Directional this year is the same as Timing in previous years. The only difference is you can influence which direction you would like to hit the ball. If you don't pick a direction, it's the same as Timing. And of course the timing of your swing plays a part as well. If you try to pull the ball, you don't want to be swinging late.
MLB 15 The Show: Directional Hitting Impressions
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Re: MLB 15 The Show: Directional Hitting Impressions
Directional this year is the same as Timing in previous years. The only difference is you can influence which direction you would like to hit the ball. If you don't pick a direction, it's the same as Timing. And of course the timing of your swing plays a part as well. If you try to pull the ball, you don't want to be swinging late. -
Re: MLB 15 The Show: Directional Hitting Impressions
i like that the timing window is smaller than other hitting interfaces otherwise directional hitting would of been too easy
best mlb the show feature for me everComment
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Re: MLB 15 The Show: Directional Hitting Impressions
I'm a bit confused. Is it possible to hit a homerun by pressing down for a low pitch? My natural reaction with directional hitting is to push in the direction the ball is to make the hardest contact. If the ball is right down the middle and in the bottom of the strike zone, if I press down and time it perfectly, any chance I'll be able to hit a homerun?Comment
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Re: MLB 15 The Show: Directional Hitting Impressions
I'm a bit confused. Is it possible to hit a homerun by pressing down for a low pitch? My natural reaction with directional hitting is to push in the direction the ball is to make the hardest contact. If the ball is right down the middle and in the bottom of the strike zone, if I press down and time it perfectly, any chance I'll be able to hit a homerun?Comment
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Re: MLB 15 The Show: Directional Hitting Impressions
I'm a bit confused. Is it possible to hit a homerun by pressing down for a low pitch? My natural reaction with directional hitting is to push in the direction the ball is to make the hardest contact. If the ball is right down the middle and in the bottom of the strike zone, if I press down and time it perfectly, any chance I'll be able to hit a homerun?Comment
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Re: MLB 15 The Show: Directional Hitting Impressions
I like the new mechanic. When I'm ahead in the count and/or in a very specific situation, it helps me think of my at bat in terms of approach. I like the idea of trying to push the ball through the right side for a hit and run, or trying to lift a fly for a sacrifice, or trying just to hit it on the ground with a speedy player.
In pitcher's counts, I typically don't use the directional mechanic, especially with two strikes, where I'm just looking to make contact and I can't assume that I'm likely to get a pitch in one specific location.
I never played baseball, but thinking of my at bats this way makes sense, and I'm having fun with the mechanic and am getting believable results.Comment
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Re: MLB 15 The Show: Directional Hitting Impressions
I've hit line drives to the outfield while holding down for a low pitch, so I assumed HRs would be possible too. If I want to hit a line drive a pitch down and in, will holding down and in produce harder contact or ONLY increase the likelyhood of me hitting a grounder down the line?Comment
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Re: MLB 15 The Show: Directional Hitting Impressions
read through the thread, i'm confused.
i have been a zone + analog user since the feature was introduced.
it seems the zone + analog combination still exists. am i correct to think that this years zone + analog combination is exactly the same as last year minus the need to worry about the stride? Thanks, much appreciated!Comment
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Re: MLB 15 The Show: Directional Hitting Impressions
i like the hitting mechanic more than last year but it still gets stale and sometimes even with good contact, correct pitch guess and direction, it feels a little random. I would LOVE to see the hitting mechanics from PYS as an option. PYS, in my opinion, has the most fun hitting mechanic and never feels random.San Jose Sharks
San Francisco Giants
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Golden State WarriorsComment
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Re: MLB 15 The Show: Directional Hitting Impressions
read through the thread, i'm confused.
i have been a zone + analog user since the feature was introduced.
it seems the zone + analog combination still exists. am i correct to think that this years zone + analog combination is exactly the same as last year minus the need to worry about the stride? Thanks, much appreciated!
The zone part (using PCI) is the same but pre-pitch swing directional influence has been removed (and if I understood Russell? correctly has been gone since at least last year). The analog part of the equation has been changed to incorporate (IMO, unintuitively) swing type into the right stick.Comment
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Re: MLB 15 The Show: Directional Hitting Impressions
I think I am going to have to go back to zone hitting. I have played sever games with Directional hitting and I am playing on DD and I am only on rookie and I am already hitting into a lot of double plays and I am having a lot of at bats where I get good timing on a good pitch to hit to only fly out or ground out. I just don't think this directional hitting is my thing.Comment
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Re: MLB 15 The Show: Directional Hitting Impressions
I'm taking the game back. Removing the stride from Zone + Analog ruined hitting for me. THAT was directional hitting --pull the ball, start the stride early and wait for an inside pitch; push the ball, start the stride a little later and wait for a pitch on the outside part of the plate. The stride timing was CRUCIAL in ZPA and removing it was idiotic in the highest degree. "Russell" is also an arrogant f'n a-hole in his responses about the subject. He can go suck "directional hitting" for all I care. I won't buy another release of this title until they put ZPA w/ stride back in. Period. I've been using it since it was released in '11 and play two or three games a day from March to October. Looks like this year I'll playing on last year's version. Stupid, stupid decision, SCEA SD.Comment
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Re: MLB 15 The Show: Directional Hitting Impressions
So when is it good to hold up or up left or up rightComment
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speaking as someone who used zone plus analog since its implementation, and also as someone sorry to see the stride mechanic go by the wayside... i'm willing to give anything new the chance to work. so... i have used directional hitting since day 1. i like it, but something was missing. today, for the first time since i picked up mlb 15 the show on day 1, i decided to go back to zone hitting. don't ask me why, but for some reason, because the interface is no longer called "zone + analog"... i was thinking it wouldn't be the same as last year. but... it is, with the exception of stride being removed. and since i've been without it for over 3 weeks, now, anyway... i discovered what it is i've been missing, by using directional hitting... and it's simply control over my at-bat. it's fine to allow the game to determine whether or not your bat makes contact with the ball, BUT... when using the "zone" interface, YOU are the one controlling where your bat swings through the strike zone. if you want to employ what i like to call "situational" hitting, which is more or less what directional hitting is trying to accomplish, then simpy watch the video that (i think his name is wolverine) put up, here on operation sports, to help people with zone hitting. want a fly ball? swing slightly under the ball. want a ground ball? get on top of it. wanna it to right field? wait back on the pitch. this is more "true-to-life" than randomly allowing the cpu to determine when and if you're going to make contact with the ball even when you get "good" feedback on your times swing. directional hitting is ok for those who need some help with their hitting, but i feel zone hitting is still what makes this game "feel" like you have more control on what is happening with each individual at-bat.Comment
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speaking as someone who used zone plus analog since its implementation, and also as someone sorry to see the stride mechanic go by the wayside... i'm willing to give anything new the chance to work. so... i have used directional hitting since day 1. i like it, but something was missing. today, for the first time since i picked up mlb 15 the show on day 1, i decided to go back to zone hitting. don't ask me why, but for some reason, because the interface is no longer called "zone + analog"... i was thinking it wouldn't be the same as last year. but... it is, with the exception of stride being removed. and since i've been without it for over 3 weeks, now, anyway... i discovered what it is i've been missing, by using directional hitting... and it's simply control over my at-bat. it's fine to allow the game to determine whether or not your bat makes contact with the ball, BUT... when using the "zone" interface, YOU are the one controlling where your bat swings through the strike zone. if you want to employ what i like to call "situational" hitting, which is more or less what directional hitting is trying to accomplish, then simpy watch the video that (i think his name is wolverine) put up, here on operation sports, to help people with zone hitting. want a fly ball? swing slightly under the ball. want a ground ball? get on top of it. wanna it to right field? wait back on the pitch. this is more "true-to-life" than randomly allowing the cpu to determine when and if you're going to make contact with the ball even when you get "good" feedback on your times swing. directional hitting is ok for those who need some help with their hitting, but i feel zone hitting is still what makes this game "feel" like you have more control on what is happening with each individual at-bat.Comment
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