MLB 15 The Show: A Look Back At What Worked and What Didn't

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  • Sco291
    Pro
    • Jan 2011
    • 557

    #46
    Re: MLB 15 The Show: A Look Back At What Worked and What Didn't

    I will be dead honest, I think Diamond Dynasty should be warped and just changed into Expansion Mode. So many players, both die-hards on OS or in general seem to want this game mode. The whole creating the team logo and colors and what not is already there in DD, id just like to see it made into Expansion Mode and have DD dropped completely.

    2.) Franchise: This game desperately needs something like a My Story like 2K does. Honestly, it gets boring playing The Show - its winter, offseason, drafts, free agency, ST, games, games, games, games, games, HR Derby, games, games, trade deadline, games, games, etc etc. The game is beginning to fail to keep me interested as a player. There's just not too much to do that I havent done in the past 5 years of the game. I didn't get through even one full season. It just gets really boring.

    3.) Presentaion: Not sure I can say much else other than what others have already stated. I will say this: I don't want to see devs showing how they places pictures and furniture and what not in buildings way across the street from a stadium that we cant even see like they showed last year in detroit on the live stream. I felt like if they're gonna go out of their way to add elements in the game like that, then for heavens sakes do it within an area of the game that actually needs it!

    Count me in as someone who also misses the newspaper. Id rather have that again instead of the radio show. Feeling relevant in this game is important when there's not a whole lot of anything else going on other than truly playing game after game.....after game....after game..............after game.

    Fielding still needs a ton of work. STILL getting sucked into animations. STILL gettng sucked into the walls which allow extra bases. STILL fielders double clutching or doing unnecessary things that result nothing more than us, the player, going into rage mode.

    just my 2 pesos

    Comment

    • HypoLuxa13
      MVP
      • Feb 2007
      • 1156

      #47
      Re: MLB 15 The Show: A Look Back At What Worked and What Didn't

      Thought a while before I decided to respond to this thread. I have to say this year's Show was the best ever. Easily.

      1) the fielding animations a few people complain about endlessly, I can understand what they are talking about. But I don't understand how it is such a big deal to some people. It honestly only took me 10-12 games to get the feel of the fielding changes, smaller catch regions, etc. And the only major fielding animation issue I ran into was patched (casual catch when runner was on base and tagging up). The wall suck animation was easy to avoid and was greatly reduced over previous years. The double clutch animation is just a part of baseball. If it didn't happen, you'd have many users complaining that fielders never double clutch before throwing like they do in real life. I dunno, for the most part I didn't experience a lot of the issues some of the others here harp on so much. Maybe it is just my play style.

      2) I've said it before and I'll say it again. The lighting is so freaking gorgeous. Late afternoon/evening games especially.

      3) I agree RttS needs more meat to it. Not some cheesy story like NBA 2k16 though. Ugh, that Spike Lee stuff was painful to watch, I ended up skipping it. Maybe more activities like coach and teammate interactions, media questions, etc.?

      4) Hit variety took another step, with the updated ball physics and launch angles/speed. More balls over outfielders heads, slightly more bloop hits. Still could use some work though. Hard hit balls down the lines especially. It is still mostly impossible to get a double down the line on a hard hit grounder. They die in the shallow outfield and never make it into the corner. I also would like to see CPU outfielders misjudge balls off the wall more often. Even poor fielders usually run to the perfect spot to grab the ball after it hits the wall.

      5) Dynamic difficulty was great, being able to adjust how quickly the difficulty adapts, and then lock it down when you find that sweet spot between challenging and fun. Honestly, I think this was one reason I enjoyed this year's game so much. I didn't spend so much time flipping between difficulty settings and slider sets.

      6) Franchise mode is still decent. Nothing spectacular. I agree scouting needs to be refined some. Also, I'd like the whole concept of Potential to be more understandable. Is potential the amount of developement they have left until they reach their max? Or is potential an actual measure of their overall cap? Player progression just needs some work. Sure it can be dynamic, but it shouldn't be so hard to develop star players who are truly Hall of Fame level talent. Very difficult to get a Bryce Harper, Mike Trout or Kris Bryant in the game, guys who come up and are already All-Stars their first year or two in the league. It Seems like even high potential draft picks still take 5 years to make it to big-league skill level. Whereas in real life, you see a couple guys every year who spend a year or so in the minor leagues and come up and are ready to go from day 1.

      That's all I have time to write about for now. Overall, gameplay I think just needs fine tuning further. The animations are great, just need some tightening down. Hitting is great, just maybe a bit more evolution to the ball physics. Franchise and RttS need some work, but not an overhaul.

      Basically, don't pull a Madden and start using gimmicks that are lame (passing vision cone from Madden 06, drive goals from this year's game, etc.). Continue evolving and refining and adding features that make sense, not just features to print on the box cover.

      Comment

      • Factzzz
        FA
        • Aug 2011
        • 1655

        #48
        Re: MLB 15 The Show: A Look Back At What Worked and What Didn't

        Originally posted by ozcore
        mlb the show is by far the best sports game out there, which i play all year long and never get fed up. unlike other games like nhl or nba which i play for like a week then i stop playing it. I'm sure we won't be disappointed with mlb 16
        It's not even close to the best sports game, The Show can learn A LOT from NBA 2k.

        I too play the Show by far the most and year long as well, but that doesn't mean it's the bests sports game.

        Things like RTTS, Presentation, Player Models etc. seem unchanged over the past couple years, and until they start improving these things, as well as tweaking some gameplay things, and add better animations, the game will remain behind NBA 2k.
        NFL : Atlanta Falcons
        MLB : Toronto Blue Jays

        Comment

        • Bobhead
          Pro
          • Mar 2011
          • 4926

          #49
          Re: MLB 15 The Show: A Look Back At What Worked and What Didn't

          Originally posted by KBLover
          The fact that "discovery" is just creating new players on the fly instead of actually discovering unknown talent or going to different regions to try to find talent is a turn off for me.
          What is the practical/relevant difference between the two? If you don't know the player exists, does it matter if he does? Having a pool of hidden players you have to discover agreeably makes more sense in concept, but in practice, you don't notice, and it works out to the same result.

          Comment

          • KBLover
            Hall Of Fame
            • Aug 2009
            • 12172

            #50
            Re: MLB 15 The Show: A Look Back At What Worked and What Didn't

            Originally posted by Bobhead
            What is the practical/relevant difference between the two? If you don't know the player exists, does it matter if he does? Having a pool of hidden players you have to discover agreeably makes more sense in concept, but in practice, you don't notice, and it works out to the same result.

            IMO, not really.

            Hidden players can develop and change on their own. They aren't just static rolled-up players on the fly. After discovery, they still can change. You have to keep re-scouting them to keep up with those changes, etc.

            Sometimes, they might not be discovered. There's no risk of that with discovery just creating players on the fly. The only "undiscovered" talents are ones that the dice don't generate.

            The players are basically designed to your specifications. I basically can pick what kinds of players I "discover", putting in the pool player types I need. If I just send a scout to see what another nation's players look like - what I find is based on what's there at the moment.
            Last edited by KBLover; 11-11-2015, 01:26 AM.
            "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

            Comment

            • videobastard
              MVP
              • Aug 2004
              • 3388

              #51
              Re: MLB 15 The Show: A Look Back At What Worked and What Didn't

              Online stability improved drastically over 14 but the commentary once again continues to be the worst area of presentation for this game.

              Every year i turn off commentary and would like to have a mlb the show game where i can can leave it on and enjoy a great overall presentation of a baseball game. Wishful thinking... i hope harold reynolds and gary thorne have already been recording broadcast commentary for mlb the show 16.

              Comment

              • NEOPARADIGM
                Banned
                • Jul 2009
                • 2788

                #52
                Re: MLB 15 The Show: A Look Back At What Worked and What Didn't

                Originally posted by videobastard
                Online stability improved drastically over 14 but the commentary once again continues to be the worst area of presentation for this game.

                Every year i turn off commentary and would like to have a mlb the show game where i can can leave it on and enjoy a great overall presentation of a baseball game. Wishful thinking... i hope harold reynolds and gary thorne have already been recording broadcast commentary for mlb the show 16.
                People rip the commentary all the time, I actually think it's pretty good, content-wise. The thing about it, for me, and this feels weird to nitpick, but I just don't like how any of their voices sound. I grew up on Ernie Harwell, Paul Carey, Harry Carey, George Kell, and then later, guys like Jon Miller, Gary Throne and Dan Shulman. Compared to those guys Vasgersian might as well be Beth Mowins.

                Comment

                • capa
                  Banned
                  • Jul 2002
                  • 5321

                  #53
                  Re: MLB 15 The Show: A Look Back At What Worked and What Didn't

                  If you leave Matt on just by himself it is tolerable because then you pretty much get the Play by Play only for the most part. The color area is where the issues lay I think since it is hard not to be repetitive over the course of a few games/season.

                  I sort of wish they would just dump color guys and go with an enhanced play by play.

                  Comment

                  • elfdutch
                    Rookie
                    • Oct 2008
                    • 323

                    #54
                    Re: MLB 15 The Show: A Look Back At What Worked and What Didn't

                    Commentary really needs a total overhaul. Too repetitive and not enough changed since ages ago (and i have played every edition way back to the ps2 but then again i guess most of you did)


                    I also bought the mlb2k games in the past.
                    It was a very very unfinished game, but the commentary really stood out.
                    It was excellent.
                    Let's face it. MLB the show needs competition.
                    They copied a lot of stuff from mlb2k. Like the show live, the pickoff system, the gesture pitching (be in in a slightly different way)


                    But since the game still give me a lot of fun each year i'll continue to support and buy it.

                    Comment

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