Scouting Doesn't Matter?
Collapse
Recommended Videos
Collapse
X
-
Re: Scouting Doesn't Matter?
That's my takeaway right now. I have to try it out first, but I guess you could keep it safe by not discovering as many prospects. Maybe make sure each scout has a completely separate objective from the others and just discover for only a day or two, then stop discovering altogether. Maybe that would help keep the overflow from happening.
I'd also say maybe not discover any pitchers at all and if you do discover players, stick with discovering position players only. That may keep a healthy balance between pitchers and position players.Comment
-
Re: Scouting Doesn't Matter?
I haven't tested this, just an unverified observation at this point. We know discovering players essentially creates possible draftees. I thought that a scout's discovery rating meant they found them faster. I am seeing now that it isn't faster per se, but I think they create better prospects instead. I am thinking using lower rated scouts in the discovery field would be of help as well.Comment
-
Re: Scouting Doesn't Matter?
So, I promise I read this whole thread (twice, actually) but I some some things that, I thought anyway, contradicted other things stated. My goal is to not have a million 99 overall players after 10 years of simming. I don't want to control all 30 teams, because I want other teams to be able to trade players. Can I control 1 team, and somehow have there not be an overload of 99 overall players? That's what I can't figure out from this thread. Thanks in advance!Comment
-
Re: Scouting Doesn't Matter?
You can do 30 team control and still have trades. Just set trading for the profile that controls every team but yours to CPU and they will offer trades.So, I promise I read this whole thread (twice, actually) but I some some things that, I thought anyway, contradicted other things stated. My goal is to not have a million 99 overall players after 10 years of simming. I don't want to control all 30 teams, because I want other teams to be able to trade players. Can I control 1 team, and somehow have there not be an overload of 99 overall players? That's what I can't figure out from this thread. Thanks in advance!
I believe that you can edit any player without 30 team control, though. Not 100% sure, but I think that's the case.Comment
-
Re: Scouting Doesn't Matter?
one thing i noticed is the first season/first draft every player you dont have discovered/etc will have been fully scouted, however the 2nd season draft i noticed a LOT of the players on the draft board were NOT scouted, so with that said. i think scouting my mean something in the 2nd season and so on. atleast for me.Toronto Blue Jays
Toronto Raptors
Las Vegas Raiders
Toronto Maple LeafsComment
-
Re: Scouting Doesn't Matter?
Fielders will be a non issue for the 99's. It's your SP's and CP's that will be your issue there. I have gone to a hybrid of sorts and I discover players every 3-4 seasons to build up the draft pool because you tend to get more higher level prospects (depending on you scouts discovery rating) then I do the "do nothing" for the other years to even it out. but then I still have to do the POT edits for SP/CP's.. and I like you like controlling only 1 team so I hopes that helps somewhatSo, I promise I read this whole thread (twice, actually) but I some some things that, I thought anyway, contradicted other things stated. My goal is to not have a million 99 overall players after 10 years of simming. I don't want to control all 30 teams, because I want other teams to be able to trade players. Can I control 1 team, and somehow have there not be an overload of 99 overall players? That's what I can't figure out from this thread. Thanks in advance!MLB The Show Hybrid Roster ContributorComment
-
Re: Scouting Doesn't Matter?
I just started my second season. I plan on discovering for a couple needs for about 15 days and then stopping. I want to make sure I have this figured out.
If I discover only and don't scout anybody, the cpu players and the players I discover will all have accurate attributes on draft day if I don't scout any of them - is that correct?≡Comment
-
Re: Scouting Doesn't Matter?
No. If you discover players, their bar will be slightly filled just for discovering them and their bar has to be completely empty come draft day in order to get their true ratings. Once you discover them, you won't know their true rating without assigning a scout to fully scout them.I just started my second season. I plan on discovering for a couple needs for about 15 days and then stopping. I want to make sure I have this figured out.
If I discover only and don't scout anybody, the cpu players and the players I discover will all have accurate attributes on draft day if I don't scout any of them - is that correct?
In short; to get accurate attributes, set scouting to manual, leave all the scouting assignments blank up to the draft. Don't discover or scout at all.Comment
-
Re: Scouting Doesn't Matter?
Thanks, the only reason I'm discovering is I focus on speed in my franchise and I'm trying to find some players who fit that profile.No. If you discover players, their bar will be slightly filled just for discovering them and their bar has to be completely empty come draft day in order to get their true ratings. Once you discover them, you won't know their true rating without assigning a scout to fully scout them.
In short; to get accurate attributes, set scouting to manual, leave all the scouting assignments blank up to the draft. Don't discover or scout at all.
The players I don't discover will be fully scouted, is that correct?≡Comment
-
Re: Scouting Doesn't Matter?
Yep. Every player you see in the draft with an empty efficiency bar will be 'fully scouted'.Comment
-
Re: Scouting Doesn't Matter?
That just seems cheap, I dunno. Ive been scouting manually myself, some turn busts some dont, yada yada.
Im starting 2 rookies for the Giants that I drafted year 1 (3B all year, called up RF mid June and hes a mosnter)
And I just drafted what I figure will be 2 nice starting pitchers and 2 OFs.
I feel like if I dont scout at all to get the real ratings anyways, id be overloaded.Comment
-
Re: Scouting Doesn't Matter?
you're are very right sir it is cheap, But if you don't want a colossal amount of 24 & 25 year olds 3+ years down the road in your franchise you have to use that system or some sort of hybrid of it. Again hopefully it gets looked at for 16That just seems cheap, I dunno. Ive been scouting manually myself, some turn busts some dont, yada yada.
Im starting 2 rookies for the Giants that I drafted year 1 (3B all year, called up RF mid June and hes a mosnter)
And I just drafted what I figure will be 2 nice starting pitchers and 2 OFs.
I feel like if I dont scout at all to get the real ratings anyways, id be overloaded.MLB The Show Hybrid Roster ContributorComment
-
Re: Scouting Doesn't Matter?
Actually, I used the method of setting to manual and no-discovering/scouting for going on 23 seasons I believe (I like to sim build a franchise, so while I do play some games, I sim the majority), and unfortuantely, I've still been seeing a lot of 24 and 25 year olds in the draft. And I agree it is cheap, but I don't know if it's clear that there's a better option or not.
I'm at the point now where I've tried just about every strategy I've could, and I'm seeing no way around the 25 year old prospects issue, nor have I found a solution to pitchers dominating the league in future seasons because that didn't stop happening either. It seems clear to me that now that they've introduced performance into the progression system, they've got a lot of work to do to fix things. Or completely re-haul the scouting along with the whole franchise mode. Or not. I really don't know. I just hope something happens. Until then, I guess I'll just restart my franchise's after about 5 or 10 years.Last edited by bigd51; 07-29-2015, 02:30 PM.Comment
-
Re: Scouting Doesn't Matter?
That's interesting. I'm just now starting 2016 because I play all of my games unless and until the team is so far out of first place it isn't worth playing the games. I "debated" the people who were advocating for performance based progression but they ended up getting their wish. I have a feeling a lot of them are rtts users who want their "guy" to be the next Cy Young. Maybe we need a progression slider :-)Actually, I used the method of setting to manual and no-discovering/scouting for going on 23 seasons I believe (I like to sim build a franchise, so while I do play some games, I sim the majority), and unfortuantely, I've still been seeing a lot of 24 and 25 year olds in the draft. And I agree it is cheap, but I don't know if it's clear that there's a better option or not.
I'm at the point now where I've tried just about every strategy I've could, and I'm seeing no way around the 25 year old prospects issue, nor have I found a solution to pitchers dominating the league in future seasons because that didn't stop happening either. It seems clear to me that now that they've introduced performance into the progression system, they've got a lot of work to do to fix things. Or completely re-haul the scouting along with the whole franchise mode. Or not. I really don't know. I just hope something happens. Until then, I guess I'll just restart my franchise's after about 5 or 10 years.≡Comment

Comment