I agree in a lot of ways. What if the introduction of PBR and Human IK this year was because they could afford some new, super-expensive software packages thanks to income brought from DD? Or what if the licensed equipment being introduced last year was made possible because of DD income? I'm just making stuff up here as examples, obviously.
I loathe ultimate team modes in games that are very flawed year after year (*ahem* Madden and especially NHL *ahem*). But in NBA 2k and MLB The Show, I don't mind one bit. Why? Because it is apparent how much work has gone into these games each year. And in the case of Sony San Diego, having such a smaller dev team than what a couple of those other titles have, I have to tip my cap to them.

Comment