Editable Contracts?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • redsoxfan31
    MVP
    • Nov 2013
    • 1047

    #1

    Editable Contracts?

    Did I see correctly or did my eyes betray me; that in MLB 15 you'll be able to edit both the years and salary on a contract in the roster screen? if so that'll be great news for an already great game. Any help is appreciated!
    PSN: lxl_Porta_lxl
    XBOX GT: kpf94
    MLB: John Henry Should Sell the Team
    NBA: BOSTON CELTICS
    NFL: NEW ENGLAND PATRIOTS
    NHL: BOSTON BRUINS

    "Everybody has a plan until they get punched in the mouth" - Mike Tyson
  • countryboy
    Growing pains
    • Sep 2003
    • 52720

    #2
    Re: Editable Contracts?

    Originally posted by redsoxfan31
    Did I see correctly or did my eyes betray me; that in MLB 15 you'll be able to edit both the years and salary on a contract in the roster screen? if so that'll be great news for an already great game. Any help is appreciated!
    yes that is correct
    I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

    I miss the old days of Operation Sports :(


    Louisville Cardinals/St.Louis Cardinals

    Comment

    • ShowTyme15
      LADetermined
      • Jan 2004
      • 11853

      #3
      Re: Editable Contracts?

      Keep in mind contracts can ONLY be edited outside of franchise mode. Once in franchise it's locked.

      Comment

      • decga
        MVP
        • Mar 2004
        • 2469

        #4
        Re: Editable Contracts?

        Originally posted by ShowTyme15
        Keep in mind contracts can ONLY be edited outside of franchise mode. Once in franchise it's locked.
        That is a very important tidbit. It must done to the rosters before you start your franchise, so if we are doing the transfer save the editable contract doesn't apply.

        Comment

        • redsoxfan31
          MVP
          • Nov 2013
          • 1047

          #5
          Re: Editable Contracts?

          has it been revealed as to how editable they will be? For example will you be able to add in options, no trade clauses, all that tactical stuff? or is it just going to be you can add years and dollars for a contract? Either will be good with me because now we get to finally see the big deals that guys like Kershaw, Stanton ($300M really?!) and Scherzer signed? rather than the per player value that the old Show games used to generate
          PSN: lxl_Porta_lxl
          XBOX GT: kpf94
          MLB: John Henry Should Sell the Team
          NBA: BOSTON CELTICS
          NFL: NEW ENGLAND PATRIOTS
          NHL: BOSTON BRUINS

          "Everybody has a plan until they get punched in the mouth" - Mike Tyson

          Comment

          • ryanmc564
            Pro
            • Jan 2014
            • 765

            #6
            Re: Editable Contracts?

            I asked this question a while back before we had more details on the editable contracts. but are knights roster crew editing contracts too when they make the rosters?

            Comment

            • ShowTyme15
              LADetermined
              • Jan 2004
              • 11853

              #7
              Re: Editable Contracts?

              Originally posted by ryanmc564
              I asked this question a while back before we had more details on the editable contracts. but are knights roster crew editing contracts too when they make the rosters?
              Yes, they will.

              Comment

              • ShowTyme15
                LADetermined
                • Jan 2004
                • 11853

                #8
                Re: Editable Contracts?

                Originally posted by redsoxfan31
                has it been revealed as to how editable they will be? For example will you be able to add in options, no trade clauses, all that tactical stuff? or is it just going to be you can add years and dollars for a contract? Either will be good with me because now we get to finally see the big deals that guys like Kershaw, Stanton ($300M really?!) and Scherzer signed? rather than the per player value that the old Show games used to generate
                Just years and dollar amount. No options.

                Comment

                • ryanmc564
                  Pro
                  • Jan 2014
                  • 765

                  #9
                  Re: Editable Contracts?

                  Originally posted by ShowTyme15
                  Yes, they will.
                  awesomeness

                  Comment

                  • geisterhome
                    MVP
                    • Sep 2011
                    • 2101

                    #10
                    Re: Editable Contracts?

                    How will it work in Franchise Mode though?
                    Right now as it is in The Show players are earning less than in real life(?), so in Franchise Mode how will it go with the bugets teams have and also the new contracts made by the cpu won't be in line with the edits of the roster makers, will they?
                    Spending time with Jesus!

                    -Glad to be an Operation Sports Member!-

                    Comment

                    • NJ2NC
                      Rookie
                      • Aug 2003
                      • 332

                      #11
                      Re: Editable Contracts?

                      If we edit contracts to mimic real life, how is it going to affect budgets in franchise?

                      Comment

                      • Unlucky 13
                        MVP
                        • Apr 2009
                        • 1707

                        #12
                        Re: Editable Contracts?

                        As I understand it, once the contracts are adjusted for the teams, that (plus 10 mil) is their new budget. I'm also assuming, so correct me if I'm wrong, that once in franchise, if those players are traded or not resigned once their contract is up, the budget is still there. That could leave some teams with HUGE amounts of budget room in the offseason, which is interesting.
                        Anyone who claims to be a fan of two teams in the same pro sport is actually a fan of none.

                        Comment

                        • Knight165
                          *ll St*r
                          • Feb 2003
                          • 24964

                          #13
                          Re: Editable Contracts?

                          Well...in the past, you would change the contracts when editing a roster(through the FA trick)...as you do now.
                          The initial budget was then set on the cumulative compilation of those contracts.
                          That, if it remains the same is fine.

                          What I'M worried about....and would suggest that contracts don't get edited on at least one base roster set, is that the in-game logic is not going to base FUTURE signings on current contracts. That it has logic based on it's own formula for CURRENT in game contracts and by bloating the initial team budget....and as those big contracts fall off and are replaced with much smaller contracts(through the actual logic), you will see teams with HUGE surpluses.
                          The team budgets from the start will all grow based on those $$$(by %)

                          I'll be using a roster with SCEA's contracts and maybe just making a few older big contract players the albatrosses they are with big money deals.

                          M.K.
                          Knight165
                          All gave some. Some gave all. 343

                          Comment

                          • ryanmc564
                            Pro
                            • Jan 2014
                            • 765

                            #14
                            Re: Editable Contracts?

                            Originally posted by Knight165
                            Well...in the past, you would change the contracts when editing a roster(through the FA trick)...as you do now.
                            The initial budget was then set on the cumulative compilation of those contracts.
                            That, if it remains the same is fine.

                            What I'M worried about....and would suggest that contracts don't get edited on at least one base roster set, is that the in-game logic is not going to base FUTURE signings on current contracts. That it has logic based on it's own formula for CURRENT in game contracts and by bloating the initial team budget....and as those big contracts fall off and are replaced with much smaller contracts(through the actual logic), you will see teams with HUGE surpluses.
                            The team budgets from the start will all grow based on those $$$(by %)

                            I'll be using a roster with SCEA's contracts and maybe just making a few older big contract players the albatrosses they are with big money deals.

                            M.K.
                            Knight165
                            oh right they did say that the team budget in franchise doesn't change, so if you edit all the contracts you before starting your franchise, it can screw up the whole system and make teams be way above their budget causing a bad domino effect as you progress from season to season. Or am I misunderstanding your point Knight?

                            Comment

                            • geisterhome
                              MVP
                              • Sep 2011
                              • 2101

                              #15
                              Re: Editable Contracts?

                              Originally posted by ryanmc564
                              oh right they did say that the team budget in franchise doesn't change, so if you edit all the contracts you before starting your franchise, it can screw up the whole system and make teams be way above their budget causing a bad domino effect as you progress from season to season. Or am I misunderstanding your point Knight?
                              That's what I'm worried about too. Cos the cpu contract logic probably remains the same even if we edit contracts to mimic real life. If it's like that the whole contract editing thing is rather contra-productive.

                              I don't know if those scea default contract numbers are exactly proportional to real life, if that's not the case in all instances I feel that would be something more worth aiming for.
                              Spending time with Jesus!

                              -Glad to be an Operation Sports Member!-

                              Comment

                              Working...