MLB The Show 16 Video - Franchise, Player Morale and Much More

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  • Lovesports
    Rookie
    • Jul 2011
    • 469

    #136
    Originally posted by MrOldboy
    I don't think that was what he was arguing exactly. I would want a combination of what tabarnes and lovesports are saying. A player's skill should remain fairly constant, but performance should also take a larger part in at least regression than it does now.

    In the Trout example I find it very reasonable that if a player has an extended period of low performance, than his ratings should be affected. ONLY because the game's AI uses the ratings so heavily in it's decision making and lovesports is referencing this. If Trout hits 10 HRs in his walk year, it would definitely affect his contract, but the game will still see him as a 99. Now if the game's AI used the performance of the player more heavily in decision making I don't think performance needs to be tied to progression at all. Just have little +/- for hot/cold streaks within a season.

    But, I do agree that performance should affect regression very heavily to prevent the undervaluing of players and how the game handles playing time and retirement.

    Now if the game does look at performance more heavily instead of just the ratings I think this discussion changes dramatically. You could have what both tabarnes and lovesports want. Trout performs poorly, but his skills remain fairly constant, but the AI does not value him on his 99 rating and instead values him on his performance more heavily.
    I agree with this 100%.

    In the beginning of every season, players get their video game "ratings" based on how they perform in real life the year before. This is fact. However, some attributes should stay constant. My only solution is to create a player attribute such as "performance" attribute which is only affected by the player performance and calculated into their overall. Example contact 70, power 50, speed 85, performance 90. This assures that the players playing attributes stay pretty much unaffected, however, their "performance" rating is what makes them a highly sought out player and their pay becomes higher. just an idea

    Comment

    • Russell_SCEA
      SCEA Community Manager
      • May 2005
      • 4161

      #137
      Re: MLB The Show 16 Video - Franchise, Player Morale and Much More

      Originally posted by WaitTilNextYear
      So, Luis is taking notes??

      That's a big fat negative ghost rider.

      Comment

      • tessl
        All Star
        • Apr 2007
        • 5676

        #138
        Re: MLB The Show 16 Video - Franchise, Player Morale and Much More

        Originally posted by tabarnes19
        .293 ba 13 hrs 60 rbi. Based on those "hypothetical" numbers what kind of contract would the show give a 27 year outfielder...using stats as the primary factor?

        Sent from my SAMSUNG-SM-N920A using Tapatalk

        I like the way the Show calculates ratings. In Heyward's case his 2015 stats would be 50%. .271/11/58 and .254/14/38 from 2014 and 2013 are 25% each.

        Contact around 60, power mid 50's. He is an average corner outfielder at the plate although in Wrigley I expect his power numbers to be better.

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        • MrOldboy
          MVP
          • Feb 2011
          • 2653

          #139
          Re: MLB The Show 16 Video - Franchise, Player Morale and Much More

          Originally posted by Lovesports
          I agree with this 100%.

          In the beginning of every season, players get their video game "ratings" based on how they perform in real life the year before. This is fact. However, some attributes should stay constant. My only solution is to create a player attribute such as "performance" attribute which is only affected by the player performance and calculated into their overall. Example contact 70, power 50, speed 85, performance 90. This assures that the players playing attributes stay pretty much unaffected, however, their "performance" rating is what makes them a highly sought out player and their pay becomes higher. just an idea
          We're on the same page. I wouldn't have it as a rating though, I'd just want the AI make evaluations based on performance. If the game is getting new stats like WAR I think there is a lot to work with without having to introduce a new rating. The game is getting more and more robust each year so I think this will happen as more stats are tracked and new ones are introduced. They have teased that the 20-80 scale is in franchise for scouting so maybe the AI has been tweaked to do more of what you are saying.

          Comment

          • tessl
            All Star
            • Apr 2007
            • 5676

            #140
            Re: MLB The Show 16 Video - Franchise, Player Morale and Much More

            Originally posted by Lovesports
            Unless you create a separate "performance" attribute all on its own, you have to take performance into consideration for player progression. Think about it. You have a 60 overall player in his last year of contract, he hits .320 with 30 homers, according to you he should maybe go up a point or two and now you get to resign him for under a million per year. Very unrealistic and would never happen in real life. How players get scouted is based on their performance, so if he hits 30 homers, his ratings should reflect that. On the other side of what you're saying, if Trout his .250 it's not the end of the world, but let's say he hits .250, leads the league in strikeouts and gets 10 homers, you still think he's a 30 million a year guy? Potential in my opinion is the most overrated way to progress a player. Just cause a scout thinks a player has the "potential" that doesn't mean he lives up to it.
            We've been down this road before. The problem with relying on performance for progression is the developers lose control of what the franchise looks like in future years. With year to year saves that becomes a major factor.

            Comment

            • tessl
              All Star
              • Apr 2007
              • 5676

              #141
              Re: MLB The Show 16 Video - Franchise, Player Morale and Much More

              With coaches now being part of player morale I wonder if they will still work the same way as before by providing + or - to the team based upon each coach or manager's attributes.

              Comment

              • Lovesports
                Rookie
                • Jul 2011
                • 469

                #142
                Originally posted by Knight165
                You're mixing two different things though.
                tabarnes is talking about performance not being the largest factor in progression....
                You're saying that having a big season should bring a guy a bigger contract.
                Two totally different things.

                But let's continue onto the last part of your post....
                So if Mike Trout does have a year of .250.....10 HR's and 200 K's....you're saying he should drop like a rock in ratings?

                ....and guys that hit .290 30 out of no where always continues that rocket skyward?

                Because that's basically what a stat driven progression would do.

                VERY unrealistic IMO.

                M.K.
                Knight165
                I'm not saying that he should hit rock bottom at all, but he certainly shouldn't be a 99 player who won't resign for any less than 25mil because of his rating. i do think that player contracts and trade value should be based on performance for sure even if you guys disagree that progression should. Let's pretend that the Show got rid of ratings altogether (not a bad idea) and kept them internal and not visible. How would you sign and trade for players? I'd say based on stats. So wouldn't it make more sense if performance carried more weight than it currently does? I remember hitting over .300 with 20 plus homers with a no name guy who was no more than a 60 overall and had a D potential. Guess what happened next year, he was still a 60 overall guy with a D potential that I resigned for like 400k. This would never happen in real life.

                Comment

                • Knight165
                  *ll St*r
                  • Feb 2003
                  • 24964

                  #143
                  Re: MLB The Show 16 Video - Franchise, Player Morale and Much More

                  Originally posted by Lovesports
                  I'm not saying that he should hit rock bottom at all, but he certainly shouldn't be a 99 player who won't resign for any less than 25mil because of his rating. i do think that player contracts and trade value should be based on performance for sure even if you guys disagree that progression should. Let's pretend that the Show got rid of ratings altogether (not a bad idea) and kept them internal and not visible. How would you sign and trade for players? I'd say based on stats. So wouldn't it make more sense if performance carried more weight than it currently does? I remember hitting over .300 with 20 plus homers with a no name guy who was no more than a 60 overall and had a D potential. Guess what happened next year, he was still a 60 overall guy with a D potential that I resigned for like 400k. This would never happen in real life.
                  Again....progression was the topic.

                  I would LOVE for players to be signed on a mix of performance(stats) as well as potential and even past performance(on the hope of a last gasp....or regaining of that previous spark...whatever)
                  I absolutely agree that contracts and FA/trades...etc should be MUCH more dependent on that.

                  Players progressing in rating based mainly on performance is problematic and not realistic IMO...

                  Not that I think the current progression/regression(at least '15 did give you a chance to have much more of a chance of a player playing above/below his ratings...making it much less "boring") is perfect or great....

                  ...and I'd be all for hiding ratings.....I've actually posted that quite a few times.
                  The internet would explode though if that happened.
                  The Web Gen gotta have their OVR's!

                  M.K.
                  Knight165
                  All gave some. Some gave all. 343

                  Comment

                  • Jr.
                    Playgirl Coverboy
                    • Feb 2003
                    • 19171

                    #144
                    Re: MLB The Show 16 Video - Franchise, Player Morale and Much More

                    Originally posted by Russell_SCEA
                    So many back seat game designers in this thread
                    Sorry for intruding.

                    My favorite teams are better than your favorite teams

                    Watch me play video games

                    Comment

                    • dran1984
                      MVP
                      • Mar 2011
                      • 1221

                      #145
                      Re: MLB The Show 16 Video - Franchise, Player Morale and Much More

                      Originally posted by tessl
                      With coaches now being part of player morale I wonder if they will still work the same way as before by providing + or - to the team based upon each coach or manager's attributes.
                      Yea, the coach/manager attributes have always been ridiculous. Some of the best pitching coaches and managers in baseball always have like -2 and -3 attributes.

                      Comment

                      • WaitTilNextYear
                        Go Cubs Go
                        • Mar 2013
                        • 16830

                        #146
                        Re: MLB The Show 16 Video - Franchise, Player Morale and Much More

                        Originally posted by dran1984
                        Yea, the coach/manager attributes have always been ridiculous. Some of the best pitching coaches and managers in baseball always have like -2 and -3 attributes.
                        It will be nice to see if they've added some personality to the managers. In the game right now, managers are just a source of attribute boosts and there are no differences in how they manage a game or interact with their teams.
                        Chicago Cubs | Chicago Bulls | Green Bay Packers | Michigan Wolverines

                        Comment

                        • eric7064
                          MVP
                          • Jan 2010
                          • 1151

                          #147
                          Re: MLB The Show 16 Video - Franchise, Player Morale and Much More

                          Originally posted by WaitTilNextYear
                          It will be nice to see if they've added some personality to the managers. In the game right now, managers are just a source of attribute boosts and there are no differences in how they manage a game or interact with their teams.
                          Agree completely would like to see them make major changes.

                          Comment

                          • MrOldboy
                            MVP
                            • Feb 2011
                            • 2653

                            #148
                            Re: MLB The Show 16 Video - Franchise, Player Morale and Much More

                            Watched the GI video finally. Some curious things. One is that the ratings bonus from morale isn't displayed so I wonder what ratings were affected or is it just an artificial boost to OVR that the AI looks at. One thing I was wondering about was the region preferences and how they will be applied to players. Will all have a region preference in that they will want to be close to home. That could create some weird dynamics where all the canadian players want to play for the Blue jays and all the players from Washington want o play for Seattle. Or at least only get a ratings boost if on those teams. Hoping that these morale categories are applied randomly so that some players won't care where they play or if they have a compatriot.

                            Also Ramone showed all the stats tracked for Mauer. I'm assuming RC is wRC which is close to Fangraph's wRC. WAR is also close to fWAR.

                            The OVR boosts don't seem huge, except for Nunez where he had 5/7 "happy" and got a 4 point OVR boost. I wonder what the boost might be for 7/7 "happy" 5-7 OVR? That might be significant especially if it affecting ratings like CON/POW.
                            Attached Files
                            Last edited by MrOldboy; 02-22-2016, 03:52 AM.

                            Comment

                            • R9NALD9
                              MVP
                              • Nov 2008
                              • 1268

                              #149
                              Love all of it! Really impressed with everything I've seen in this video. Maybe have effects on attributes reduced a bit but no problem that morale effects player attributes at all.

                              In my mind if you are unhappy then you will under perform, sure it won't make you slower etc. but in the video game world with attributes this is probably the only way to achieve this. And it will force us to stop taking advantage and signing talents to long cheap contracts and loading our rosters.

                              And I was planning on skipping Show 16...dammit Russel, you guys came out of nowhere and now it's a day 1 purchase for me.
                              San Francisco 49ers
                              San Francisco Giants
                              Chicago Bulls

                              Comment

                              • LeftyShortstop
                                Rookie
                                • Feb 2016
                                • 22

                                #150
                                Originally posted by R9NALD9
                                Love all of it! Really impressed with everything I've seen in this video. Maybe have effects on attributes reduced a bit but no problem that morale effects player attributes at all.

                                In my mind if you are unhappy then you will under perform, sure it won't make you slower etc. but in the video game world with attributes this is probably the only way to achieve this. And it will force us to stop taking advantage and signing talents to long cheap contracts and loading our rosters.

                                And I was planning on skipping Show 16...dammit Russel, you guys came out of nowhere and now it's a day 1 purchase for me.
                                I used to skip the even years of the Show... So the Show 16 is great buy with all the new huge improvements.
                                MLB: St. Louis Cardinals and Toronto Bluejays
                                NBA: Chicago Bulls and Minnesota Timberwolves
                                NHL: St. Louis Blues and Chicago Blackhawks
                                NCAA: Northwestern Wildcats
                                Playing: NBA 2k16 and Rocket League|Waiting For: MLB 16: The Show

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