Framerate?

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  • Jimmydm90
    Rookie
    • Nov 2013
    • 405

    #76
    Framerate?

    Originally posted by merchant1874
    It's not SSD s fault imo.



    X1 and PS4 just aren't that powerful.

    They're not THAT weak. PS4 is roughly 10x more powerful than the PS3. MLBTS PS4 is NOT 10x more demanding than MLBTS PS3. At least it certainly doesn't look 10x as impressive. I think this is really just a time and optimization issue.

    Don't know if FPS will ever really improve because each year they'll want to push new graphics upgrades because that's sexier.
    Last edited by Jimmydm90; 04-01-2015, 04:04 AM.

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    • fearwhatnow
      MVP
      • Aug 2006
      • 1474

      #77
      Re: Framerate?

      Game devs will always try to improve the graphics as this is the main demand of the majority of console owners/customers imo. The consoles gen cycle is not short and lasts 6-7 years. That said the machines needed to be more powerful but Sony and MS will always go after the 5000% profit instead of the 4000%.
      I don't own a PS4 (I'm still on PS3) and I don't have an opinion about the fps of MLB 15. Given my 30+ yrs experience with PCs and gaming I highly doubt there are drops below 40s fps in gameplay. This would make the game unplayable because it's a sports videogame.
      Still I don't think SCEA should focus on gfx. They could easily achieve steady 60fps on 1080p by downgrading a bit the graphics.

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      • fearwhatnow
        MVP
        • Aug 2006
        • 1474

        #78
        Re: Framerate?

        Originally posted by Jimmydm90
        They're not THAT weak. PS4 is roughly 10x more powerful than the PS3. MLBTS PS4 is NOT 10x more demanding than MLBTS PS3. At least it certainly doesn't look 10x as impressive. I think this is really just a time and optimization issue.

        Don't know if FPS will ever really improve because each year they'll want to push new graphics upgrades because that's sexier.
        It doesn't look 10x more impressive than the PS3 version because the graphics engine is just revamped and the PS4 version benefits from higher resolution+the addition of real time/advanced effects.

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        • Smallville102001
          All Star
          • Mar 2015
          • 6542

          #79
          Re: Framerate?

          Originally posted by fearwhatnow
          Game devs will always try to improve the graphics as this is the main demand of the majority of console owners/customers imo. The consoles gen cycle is not short and lasts 6-7 years. That said the machines needed to be more powerful but Sony and MS will always go after the 5000% profit instead of the 4000%.
          I don't own a PS4 (I'm still on PS3) and I don't have an opinion about the fps of MLB 15. Given my 30+ yrs experience with PCs and gaming I highly doubt there are drops below 40s fps in gameplay. This would make the game unplayable because it's a sports videogame.
          Still I don't think SCEA should focus on gfx. They could easily achieve steady 60fps on 1080p by downgrading a bit the graphics.


          That shouldn't really be an issue though because there have been great looking games before that run at 1080p at 60FPS. Heck NBA 2k runs at 60FPS at 1080p and it has better graphics then this game even thought this game looks good to. For what its worth I think this game is 1080p at 60FPS though.

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          • Blzer
            Resident film pundit
            • Mar 2004
            • 42515

            #80
            Re: Framerate?

            Originally posted by Smallville102001
            That shouldn't really be an issue though because there have been great looking games before that run at 1080p at 60FPS. Heck NBA 2k runs at 60FPS at 1080p and it has better graphics then this game even thought this game looks good to..
            This is completely on-topic, so we can keep discussing the differences.

            You have to remember the dynamic lighting baseball has to deal with, plus thousands of fans rendered in one shot. Not to mention the grass, etc. More uniform material as well. Even the equipment, close-up shots of batters, etc.

            There's a lot to be had for both games, and obviously there is some talent to be had from the artists as well... but in the end, you're right that both games look great. MLB could run better I'm guessing, but for them to get ~60 FPS for the pitching, batting, and fielding is superb on its own.
            Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

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            • merchant1874
              MVP
              • Aug 2009
              • 1337

              #81
              Re: Framerate?

              Originally posted by Blzer
              This is completely on-topic, so we can keep discussing the differences.

              You have to remember the dynamic lighting baseball has to deal with, plus thousands of fans rendered in one shot. Not to mention the grass, etc. More uniform material as well. Even the equipment, close-up shots of batters, etc.

              There's a lot to be had for both games, and obviously there is some talent to be had from the artists as well... but in the end, you're right that both games look great. MLB could run better I'm guessing, but for them to get ~60 FPS for the pitching, batting, and fielding is superb on its own.
              Exactly this.

              As long as the gameplay runs at 60 I can deal with the odd dip during cut scenes etc.

              That said this version is way better than last years where we saw dips almost every cut scene. They seem to be extremely rare this year.

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              • PsychoBulk
                Hoping for change...
                • May 2006
                • 4191

                #82
                Re: Framerate?

                Agree with those who say that as long as the gameplay is at 60, i can deal with the occasional choppiness in cutscenes etc, because yes, it IS there, no matter what anyone says, always has been with this series.

                That said, gameplay is what matters in reality.

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                • Artman22
                  MVP
                  • Jul 2006
                  • 4985

                  #83
                  Re: Framerate?

                  One spot during gameplay where a lower framerate is noticed is during batting. One way to notice is by looking at the motion of the bat. It looks choppy. Besides this I haven't really noticed it much during gameplay and for the most part it's smooth.


                  Sent from my iPhone using Tapatalk
                  NBA2K is the standard of sports games period.

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                  • PsychoBulk
                    Hoping for change...
                    • May 2006
                    • 4191

                    #84
                    Re: Framerate?

                    Originally posted by Art1bk
                    One spot during gameplay where a lower framerate is noticed is during batting. One way to notice is by looking at the motion of the bat. It looks choppy
                    Yep, was thinking this to myself last night, its clearly not always smooth in the waggle etc...however when the pitch is thrown and ball is in play, that matters not as it never impacts the pitcher/batter showdown thankfully.

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                    • ryz0283
                      Rookie
                      • Mar 2015
                      • 10

                      #85
                      Re: Framerate?

                      Seems like some people maybe aren't getting the same choppy framerate that others are? I feel like it is very noticeable in my game, and very distracting, there is no way you wouldn't be distracted by it. I'm curious whether there is a difference between the download and disc version in terms of performance? Or could something else be affecting it? Looking at some YouTube videos of gameplay, many do not have the same stuttering and framerate problems that my game was having. I wonder if there is any explanation for this?

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                      • NYGiants4Natic
                        Banned
                        • Apr 2010
                        • 2046

                        #86
                        Re: Framerate?

                        The framerate is still terrible when throwing from third to first and also when fouling the pitch back or to the sides.

                        Not to mention some of the high res textures like hair and grass along with beards go to low res when you select a pitch to throw.

                        It is like the game wants to show new textures in high def but when you select the pitch and are about to get into gameplay it loses the high res. Very dissapointed in that

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                        • ryz0283
                          Rookie
                          • Mar 2015
                          • 10

                          #87
                          Re: Framerate?

                          Originally posted by NYGiants4Natic
                          The framerate is still terrible when throwing from third to first and also when fouling the pitch back or to the sides.

                          Not to mention some of the high res textures like hair and grass along with beards go to low res when you select a pitch to throw.

                          It is like the game wants to show new textures in high def but when you select the pitch and are about to get into gameplay it loses the high res. Very dissapointed in that
                          Noticed this resolution change after selecting a pitch too. Thought I was going crazy and imagining it.

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                          • MythicalGnome
                            Banned
                            • Mar 2015
                            • 271

                            #88
                            Re: Framerate?

                            Well for those really worried about framerate, I can at least say this. Many other games with a lot of graphical fidelity on PS4 run at 45-60FPS. The machine has some CPU problems. As we get more into compute and the Sony SDK improves you can expect some really nice boosts to overall framerate in these games. For a small sports team I am sure a lot of this is pretty hard atm.

                            But 16 will have an entire year building from this nice foundation as opposed to the horrible alpha state in 14. I think we can expect some great improvements going forward at least.

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                            • MythicalGnome
                              Banned
                              • Mar 2015
                              • 271

                              #89
                              Re: Framerate?

                              Originally posted by ryz0283
                              Seems like some people maybe aren't getting the same choppy framerate that others are? I feel like it is very noticeable in my game, and very distracting, there is no way you wouldn't be distracted by it. I'm curious whether there is a difference between the download and disc version in terms of performance? Or could something else be affecting it? Looking at some YouTube videos of gameplay, many do not have the same stuttering and framerate problems that my game was having. I wonder if there is any explanation for this?
                              There should not be anything affecting it. Only very slightly possibly would your full harddrive be the case. Maybe loading textures if you have the original slow *** 5400 in there and its fully utilized. Otherwise not so much.
                              Last edited by MythicalGnome; 04-01-2015, 08:18 AM.

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                              • MythicalGnome
                                Banned
                                • Mar 2015
                                • 271

                                #90
                                Re: Framerate?

                                Originally posted by nickthemajin
                                My point is that if the PS4 isn't running this game at a perfect 60fps there isn't much farther you can go from here. And I'm a PC gamer. My standards are high. I am enjoying the game though, just a shame that its not a perfect 60fps.
                                The PS4 has a limit that has not even been close to reached. Sure, the CPU is pretty dreadful in places but the GPU is fairly decent. 16 will more than likely see huge boosts as long as the fundamental programmers at The Show are doing their work.

                                This is their first full season developing The Show. I expect 16 to lean even more on the PS4 side. It had better because it's obvious their engine on PS3 is holding them back in places. When developers start harnessing more compute, and the SDK at Sony improves as it has been doing, we should actually seem fairly decent FPS boosts.
                                Last edited by MythicalGnome; 04-01-2015, 08:19 AM.

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