Stats and Ratings as you get deeper into franchise mode

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  • Flaxseed Oil
    MVP
    • Feb 2007
    • 1160

    #1

    Stats and Ratings as you get deeper into franchise mode

    I just completed the 2025 season. Here are some things I have noticed that hopefully can be tweaked for the 16 version.
    • The AL batting champ in 2024 batted .287, in 2025, it was .298.
    • The Angels had the highest team batting average at .244
    • Almost every team has 2-3 starters that throw 101-102 MPH with 99 MPH cutters or 92 mph sliders.
    • Players have started making their MLB debut at age 27, 28. Many players not hitting free agency until they are 32-33.
    • 9 SPs had an ERA of under 2.20. The league leader posted a 1.44 ERA.
    • Many, many generated players only use one batting glove or have weird mustaches.
  • NEOPARADIGM
    Banned
    • Jul 2009
    • 2788

    #2
    Re: Stats and Ratings as you get deeper into franchise mode

    Well I play every game so I'll never get very deep, but even as soon as 2016 I've noticed a sharp decline in offense. Through 43 games my club has a team ERA of 4.03 and that ranks 28th. Virtually the whole damn league has a sub-4 team ERA.

    Comment

    • underdog13
      MVP
      • Apr 2012
      • 3222

      #3
      Re: Stats and Ratings as you get deeper into franchise mode

      Sounds fun tbh, but definitely not realistic. Would be cool if we could set the league to trend towards hitting,pitching or stay the same. Similar to ootp

      Sent from my VS980 4G using Tapatalk
      PSN: Dalton1985
      Steam: Failure To Communicate

      Comment

      • HypoLuxa13
        MVP
        • Feb 2007
        • 1156

        #4
        Re: Stats and Ratings as you get deeper into franchise mode

        Originally posted by Flaxseed Oil
        I just completed the 2025 season. Here are some things I have noticed that hopefully can be tweaked for the 16 version.
        • The AL batting champ in 2024 batted .287, in 2025, it was .298.
        • The Angels had the highest team batting average at .244
        • Almost every team has 2-3 starters that throw 101-102 MPH with 99 MPH cutters or 92 mph sliders.
        • Players have started making their MLB debut at age 27, 28. Many players not hitting free agency until they are 32-33.
        • 9 SPs had an ERA of under 2.20. The league leader posted a 1.44 ERA.
        • Many, many generated players only use one batting glove or have weird mustaches.
        This was a known issue with MLB 15, pitching prospects were skewed towards high end, whereas position player prospects were skewed to mediocre. After 10-12 seasons, you have starting lineups with lots of 60's and 70's rated players, but pitching staffs full of 80+ rated starters and relievers. I'm in 2026 in one of my RttS careers, and my team has starting pitchers rated between 80-88, and 5 relievers rated over 80. And 2 more starters in AAA rated 82. Meanwhile, I have an under 70 rated starting catcher, CF, RF, and 1B. SS and LF are upper 70's. And all of these guys are around 30 years old.

        I think they basically over-compensated for MLB 14 and before, when after 10-12 years you'd have a pitching staff full up 70's rated pitchers and, 80's and 90's rated position players. Remember how you'd look at the league leaders at the end of the year and see dozens of guys batting over .300 and a couple dozen guys with 40+ home runs and 120+ RBI?
        Last edited by HypoLuxa13; 02-09-2016, 12:29 PM.

        Comment

        • tessl
          All Star
          • Apr 2007
          • 5683

          #5
          Re: Stats and Ratings as you get deeper into franchise mode

          Originally posted by Flaxseed Oil
          I just completed the 2025 season. Here are some things I have noticed that hopefully can be tweaked for the 16 version.
          • The AL batting champ in 2024 batted .287, in 2025, it was .298.
          • The Angels had the highest team batting average at .244
          • Almost every team has 2-3 starters that throw 101-102 MPH with 99 MPH cutters or 92 mph sliders.
          • Players have started making their MLB debut at age 27, 28. Many players not hitting free agency until they are 32-33.
          • 9 SPs had an ERA of under 2.20. The league leader posted a 1.44 ERA.
          • Many, many generated players only use one batting glove or have weird mustaches.
          Are you using SCEA rosters or third party rosters?

          How are you doing training? Is it auto or are you manually doing it?

          Comment

          • eric7064
            MVP
            • Jan 2010
            • 1151

            #6
            Re: Stats and Ratings as you get deeper into franchise mode

            Me and my buddies got 8-9 seasons deep on franchise mode. I can confirm all that is said.

            Its extremely easy by year 5 to have a rotation full of 85 or higher. In fact anyone with a person less then an 80 is extremely rare.

            Reasoning being most players in draft that are good are pitchers. It was extremely easy to find good pitching In the draft. And RARE to find a good hitter. And it tended to be onl a few positions. 2B/SS was stacked. C and OF waa rare.

            By year 5-6 it is very rare in fact lll say unseen to have a starter throw less then 95. 100mpH was common.

            It was way to deep at pitcher compared to hitters.

            Comment

            • Flaxseed Oil
              MVP
              • Feb 2007
              • 1160

              #7
              Re: Stats and Ratings as you get deeper into franchise mode

              Originally posted by tessl
              Are you using SCEA rosters or third party rosters?

              How are you doing training? Is it auto or are you manually doing it?
              This is off of the original OSFM set. Training is either set to auto or off, i dont mess with it.

              Comment

              • tabarnes19_SDS
                Game Designer
                • Feb 2003
                • 3084

                #8
                Re: Stats and Ratings as you get deeper into franchise mode

                Part of the reason for that was performance based progression. As pitchers performed better they saw an increase in progression. Causing hitting stats to plummet.

                Comment

                • Knight165
                  *ll St*r
                  • Feb 2003
                  • 24964

                  #9
                  Re: Stats and Ratings as you get deeper into franchise mode

                  Originally posted by tabarnes19
                  Part of the reason for that was performance based progression. As pitchers performed better they saw an increase in progression. Causing hitting stats to plummet.
                  Hmmm....where did I hear before that performance based progression/regression might lead to "laddering" problems?...

                  M.K.
                  Knight165
                  All gave some. Some gave all. 343

                  Comment

                  • WaitTilNextYear
                    Go Cubs Go
                    • Mar 2013
                    • 16830

                    #10
                    Re: Stats and Ratings as you get deeper into franchise mode

                    It's a fixable issue. It's just that most rosters aren't tested enough for this. Most custom rosters and the stock SCEA rosters give you pretty realistic stats for a year or two, maybe even 3. 99.99% of these rosters (even the relatively good ones) are not being tested much further than that or, at least, not in a rigorous way. It's enough work for everyone to make the players and get everything situated as you might imagine. By the time that's done, most everyone is all edited out and the community is clamoring for a finished product.

                    The closest roster I've seen for MLB15 that gives realistic stats (8-12) years out is the OS Realism roster set that teeds and I worked on last summer, which was based on OSFM15 which was based on the Hybrid set from MLB14 which was based on....you get the idea...It's a 'hybrid' roster and should still be in the vault under the PSN: ohtheseblues

                    This is actually a fairly old and well-known issue and you'll probably find a thread or two about this happening. Some thread about "stats dropping off a cliff 8 years into franchise mode" or something like that.
                    Chicago Cubs | Chicago Bulls | Green Bay Packers | Michigan Wolverines

                    Comment

                    • tessl
                      All Star
                      • Apr 2007
                      • 5683

                      #11
                      Re: Stats and Ratings as you get deeper into franchise mode

                      Originally posted by tabarnes19
                      Part of the reason for that was performance based progression. As pitchers performed better they saw an increase in progression. Causing hitting stats to plummet.
                      That's one reason I argued unsuccessfully against progression based performance. The developers lose control over the game in future years.

                      I wonder if auto training could be another problem. There are a lot of attributes for position players to train other than hitting while pitchers focus on training pitching.

                      Comment

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