At first I didn't really like the idea of the morale system, but after the details they've released, it seems like there is more control over it than "y is whining because you're serving sandwiches as a pre-game meal and he wanted soup".
The way it seems to be, when negotiating a contract you agree not only to a financial number, but the role they are going to play. You can make no promises when in comes to the role, and that's going to lose interest in signing the contract, but will make the player less delicate once they sign. I REALLY like that tradeoff of risk and reward for morale. Makes identifying my core all the more important, because those are the guys who I will promise roles to in order to try for the hometown discount.
It will also make me more trade wary, as I see the promises that come with the contract a player carries. It's a nice analog to emotional baggage/attitude problems.
I just hope that carry over saves have all current contracts with no playtime expectations, otherwise my team full of superstars is going to be really pissed I have most of them working platoon roles. Glad I'm downsizing to a 5 pitcher rotation this season.
Comment