well-trained players have very high Contact & Power ratings.
                              Last edited by nomo17k; 10-25-2014, 02:19 PM.
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