CPU doesn't put manually injured players on the DL

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  • jvalverde88
    Moderator
    • Jun 2008
    • 11787

    #1

    CPU doesn't put manually injured players on the DL

    If you manually injure a player the CPU won't put him on the DL and keep them on the bench. Because of this the manually injured players waste roster spots, this is single team franchise btw.

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  • Bobhead
    Pro
    • Mar 2011
    • 4926

    #2
    Re: CPU doesn't put manually injured players on the DL

    The only thing I can think of... Did you actually sim any days after manually injuring the players? The CPU doesn't continuously analyze its roster. There is a certain "time" each day that triggers the CPU to check its own teams and decide who needs to be moved to the DL.

    If you are just injuring the players and not simming or advancing the game, you won't see any player movement.

    If you've already done that, and 30 team control isn't preventing the CPU from adjusting its own lineups, then it's definitely a bug.

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    • HozAndMoose
      MVP
      • Mar 2013
      • 3614

      #3
      Re: CPU doesn't put manually injured players on the DL

      Originally posted by Bobhead
      The only thing I can think of... Did you actually sim any days after manually injuring the players? The CPU doesn't continuously analyze its roster. There is a certain "time" each day that triggers the CPU to check its own teams and decide who needs to be moved to the DL.

      If you are just injuring the players and not simming or advancing the game, you won't see any player movement.

      If you've already done that, and 30 team control isn't preventing the CPU from adjusting its own lineups, then it's definitely a bug.
      They didnt do it for me either when i first started. Just went a put everyone on the DL myself. Only takes like 3 minutes if that.

      Comment

      • jvalverde88
        Moderator
        • Jun 2008
        • 11787

        #4
        Re: CPU doesn't put manually injured players on the DL

        Originally posted by Bobhead
        The only thing I can think of... Did you actually sim any days after manually injuring the players? The CPU doesn't continuously analyze its roster. There is a certain "time" each day that triggers the CPU to check its own teams and decide who needs to be moved to the DL.

        If you are just injuring the players and not simming or advancing the game, you won't see any player movement.

        If you've already done that, and 30 team control isn't preventing the CPU from adjusting its own lineups, then it's definitely a bug.
        Yeah I'm manually injured them 1st and then simmed and the players don't get moved to the DL. I'll see if I do another video.

        Originally posted by HozAndMoose
        They didnt do it for me either when i first started. Just went a put everyone on the DL myself. Only takes like 3 minutes if that.

        I did that in a 30 team franchise that I'm doing but unfortunately for those that want do a single team franchise and manually injure players, they're kinda screwed.
        Mets/Giants/Knicks/Rangers/Manchester United/Notre Dame Football

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        Comment

        • johnnydangerously
          Rookie
          • Dec 2008
          • 85

          #5
          Re: CPU doesn't put manually injured players on the DL

          Originally posted by Bobhead
          The only thing I can think of... Did you actually sim any days after manually injuring the players? The CPU doesn't continuously analyze its roster. There is a certain "time" each day that triggers the CPU to check its own teams and decide who needs to be moved to the DL.

          If you are just injuring the players and not simming or advancing the game, you won't see any player movement.

          If you've already done that, and 30 team control isn't preventing the CPU from adjusting its own lineups, then it's definitely a bug.
          I've had this happen myself, and have simmed a month or so, and have had the CPU maybe add one injured player to the DL.

          Reasons like this are why I feel I have to start a season or franchise with 30-team control on (can't trust the CPU any more), and are the biggest deterrents to me buying The Show every year (knowing the huge time investment just to start a season the way I want it).

          Comment

          • jvalverde88
            Moderator
            • Jun 2008
            • 11787

            #6
            Re: CPU doesn't put manually injured players on the DL

            Here is another video :

            <iframe width="560" height="315" src="https://www.youtube.com/embed/F51mmX0uC-Q" frameborder="0" allowfullscreen></iframe>
            Mets/Giants/Knicks/Rangers/Manchester United/Notre Dame Football

            Never let fear determine who you are. Never let where you came from determine where you are going.

            Comment

            • Mrmagoo
              Pro
              • Apr 2014
              • 669

              #7
              Re: CPU doesn't put manually injured players on the DL

              Originally posted by johnnydangerously
              I've had this happen myself, and have simmed a month or so, and have had the CPU maybe add one injured player to the DL.

              Reasons like this are why I feel I have to start a season or franchise with 30-team control on (can't trust the CPU any more), and are the biggest deterrents to me buying The Show every year (knowing the huge time investment just to start a season the way I want it).
              I agree completely,the list of work arounds is growing rather than shrinking.
              I have decided to move over to ootp until things seem to get ironed out so to speak.

              Comment

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