PROBLEM #1:
Simple. Time to get the camera optics correct: Accurate depth of field for each camera cutaway.
This is something very few users will identify, but they know when it's wrong and as of now it's still not correct. I will say SCEA has improved this with last year's MLB '15 cutaways (defined as new shots of on-field players from new angles we see - ie: new side angles of batters and pitchers in '15 are very nice and have accurate optics) but it's still not quite there and the inconsistent optics really throws the visuals off. BTW, I lead teams in multimedia project delivery for a living so I know of what I speak here.

The shots that are most of an issue is the pitcher and batter on 2B close ups. As a basic rule, the more in focus or closer you get to the object (in this case -person's face) the further out of focus the background it will be. Any MLB broadcast using any lens would have that background far out of focus as it's often 400 + feet behind the pitcher. In this game the wall/crowd/CF are still in focus and that's very off. See attachments.
SOLUTION to #1: Apply the heavy blur filter to the background visuals behind the players when the camera is simulating a broadcast medium to extreme close up. It will make HUGE difference.
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PROBLEM #2: Extremely repetitive commentary. Playing game to game, you literally hear the same comments every game just in a different order. Long been an issue and I'm not here to complain I'm here to offer solutions.
SOLUTION #2: Simple. Player specific commentary. NBA 2K's commentary is well regarded as among the industry's finest and most immersive. The reason? They recorded player-specific commentary. In the 2K games, when play slows down (free throws) the commentators exchange a very brief comment on the player shooting. MAKES A WORLD OF DIFFERENCE. SCEA, please implement this same audio. When you have the boys back in the booth to record updated 2016 comments, give them PLAYER SPECIFIC comments that trigger when that player steps to the plate. ie: Matt: "Harper really had a breakout season in 2015" Steve: "Yeah he was a monster and the good news for fans is he's only tapping his potential..." ...etc. The game doesn't need more of the same updated statements for this year's release, the game needs PLAYER-SPECIFIC commentary to take the immersion to the next level.
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Thanks for reading. Russell, welcome your thoughts. Please share with the team.
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