[Quick Counts] Are in-game injuries handled differently?

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  • bakersville123
    Rookie
    • Aug 2007
    • 211

    #1

    [Quick Counts] Are in-game injuries handled differently?

    Im new to the Show

    Im concerned about a minimal amount of cpu team injuries after finishing
    Spring training. There are only 12 total injuries in the league. Most teams have none.

    I control one team and have had zero injuries. I play quick counts and alternate between MoM and watching cpu vs cpu. I play five games then sim five games. I have never seen in-game injury. For either team.

    Are injuries less frequent in quick count mode?

    I am using an "experienced" profile. Cpu roster control is disabled. My injury slider was 5 for first 20 games and 7 for last spring training games.

    My injury setting in "on". Although I changed it to manual only to actually add several injuries to my team before changing it back to on.

    Help??
  • cusefan74
    MVP
    • Jul 2010
    • 2408

    #2
    Re: [Quick Counts] Are in-game injuries handled differently?

    Turn the injury slider up a couple of notches. I had it at default for a while and didn't see any injuries, then I turned it up and now I am seeing some.

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    • COMMISSIONERHBK9
      MVP
      • Dec 2003
      • 4564

      #3
      Re: [Quick Counts] Are in-game injuries handled differently?

      I remember last year if u move it up when u sim u get way too many injuries. Is that happening this year?
      Check out my YouTube page

      https://www.youtube.com/@mr_too_soon

      https://twitter.com/Mr_too_soon

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