Pulse vs analog vs meter vs classic?

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  • RangersCruz
    MVP
    • May 2012
    • 3275

    #31
    Re: Pulse vs analog vs meter vs classic?

    Originally posted by Motown
    How Does it work exactly? Do you release just before vibration or by arm motion? Thanks
    No you usually just press x or tap it to be more accurate unless you go for a strikeout you might hold it down till it vibrates

    Comment

    • cts50
      Banned
      • Jun 2014
      • 557

      #32
      Re: Pulse vs analog vs meter vs classic?

      Originally posted by NYGiants4Natic
      So do you want to have a version of the game to have classic hitting where you press a button just as the pitcher throws the ball and base on hitter ratings the outcome will occur positive or negative?

      I never got this. I want to play the game and if pitching is just to hit a button and the rating of a player will determine the posibility of the outcome why pick up the controller?

      If that is such a sim thing then why not the same for hitting and just not field and let the cpu field.
      I like classic pitching because it is all about pitch sequencing and location. I still have total control over what pitch Im throwing, and it generally goes in the location I want it to go to. And I like that the ratings are somewhat taken into account for the control of the pitch. I control everything else.

      With pulse, I feel like I have less control over where the pitch is going than I do with classic. Especially when I try to throw the pitchers 4th or 5th pitches. The circle is bouncing so fast that it is near impossible to ever get it reasonably small.

      Meter is ok, but it takes too long and I hate adding things onto the screen. Plus, I cant watch the pitcher as he is pitching because I have to look at the meter.

      If there was an option to hide the meter and just time the release of the ball based on the pitchers leg kick and release point, I would totally use that.

      Comment

      • Brando70
        Pro
        • Jul 2002
        • 646

        #33
        Re: Pulse vs analog vs meter vs classic?

        I like analog from an input standpoint, but I think it is too forgiving. I find meter harder and have been trying that this year. I also use a house rule that I have to move the left stick at least a little on all pitches, and that I have to move it until I feel a little vibration on fastballs. That keeps me from grooving pitches when behind.

        One thing I wish you could do is set quick counts for pitching only. I could see using Classic and quick counts for my pitching some games, but sticking with full counts when batting.

        Comment

        • JBoo2911
          Rookie
          • Jul 2002
          • 237

          #34
          Re: Pulse vs analog vs meter vs classic?

          Love analog pitching. If ya find analog to easy, drop the human pitch
          Control down 2-3 to the left. I get about 3-4 walks a game.
          PSN- JBoo2911

          Comment

          • RangersCruz
            MVP
            • May 2012
            • 3275

            #35
            Re: Pulse vs analog vs meter vs classic?

            Originally posted by cts50
            I like classic pitching because it is all about pitch sequencing and location. I still have total control over what pitch Im throwing, and it generally goes in the location I want it to go to. And I like that the ratings are somewhat taken into account for the control of the pitch. I control everything else.

            With pulse, I feel like I have less control over where the pitch is going than I do with classic. Especially when I try to throw the pitchers 4th or 5th pitches. The circle is bouncing so fast that it is near impossible to ever get it reasonably small.

            Meter is ok, but it takes too long and I hate adding things onto the screen. Plus, I cant watch the pitcher as he is pitching because I have to look at the meter.

            If there was an option to hide the meter and just time the release of the ball based on the pitchers leg kick and release point, I would totally use that.
            I like that about pulse those lesser pitches should be harder to throw and it'll land anywhere in the circle you can get it small

            Comment

            • JKSportsGamer1984
              MVP
              • May 2014
              • 1414

              #36
              Re: Pulse vs analog vs meter vs classic?

              Classic with everything turned off (strike zone, vibration, all pitching aids, etc..) is the most challenging & as close to simulation as it gets for me.

              Comment

              • JKSportsGamer1984
                MVP
                • May 2014
                • 1414

                #37
                Re: Pulse vs analog vs meter vs classic?

                Originally posted by cts50
                I like classic pitching because it is all about pitch sequencing and location. I still have total control over what pitch Im throwing, and it generally goes in the location I want it to go to. And I like that the ratings are somewhat taken into account for the control of the pitch. I control everything else.

                With pulse, I feel like I have less control over where the pitch is going than I do with classic. Especially when I try to throw the pitchers 4th or 5th pitches. The circle is bouncing so fast that it is near impossible to ever get it reasonably small.

                Meter is ok, but it takes too long and I hate adding things onto the screen. Plus, I cant watch the pitcher as he is pitching because I have to look at the meter.

                If there was an option to hide the meter and just time the release of the ball based on the pitchers leg kick and release point, I would totally use that.
                I agree. If we had an option to hide the meter on screen then I wouldn't mind using it but I dont like how it looks on screen & it gives the game an arcady look in my opinion. That's actually a great idea about timing the release based on the pitchers leg kick & release point. They should really consider doing that next year.

                Comment

                • VTPack919
                  We Go Again
                  • Jun 2003
                  • 9708

                  #38
                  Re: Pulse vs analog vs meter vs classic?

                  Pulse is the devil, classic makes me sleepy, and meter is just right.
                  YNWA

                  Comment

                  • DetroitStyle
                    Meow
                    • May 2011
                    • 1038

                    #39
                    Re: Pulse vs analog vs meter vs classic?

                    Pulse: After awhile I just get a massive headache trying to mash the button at the right time while watching the cursor blink.

                    Meter: The actual meter itself, even when shrunk, is too intrusive on the screen. I spend more time focusing on the meter than enjoying the surrounding graphics and such. I like to watch the pitcher do his windup.

                    Analog: A little less intrusive than meter but much more forgiving. I find it too easy on any difficulty and it's really hard to throw a ball than a strike when timed wrong unlike meter. The motions of analog allow me to focus my attention more on the scene than the analog meter.

                    Classic: Controlled exclusively by sliders, can make it easier or harder. Balls and strikes are based primarily on attributes and not user input. I can focus all my attention onto the scene at play and not any meters or popups. Other than lacking a "fun" factor Classic is the way to go for me.

                    Comment

                    • HypoLuxa13
                      MVP
                      • Feb 2007
                      • 1156

                      #40
                      Re: Pulse vs analog vs meter vs classic?

                      Classic for franchise, analog for a RttS pitcher.

                      Comment

                      • Jr.
                        Playgirl Coverboy
                        • Feb 2003
                        • 19171

                        #41
                        Re: Pulse vs analog vs meter vs classic?

                        Classic for me. Always and forever
                        My favorite teams are better than your favorite teams

                        Watch me play video games

                        Comment

                        • CanOfCornCobb
                          Banned
                          • Sep 2013
                          • 525

                          #42
                          Re: Pulse vs analog vs meter vs classic?

                          Originally posted by NYGiants4Natic
                          So do you want to have a version of the game to have classic hitting where you press a button just as the pitcher throws the ball and base on hitter ratings the outcome will occur positive or negative?

                          I never got this. I want to play the game and if pitching is just to hit a button and the rating of a player will determine the posibility of the outcome why pick up the controller?

                          If that is such a sim thing then why not the same for hitting and just not field and let the cpu field.
                          You obviously dont understand how classic pitching and timing hitting works over the course of a season. If i wanted to dominate every game with a 70ovr pitcher id switch to meter and if i wanted to hit .400 with jean segura id switch to zone until i got up to legend difficulty and couldnt get a hit with anybody to save my life...... just a thought from personal experience of being dominant on both dude. BTW classic pitching and timing hitting dominates zone hitting and meter pitching in terms of realty. Dont bash other peoples settings until you've reigned supreme over them all.
                          Last edited by CanOfCornCobb; 04-02-2015, 03:01 PM.

                          Comment

                          • MrGrease
                            Rookie
                            • Jul 2013
                            • 17

                            #43
                            Re: Pulse vs analog vs meter vs classic?

                            Originally posted by SickDL
                            That classic takes the ratings into affect doesn't mean ratings don't mean anything using the other methods.
                            I used to play with classic liked it my only problem was I didn't really feel like I was playing, like I had no input.
                            Made the switch to meter and really like it.
                            I think meter takes ratings and user input into account, kind off a mixture of both worlds. Still have to some more training though.
                            Still pretty new to mlb the show
                            I agree with you 100%...

                            Comment

                            • kehlis
                              Moderator
                              • Jul 2008
                              • 27738

                              #44
                              Re: Pulse vs analog vs meter vs classic?

                              Originally posted by NYGiants4Natic
                              So do you want to have a version of the game to have classic hitting where you press a button just as the pitcher throws the ball and base on hitter ratings the outcome will occur positive or negative?



                              I never got this. I want to play the game and if pitching is just to hit a button and the rating of a player will determine the posibility of the outcome why pick up the controller?



                              If that is such a sim thing then why not the same for hitting and just not field and let the cpu field.

                              That's what timing is and quite a few people like it.

                              It's not for me but it is already an option in the game for hitting.

                              Comment

                              • LingeringRegime
                                Hall Of Fame
                                • Jun 2007
                                • 17089

                                #45
                                Pulse vs analog vs meter vs classic?

                                This thread has persuaded me to give classic and timing a go. I have been meter/pulse pure analog/zone guy the past few years and I am looking for a change.


                                Sent from my iPhone using Tapatalk
                                Last edited by LingeringRegime; 04-02-2015, 03:56 PM.

                                Comment

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