few Franchise mode ideas for MLB 16

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  • zfarrow
    Rookie
    • Dec 2012
    • 117

    #16
    Re: few Franchise mode ideas for MLB 16

    Originally posted by Starducket Moon
    Edit coaches.

    Import SCEA players for created ones.

    Import attribute changes/updates for SCEA players.

    Allow players to pick All-Stars. This one might be fun for those who immerse themselves into the game. The ASG feels like an exhibition game and really could use a way to make it fun and different from the 162 game grind.

    And all the other stuff posted. But stats are most important. Full back of baseball card stats that carry over year to year. Including minor league stats.

    Sent from my SM-G920V using Tapatalk
    All of these are great!

    Comment

    • BDrizz
      Banned
      • Apr 2013
      • 198

      #17
      Re: few Franchise mode ideas for MLB 16

      Another thing that has ALWAYS bugged me and needs to be addressed, when I am in the edit player screen, and I play for lets say the Diamondbacks. Why in the heck are all the team specific colors not associated with the item I am changing? If I am changing cleats, why the hell do the TEAM SPECIFIC colors not show up? Its crazy. This needs to be fixed.

      Comment

      • ShowTyme15
        LADetermined
        • Jan 2004
        • 11853

        #18
        Re: few Franchise mode ideas for MLB 16

        Originally posted by BDrizz
        Another thing that has ALWAYS bugged me and needs to be addressed, when I am in the edit player screen, and I play for lets say the Diamondbacks. Why in the heck are all the team specific colors not associated with the item I am changing? If I am changing cleats, why the hell do the TEAM SPECIFIC colors not show up? Its crazy. This needs to be fixed.
        Wouldn't bet on it. Its already been told to us why team specific uniforms aren't in the player edit screen. Pretty sure the same will apply with team specific colors showing up in the editor as well.

        Comment

        • Ivanhoe
          Pro
          • Nov 2003
          • 618

          #19
          Re: few Franchise mode ideas for MLB 16

          I'd love to see an import draft class feature similar to the NBA 2K series.

          I'll second the editable coaches request...

          Tiger Stadium...

          Comment

          • catswithbats
            Rookie
            • Dec 2011
            • 292

            #20
            Re: few Franchise mode ideas for MLB 16

            I have only one Franchise request (that could apply to RTTS) and that's if a player gets traded or signs with another team and comes back to face his old team, the fans react. Jeering or cheering based on talent or popularity or something. I think it would be cool.

            Comment

            • Ace2734
              Rookie
              • Aug 2015
              • 437

              #21
              Re: few Franchise mode ideas for MLB 16

              Originally posted by detroitskills
              i want concessions and merchandise

              The dev team need look no further than MVP Baseball.


              Sent from my iPhone using Tapatalk

              Comment

              • tessl
                All Star
                • Apr 2007
                • 5685

                #22
                Re: few Franchise mode ideas for MLB 16

                Originally posted by dansaint
                1) Custom schedules. Gets a little tiring playing the same teams over and over. Would love, in the offseason, to create your schedule for the following year (have criteria that teams must meet but other than that it's an open book). Even so far as to selecting the start times (within reason, of course. Also note that if you have day games during the week, it can affect your attendance...especially early or late in the season)

                2) Set up uniforms. Allow us to set up what uniforms are used. For instance, in my Cardinals franchise, I am using the powder blue uniforms, white pants with the alternate Sunday cap (bird on bat) as my standard Sunday home uniform. Instead of me having to do this every time...in the offseason, allow us to set up the uniform options and select when they will be used. Even so far as to have us be able to select "turnback the clock" games where the old school uniforms can be used.

                3) Stats. Have the players "card" show what teams he played for in the past and his stats. The current just shows his stats but doesn't tell us what team he played for.

                4) As others have mentioned...some sort of ceremony on your home opener to commemorate you winning a division or title. Would also love to see the accurate home opener ceremonies for each team (Orioles run down the orange carpet...Cardinals have the red Chevy trucks with the players and coaches riding around the warning track and the Clydesdale horses with the wagon.

                5) After a player retires, put them in the "coaches" data base so they can be hired in some aspect.

                6) Not sure if possible, but maybe expand minor leagues to cover all of Class A (but not have Class A be playable but used for rosters...maybe also expand roster capacity)
                1 - not an issue for me although I'd eliminate interleague play if I could.

                2 - plenty of uniform options exist.

                3 - I agree expanded stats would be a big improvement but I suspect file size might be a limiting factor. If the machine can handle it then no question it would be an improvement.

                4 - Would be nice but again, file size becomes a problem and they have to prioritize.

                5 - There would be a thousand available coaches - unrealistic.

                6 - Would be nice to have expanded minor leagues but then they would have to completely re-work budget and draft. Probably a lot of work for limited benefit.

                Comment

                • calbrs04
                  Rookie
                  • Mar 2008
                  • 84

                  #23
                  Re: few Franchise mode ideas for MLB 16

                  Originally posted by johntait1
                  I really just want a financial system that reflects the MLB instead of the arbitrary budget system. Make it where ticket, merchandise, etc sales determine your budget. Even Madden has this option and the NFL operates on a salary cap, while MLB actually uses this--but the system is lacking in The Show.
                  The budgeting system needs a major upgrade. I understand that there are some small budget team like Oakland, but it would be nice if I could request for more cash for players like you can in Fifa. If I want to go all out on a trade on the deadline, I should be able to and not necessarily be tied into what feels like a hard salary cap.

                  Comment

                  • zello144
                    MVP
                    • Jul 2013
                    • 2183

                    #24
                    Re: few Franchise mode ideas for MLB 16

                    Non roster invites for Spring training

                    With free agency I'd like to see what a players wants are whether they want to play for a contender, chasing the money, Market size of the team, playing time etc. Also let us include performance bonuses and add in No trade clauses as well.

                    I'd like to see a mangers W-L record and the teams they've managed any awards they have won and their playoffs record. Also individual managers for AAA, AA, and A. Let Retired players become coaches as well

                    I'd like to be able to change affiliations with minor league teams. IDK if it's possible due to licensing issues and stuff. If we can't create or move MLB teams why not create and move minor league teams instead?

                    Class A ball (as someone said earlier it doesn't need to be playable.)

                    International free agents

                    Rehabbing injured MLB players in the minors

                    Some sort of award ceremony raising banners and stuff if we win a championship that stays there.
                    Last edited by zello144; 09-19-2015, 05:04 PM.

                    Comment

                    • decga
                      MVP
                      • Mar 2004
                      • 2469

                      #25
                      Re: few Franchise mode ideas for MLB 16

                      I would like to see the CPU recognize a Starting Pitcher over a RP. Every year for the last three years the CPU SP gets put on the DL and there is another SP available on the MLB Roster or in the organization. They choose a RP with the stamina of 24 to replace the injured SP in the rotation. That really doesn't make sense.

                      Comment

                      • calbrs04
                        Rookie
                        • Mar 2008
                        • 84

                        #26
                        Re: few Franchise mode ideas for MLB 16

                        More trade options. Being able to trade for cash, future draft picks, and the famous player to be named later.

                        Comment

                        • redsox4evur
                          Hall Of Fame
                          • Jul 2013
                          • 18169

                          #27
                          Re: few Franchise mode ideas for MLB 16

                          Originally posted by calbrs04
                          More trade options. Being able to trade for cash, future draft picks, and the famous player to be named later.
                          Yea you can't trade draft picks in the MLB, per se. Only those competitive balance picks. And IIRC those aren't even in the game.
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