Runner Sliding on Hit and Run

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  • CBoller1331
    It Appears I Blue Myself
    • Dec 2013
    • 3082

    #1

    Runner Sliding on Hit and Run

    Has anyone else had the problem of the base-runner automatically sliding when they try a hit and run? This has been happening for a while and im not sure what i need to do.

    My current settings are Assisted base-running, Default interface, and Assisted Sliding decisions. I know a lot of people play on auto base-running....and if thats the only way to solve this ill do it, but id like to keep it on assist as i like to make gambles when i want to.
    Chicago Cubs
    Michigan Wolverines

    Thanks Peyton. #18
  • bcruise
    Hall Of Fame
    • Mar 2004
    • 23274

    #2
    Re: Runner Sliding on Hit and Run

    Originally posted by CBoller1331
    Has anyone else had the problem of the base-runner automatically sliding when they try a hit and run? This has been happening for a while and im not sure what i need to do.

    My current settings are Assisted base-running, Default interface, and Assisted Sliding decisions. I know a lot of people play on auto base-running....and if thats the only way to solve this ill do it, but id like to keep it on assist as i like to make gambles when i want to.
    As long as the guy on 1st is the only man on, or if it's runners at 1st and 2nd, hold L1 after you confirm contact, or even before that if you're comfortable swinging while holding a second button down. This will make the runners (all of them) round off their base and keep going. The slide happens because the player is reaching the base and going into a slide before you enter a new baserunning command, so the sooner you can start holding L1, the better.

    If it's a fly ball, hold R1 and pray your runners get back in time. Also, if there's a guy on 3rd this will send him back as well for a potential tag up.

    If it's a line drive at somebody....you're probably boned - the inherent risk of the hit and run.
    Last edited by bcruise; 01-04-2016, 01:16 AM.

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    • CBoller1331
      It Appears I Blue Myself
      • Dec 2013
      • 3082

      #3
      Re: Runner Sliding on Hit and Run

      Originally posted by bcruise
      As long as the guy on 1st is the only man on, or if it's runners at 1st and 2nd, hold L1 after you confirm contact, or even before that if you're comfortable swinging while holding a second button down. This will make the runners (all of them) round off their base and keep going. The slide happens because the player is reaching the base and going into a slide before you enter a new baserunning command, so the sooner you can start holding L1, the better.

      If it's a fly ball, hold R1 and pray your runners get back in time. Also, if there's a guy on 3rd this will send him back as well for a potential tag up.

      If it's a line drive at somebody....you're probably boned - the inherent risk of the hit and run.
      Ok. I had been aiming at the runner and pressing square, maybe i wasnt doing it quick enough--it does take a fraction of a second longer to hit the left stick and press a button as opposed to just pressing L1.

      Thanks for the quick response
      Chicago Cubs
      Michigan Wolverines

      Thanks Peyton. #18

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      • Will I Am
        Pro
        • Nov 2013
        • 927

        #4
        Re: Runner Sliding on Hit and Run

        A better option would be for scea to create a command you input if you want to use hit & run.

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