MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)

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  • bronxbombers21325
    MVP
    • Mar 2012
    • 3058

    #211
    Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)

    Originally posted by HozAndMoose
    I didnt check after the 133 pitch game. But the one where i simmed from the calender screen and he went the full 9 he pitched the 4th game. So game 1 played, game 2 rest, off day. game 3 rest. game 4 play.
    As much as I love this game, and as great as it is, this almost makes me want to put the game down and not play anymore. What's the point of grinding through a season just to have this happen in the Playoffs. I don't understand why they would intentionally program the game this way.

    Comment

    • Knight165
      *ll St*r
      • Feb 2003
      • 24964

      #212
      Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)

      I think this is getting WAY overblown.
      1- Not once did I see any SP need 9 days of rest.
      2-The CPU will use the 4 man rotation if you set it(and if you really want to see them use the 3.....you can choose the pitcher and reset it to the middle once the game starts)
      3-Pitchers will still be able to throw 6- even 9 innings when not fully rested
      4-Using the SP stamina slider....you can alleviate it even further if you really want(I would suggest in conjunction with the hook slider)

      I've now tested more than a dozen post seasons looking specifically for this for every team....and I see nothing to indicate that the playoffs are ruined by this.

      M.K.
      Knight165
      All gave some. Some gave all. 343

      Comment

      • Heroesandvillains
        MVP
        • May 2009
        • 5974

        #213
        Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)

        Originally posted by Knight165
        I think this is getting WAY overblown.
        1- Not once did I see any SP need 9 days of rest.
        2-The CPU will use the 4 man rotation if you set it(and if you really want to see them use the 3.....you can choose the pitcher and reset it to the middle once the game starts)
        3-Pitchers will still be able to throw 6- even 9 innings when not fully rested
        4-Using the SP stamina slider....you can alleviate it even further if you really want(I would suggest in conjunction with the hook slider)

        I've now tested more than a dozen post seasons looking specifically for this for every team....and I see nothing to indicate that the playoffs are ruined by this.

        M.K.
        Knight165
        I haven't tested this at all, so I'm taking Hoz's word for it that his screenshots are showing two different stamina levels verses played and simmed games.

        If all things are equal, and playing 100 pitches is netting almost two-thirds less stamina then simming the same result (and then playing), wouldn't you agree that this would put the human at a disadvantage over the CPU?

        Did you see how low Kershaw's stamina was in Hoz's screen after 4 days rest?

        In other words, are you playing games with your testing too or just simming because I think this is what Hoz is getting at.

        Comment

        • TheRealC7R
          Rookie
          • Apr 2015
          • 62

          #214
          Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)

          Originally posted by Knight165
          I think this is getting WAY overblown.
          1- Not once did I see any SP need 9 days of rest.
          2-The CPU will use the 4 man rotation if you set it(and if you really want to see them use the 3.....you can choose the pitcher and reset it to the middle once the game starts)
          3-Pitchers will still be able to throw 6- even 9 innings when not fully rested
          4-Using the SP stamina slider....you can alleviate it even further if you really want(I would suggest in conjunction with the hook slider)

          I've now tested more than a dozen post seasons looking specifically for this for every team....and I see nothing to indicate that the playoffs are ruined by this.

          M.K.
          Knight165
          My sentiments exactly. I think it's down to playing style (e.g. throwing 130+ pitches with a SP) or it could very well be a scenario where some people are experiencing a bug/problem that others do not.

          Comment

          • Knight165
            *ll St*r
            • Feb 2003
            • 24964

            #215
            Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)

            Originally posted by Heroesandvillains
            I haven't tested this at all, so I'm taking Hoz's word for it that his screenshots are showing two different stamina levels verses played and simmed games.

            If all things are equal, and playing 100 pitches is netting almost two-thirds less stamina then simming the same result (and then playing), wouldn't you agree that this would put the human at a disadvantage over the CPU?

            Did you see how low Kershaw's stamina was in Hoz's screen after 4 days rest?

            In other words, are you playing games with your testing too or just simming because I think this is what Hoz is getting at.
            H&V.....
            I've only went in and played one game....
            The rest were simmed....I was following the same format as the original OP who brought this up.
            I will definitely test it with actual games played....checking sliders with this as well.
            also...
            I wasn't implying that it's "good" or even that I necessarily agree with the system....just that I think it's getting overblown a bit.
            From what I see....it's not effecting the logic on the CPU part...so I'll definitely check on the HUM aspect.

            M.K.
            Knight165
            All gave some. Some gave all. 343

            Comment

            • Heroesandvillains
              MVP
              • May 2009
              • 5974

              #216
              Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)

              Originally posted by Knight165
              H&V.....
              I've only went in and played one game....
              The rest were simmed....I was following the same format as the original OP who brought this up.
              I will definitely test it with actual games played....checking sliders with this as well.
              also...
              I wasn't implying that it's "good" or even that I necessarily agree with the system....just that I think it's getting overblown a bit.
              From what I see....it's not effecting the logic on the CPU part...so I'll definitely check on the HUM aspect.

              M.K.
              Knight165
              Thanks man. I'm actually a little confused by this whole thing because nobody is showing an apples-to-apples comparison. I may actually just do this myself so I can weigh in on the subject.

              What I'd ideally like to see is game one of the playoffs where the starter has full stamina. I'd like to see how he looks in a 4 man rotation on his next start after a sim (ideally forcing the starter to go very deep into the game one sim), and then how he looks over the same situation on his second start after physically playing game one instead (ideally pitching the same approximated amount of pitches from the simmed game one).

              Has anyone posted THAT comparison because that really would be the only way to look at this objectively.

              Comment

              • Ruffy
                MVP
                • Feb 2008
                • 1516

                #217
                Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)

                We need to know pitch effort as well....I use classic pitching and rarely use full pitch effort with my starters. Save it for closers mostly and even then I use it rarely.

                I also every year bump the starter stamina slider to combat guys being tired after 100 pitch outings in their last start.

                I'd love to see if they would ever share the formula for stamina loss and stamina gain on rest.
                Former Bison, Argonaut, TSN and Sportsnet employee.
                Gaming since the days of the NES, Atari and Intellivision.
                Lifelong Hartford Whaler fan.

                Comment

                • Knight165
                  *ll St*r
                  • Feb 2003
                  • 24964

                  #218
                  Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)

                  Originally posted by Heroesandvillains
                  Thanks man. I'm actually a little confused by this whole thing because nobody is showing an apples-to-apples comparison. I may actually just do this myself so I can weigh in on the subject.

                  What I'd ideally like to see is game one of the playoffs where the starter has full stamina. I'd like to see how he looks in a 4 man rotation on his next start after a sim (ideally forcing the starter to go very deep into the game one sim), and then how he looks over the same situation on his second start after physically playing game one instead (ideally pitching the same approximated amount of pitches from the simmed game one).

                  Has anyone posted THAT comparison because that really would be the only way to look at this objectively.
                  I just used Kershaw and went 9 innings in game 1....133 pitches
                  Pulse...HOF....and I was just rifling through...not really paying attention. I buzzed through with 11 K's and 2 BB's.
                  I went with the SP stamina slider at max to check it out. Plenty in the tank even at the end of game.....at least 20% on his stamina bar.

                  Next day he was at about 40% energy bar.....then about 50% the following.....then an off day where I couldn't see.....the fourth day(game 3) he was about 70%(?) tough to tell...and I ****ed up. I didn't realize it was a 5 game series and we were up 2-0....I didn't save so I didn't get to see his stamina for game 4!!!

                  I gotta try later.

                  I think using the SP slider will work for guys that are having issues with this.(thankfully there is a HUM and CPU slider for this)

                  But this is still going to need looking at.

                  M.K.
                  Knight165
                  All gave some. Some gave all. 343

                  Comment

                  • Go Yankees
                    Banned
                    • Feb 2015
                    • 187

                    #219
                    Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)

                    I just played as the Orioles vs the Tigers in the playoffs, 5 game series, Allstar everything and meter pitching, I used Tillman 1st game, I did sim batting but i pitched, I took Tillman out after it looked like his green bar was about 40%, He pitched 78 pitches, Simmed the rest of the game, Then simmed day by day to see the energy progress, By game 5 Tillman was not fully rested, I believe if i counted correctly that is 7 days between starts and not fully rested, So i win the first series, Move on to play the angels, 90 pitches, Same exact thing except in a 7 game series, Tillman was not rested by the 8th day which if i remember was the 6th game. Pitch effort was usually in the yellow rarely in red except certain pitches on occasion. Also i used the regular 5 man rotation.
                    Last edited by Go Yankees; 05-17-2015, 02:05 PM. Reason: More info

                    Comment

                    • thaSLAB
                      [Player 1]
                      • Feb 2008
                      • 4495

                      #220
                      Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)

                      Originally posted by Ruffy
                      We need to know pitch effort as well....I use classic pitching and rarely use full pitch effort with my starters. Save it for closers mostly and even then I use it rarely.

                      I also every year bump the starter stamina slider to combat guys being tired after 100 pitch outings in their last start.

                      I'd love to see if they would ever share the formula for stamina loss and stamina gain on rest.
                      That was why I asked what pitching interface everyone was using. That crossed my mind when there was a difference between simming and playing.

                      htcONE [M8] 5.0 | Tapatalk
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                      Comment

                      • BrianU
                        MVP
                        • Nov 2008
                        • 1565

                        #221
                        Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)

                        It is very questionable why things that were not broken last year were changed for franchise mode this year. I mean it's the same mode there wasn't a huge overhaul or anything.

                        - Pitcher progression being broken after a handful of years causing 99 rated pitchers and underinflated batting stats.

                        - Pitcher stamina in playoffs

                        - Weather being static and not changing according to place/schedule

                        These are big head scratchers.

                        Comment

                        • HozAndMoose
                          MVP
                          • Mar 2013
                          • 3614

                          #222
                          Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)

                          Im gonna record my testing. Using quick counts Ill play game 1 with Kershaw since he has the most durability of the pitchers in the playoffs. Ill then sim games 2-4 from the calendar saving after the 3rd so i can make sure there is a game 5. After that part i will go back and enter game 2-4 and FF to the end to see if it makes a difference. Anything else i should try?

                          Comment

                          • Bobhead
                            Pro
                            • Mar 2011
                            • 4926

                            #223
                            Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)

                            Originally posted by Knight165
                            How are you guys testing this?

                            I've run about a half dozen post seasons now....3 man rotations(by manually skipping the 4th pitcher....wish they would allow 3 man rotations to be set) and I've had good energy replacement with most pitchers going 6/7 innings and being nearly full 5 or 6 days later. Nobody so far I've seen needed 9 days for full recovery.

                            I let Balt/Bos go with 4 man rotations for their series and the game 1 SP were full for game 5....Tillman and Lester with 6.0 IP in game 1.

                            I simmed Bal/Bos and Minn/LA and manually entered Wash/Ari and N.Y./St. L Harvey went 8.0 IP and was ready full 6 days later. I probably could have pitched him if needed in game 4 or 5.(sweep by Mets)
                            Gonzalez pitched 8.0 for Washington...2 days later was 50%.....

                            Once I entered the game....I then used the FF opiton(not end game) to sim out the rest of the game....

                            I am going to check how adjusting the SP fatigue slider effects this......

                            Perhaps they could slightly increase the energy gain per day off....but I guess I could see where they are adding to the "pressure" of playoffs and multiple games pitched late in the year with less days off.

                            M.K.
                            Knight165
                            Hmm
                            I had a 5 man rotation when I entered the playoffs. Maybe the size of the rotation affects the rate of the recovery?

                            No idea.
                            I didn't "test" it. I only played through the playoffs on my own. All I know is that I used Matt Harvey for game 1 of the NLDS, and I made it to game 5 of the NLDS and he still was not anywhere near usable (definitely below 60%), and I was forced to use my 5th man.
                            There was a very noticeable drop in the speed with which pitchers recover on non-pitching days, compared to the regular season. If you don't experience this same issue, then maybe there is more to this.

                            Edit: I think I still have a file in the cloud that has me before the playoffs. I can go back and play around with things, and post screenshots and whatnot...

                            Knight... try testing it again but with 5 people in your starting rotation the entire time? The more I think about it, the more I think this is where the bug is.
                            Last edited by Bobhead; 05-17-2015, 05:34 PM.

                            Comment

                            • HozAndMoose
                              MVP
                              • Mar 2013
                              • 3614

                              #224
                              Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)

                              Alright decided against using Kershaw. I would throw 100+ pitches and he would be at like 40% energy every time.

                              102 pitches, Just under 20% energy left.


                              Energy after advancing the day to game 2. Just under 30%.


                              Energy after advancing to game 3 with an off day. Just under 50%. (Gaining 10% back every day??)


                              Energy after advancing to game 4. Just under 60%. (10% seems to be right)


                              Energy after advancing to game 5 with an off day. Just under 80% Scheduled to pitch.

                              So Strasburg gets back 10% of his energy every day. Game 1 was October 8th. Game 5 was October 15th. He would need 2 more days to get back to just under full energy.

                              Is it manageable yes. Raise the stamina slider and you take care of it if as long as you stay within the same pitch count as you usually would. But we shouldnt have to do that. And 10% back every day is to low. Now maybe that is just Strasburg with his 62 durability? ill try another pitcher and see how it goes.

                              And it was the same regardless of there being 4 or 5 guys in the rotation.

                              Comment

                              • Knight165
                                *ll St*r
                                • Feb 2003
                                • 24964

                                #225
                                Re: MLB 15 The Show Patch 1.03 Available Now, Details Included (PS3, PS4)

                                Originally posted by HozAndMoose
                                Alright decided against using Kershaw. I would throw 100+ pitches and he would be at like 40% energy every time.

                                102 pitches, Just under 20% energy left.


                                Energy after advancing the day to game 2. Just under 30%.


                                Energy after advancing to game 3 with an off day. Just under 50%. (Gaining 10% back every day??)


                                Energy after advancing to game 4. Just under 60%. (10% seems to be right)


                                Energy after advancing to game 5 with an off day. Just under 80% Scheduled to pitch.

                                So Strasburg gets back 10% of his energy every day. Game 1 was October 8th. Game 5 was October 15th. He would need 2 more days to get back to just under full energy.

                                Is it manageable yes. Raise the stamina slider and you take care of it if as long as you stay within the same pitch count as you usually would. But we shouldnt have to do that. And 10% back every day is to low. Now maybe that is just Strasburg with his 62 durability? ill try another pitcher and see how it goes.

                                And it was the same regardless of there being 4 or 5 guys in the rotation.

                                Yes....I'm seeing about the same things...about 10%(of bar...not remaining energy) per day off when you pitch the game.
                                I just did Wheeler...threw 134...HOF pulse....9 innings(forced it really...he should have been out in 7 or 8...DEFINITELY the 9th...he gave up a HR and was completely gassed for the entire 9th)
                                But by game 5 he was at about 60% full after being at 10% full after his pitch day. He was really spent.

                                I'd say....that even at 70 or 80 full...you could pitch those guys on the 4th day and be effective. Especially if you use the HUM SP stamina slider for either game 1 or the subsequent games that he doesn't get to 90 or 100% energy.

                                M.K.
                                Knight165
                                All gave some. Some gave all. 343

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