Pitcher Velocity- In rtts I know you can put all your bonus points in to Velo and it will start off fairly good. this is more of a franchise thing for me. The development of picther velo from drafting to AAA or higher you will see huge jumps in velo - I see a lot of guy going from low 90 up to 97+ FB's, that just doesn't happen that often. Guys Like Steve Delebar are the exception not the rule. Now I understand it is trending to 96+ mph FB's but they should be coming out of the draft like that not Growing into 97's. At best a player should gain 2-3 mph on their heater and that's in a best case scenario
Base Runner Speed (atribute not slider)- Simply put you can't TEACH speed, these players going from 70's to 90's umm... what? just physically impossible. you're either fast, avg or below, Stealing attribute? that's what should developing not speed. this one is one of my biggest pet peeves
Durability in RTTS. This one is just plain dumb.. While I agree that a players durability needs to be "worked" on over time for it to start so low? total waste of points that could be used elsewhere especially when you are 1st starting out
Pitcher stamina in RTTS - Basically the same as durability just using this attribute instead
2 New attributes I would love to see added would be both for catchers
Pitch framing and game calling
These are a few things I have noticed from my countless hours of franchises throughout the different versions of this game from way back to 2008. Now that we are firmly in to the PS4 era and surely the hardware can support these I thought these are things that the Developers should have a look see at
Oh and for the love of God add Creat/edit stadiums!
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