I produced a video showcasing the hitting elements that go under the radar.
Here it is:
Please share valuable information about The Show's hitting, pitching, and fielding mechanics that are not well understood by the community. I'd like to break this thread down into sections: Hitting, Pitching, Fielding, Baserunning, Dynasty, RTTS, etc. My goal is for this thread to become the ultimate MLB THE SHOW tips thread.
So here are my hidden hitting features explained:
-Each hitting mechanic designed to be equally difficult in execution
-Directional Hitting has constricted timing windows
-Direction of Influence in directional hitting is NOT a PCI... meaning don't match the direction of influence with pitch location
-PCI placement altered by timing of your swing; swing too early = lifted PCI, swing too late = lowered PCI
-PCI above pitch = ground ball
-PCI below pitch = fly ball
-PCI size = average of contact and vision attributes, modified by pitcher stats
-additional size adjustment for power...
-With analog hitting, you have to match right stick with horizontal location of pitch, while player ratings determine vertical movement of PCI
-In non-analog hitting mechanics, contact swing expands timing windows and reduces power
-In analog hitting, there is NO contact swing. Swinging right stick right or left moves your bat to the right or left of strike zone (no effect on contact/power)
-Discipline rating affects ability to check swing
-Contact rating affects ability to make SOLID CONTACT
-Plate vision rating affects chance to make ANY CONTACT
-For pull hitters, timing windows are increased for early swings but decreased for late swings; opposite is true for push hitters
-Swinging early = extra power
-Swinging late = better contact
Again, please add more to the list. The video goes much more in depth on each topic, so make sure to check it out. I'd like to make a pitching "Did You Know" vid as well, so provide some pitching tips/explanations as well.
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