Touchy PCI (Zone) hitting?
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Re: Touchy PCI (Zone) hitting?
The PCI has worked this way for a while... it's not something started happening this year.
The vertical movement of PCI due to timing is by design and it actually makes quite a bit of sense. To understand why it is designed that way, we have to sort of agree what PCI really represents though.
Hitting baseball actually happens in three-dimensional space, but in the game you only have the direct placement of PCI in a two-dimensional plane by L3. Before swinging, it makes sense to think of PCI as where in that 2D plane you want to hit a ball. However, there is of course the third dimension which basically is formed by the plane that the swing makes... and where the bat makes contact with the pitch in that plane is mostly dictated by the relative angle between the pitch and the swing itself as well as the timing.
To illustrate the point, look at the image of Cabrera swing below. The green points form the arc generated by the swing, and if you look where the contact is made near the optimal timing, you see that if you are early, you tend to hit the upper part of the ball whereas if you are late, you tend to hit the bottom part.
The vertical adjustment of PCI *post-pitch* simply reflects what really happened as a consequence of your swing timing, not what you intended.
So if your post-pitch PCI is consistently above where you intended to be, you need to trigger your swing just a tad later. The opposite when post-pitch PCI is lower.
Idk. It seems more pronounced in this year's game. I think as far as videogames go, I'm not sure I need that degree of realism, though?I feel as the though placing the PCI and hitting the swing button at precisely the right time is a task in itself; adding a 3rd dimensional component is a bit much. Although...............now that I am thinking about it, I probably would be batting .600 in the game without that level of realism.
Last edited by iLLWiLL; 04-10-2015, 11:53 AM.Comment
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Re: Touchy PCI (Zone) hitting?
Ahhh. I see. Excellent explanation/illustration.
Idk. It seems more pronounced in this year's game. I think as far as videogames go, I'm not sure I need that degree of realism, though?I feel as the though placing the PCI and hitting the swing button at precisely the right time is a task in itself; adding a 3rd dimensional component is a bit much. Although...............now that I am thinking about it, I probably would be batting .600 in the game without that level of realism. It's probably an excellent idea
Great work, Sony-SD
I just tried this thing and yeah it dose make a difference in the PCI. It only changes by like a half of a inch but half a inch can make a big difference as the difference between getting a hit or not in baseball is very very small.Comment
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Re: Touchy PCI (Zone) hitting?
In real world you can swing a bat and adjust the swing (albeit with less "power" etc..) while swinging. The system doesn't allow that. Hence I don't use it..Joshua:
"D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"
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PSN: Skyboxeros
SWITCH 8211-0709-4612
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Re: Touchy PCI (Zone) hitting?
this happens to me so much. My RTTS guy has dark blue cold zones across the entire top of the strike zone.Comment
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Joshua:
"D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"
Skyboxer OS TWITCH
STEAM
PSN: Skyboxeros
SWITCH 8211-0709-4612
XBOX Skyboxer OSComment
-
Re: Touchy PCI (Zone) hitting?
I know how it works.
Again my problem is I want the reticle to be able to be moved when I'm swinging and not lock on to where it's at as soon as I hit the button..
as I swing too fast and don't get reticle moved to where I want in time. Since the system is NOT like that I stopped using itComment
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