Expanded Development Strategy Needs New Revenue Stream/s

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  • ruskoz
    Rookie
    • Sep 2006
    • 125

    #1

    Expanded Development Strategy Needs New Revenue Stream/s

    First thing, hats off to SD Studios for being very open to the community like no other development house that i know of. This is also a great community that is very passionate about baseball and the game MLB The Show. I believe SD Studios tries very hard to recreate the ideas of baseball for this community.

    After the last stream I have seen some new posts about how online is not getting any love and with much complements. This is most assuredly do to net-code being a lot more difficult and resource heavy. To us the gamer, we need our baseball game to give us moments that we can dream we are there and play the odds. To SD Studios, their reality is that they can only function by revenue, so resources govern the strategy. Its called business!

    Creating new or increased revenue streams is the only way SD Studies and our baseball community can achieve the desired goals while building a dynamic interdependence. This is why I would like to open a discussion about making a new revenue model. From a development house perspective this is great but is it practical and/or valid? From a community point of view that will have to be the revenue source, are you willing to induce new cost?

    There are more complex business questions like contractual, development limitations, and more that SD Studies may be bond to and limited to respectively.

    One such potential revenue stream would be a enhanced online environment that would work independent of the current development strategy and staff which is responsible for the yearly release. The enhanced online environment would be subscription based for the intent of creating a new model for online with much of the code shared between the two.

    The real question come down to business discussions. What does a subscription cost for profitability? PlayStation agreement questions based on running servers on the premise of addition cost/fees to end-users? How much of the community will pay a monthly or yearly subscription? I for one am not a fan of them since I am not rich but for the ideas mentioned I would pay a subscription charge.

    A robust debate on the merits and objections would benefit both parties.
    Last edited by ruskoz; 03-04-2016, 02:21 PM.
  • nemesis04
    RIP Ty My Buddy
    • Feb 2004
    • 13530

    #2
    Re: Expanded Development Strategy Needs New Revenue Stream/s

    We already pay for a subscription to play online it's called ps+. I am not interested in paying another fee to support a mode. My purchase of the game is my price of admission.
    “The saddest part of life is when someone who gave you your best memories becomes a memory”

    Comment

    • ruskoz
      Rookie
      • Sep 2006
      • 125

      #3
      Re: Expanded Development Strategy Needs New Revenue Stream/s

      Simple you would not have to pay if you did not want to use the enhanced online environment.

      Comment

      • Spokker
        Pro
        • May 2014
        • 615

        #4
        Re: Expanded Development Strategy Needs New Revenue Stream/s

        Originally posted by nemesis04
        We already pay for a subscription to play online it's called ps+. I am not interested in paying another fee to support a mode. My purchase of the game is my price of admission.
        This is the first thing I thought of. And the show is first party.

        So the answer for me would be zero.

        If they wanted to do a one time VIP thing like forza, that would be something I'd tolerate.

        Comment

        • TheWarmWind
          MVP
          • Apr 2015
          • 2620

          #5
          Re: Expanded Development Strategy Needs New Revenue Stream/s

          I think we should let SDS do its thing. Even if they did take business advice from the OS forums, I imagine creating an issue similar to Tsiolkovsky's rocket equation: https://en.wikipedia.org/wiki/Tsiolk...ocket_equation

          Basically it states that the need for fuel grows exponentially as you add the very fuel that is needed to get a rocket into space. More fuel is needed to counter the weight of the fuel.

          It takes a brilliant concept and turns it into a tyrannical resource consuming hog all because the cost of reaching space is so high. Please don't do the same to one of my favourite dev studios.

          Comment

          • ruskoz
            Rookie
            • Sep 2006
            • 125

            #6
            Re: Expanded Development Strategy Needs New Revenue Stream/s

            Originally posted by TheWarmWind
            I think we should let SDS do its thing. Even if they did take business advice from the OS forums,
            Not intended as business advice. It mostly intended as a discussion, which i believe is what the forums are for. So I thought it would be interesting to see the paradox of users wants and commitment. Call it research.

            Comment

            • BrianU
              MVP
              • Nov 2008
              • 1565

              #7
              Re: Expanded Development Strategy Needs New Revenue Stream/s

              The 'Ultimate Team' modes, DD in our case, is the new revenue stream. These modes seem to be disliked a lot around here which I understand this is a sim community, but they are good for everyone. Without DD I don't think online play would have gotten improved as much as it did. Because of DD mode they directly addressed the stealing and bunting issues, that carries over to offline.

              Developers depend on the collectible online modes so they are now motivated to fix the long lingering issues. For The Show it was online play, bunting, stealing; in Madden they just addressed 'nano blitzes' and will do more in the future.

              It brings increased resources and gameplay improvements to everyone. I think these type of modes are great for spurring forward the development of sports games and I am optimistic because of it. I enjoy them and play them primarily but even if I didn't I'd be glad that things are growing rather then being static which they would be without the new online modes.

              Comment

              • Bullit
                Bacon is Better
                • Aug 2009
                • 5004

                #8
                Re: Expanded Development Strategy Needs New Revenue Stream/s

                Honestly, just from my point of view, I hate this whole trend in pricing for games and the new pay to play structure.

                The problem is we only have ourselves to blame for the current and future models of paying for games.

                You know why season passes are $50 dollars now? Because we didn't bat an eye at paying $20 for them. You know why micro transactions are so popular or "free to play" games. Because we spend millions on them. Its only going to get worse and sooner rather than later.

                Look at this winter/spring release of games. To get all of the content for a game you are going to spend at/over $100 per game. I am just as guilty as anybody else but this is the way it is going to be and it is only get worse because people will pay it. Once people get comfortable paying the prices we are paying now, you are almost certainly guaranteed that they will go up again.

                With the trend towards the digital format, we as a gaming society are not even getting our return on investment like we used to. The used game market is declining. While not as quickly as some would have predicted, it is still declining.

                Look at your own purchases over the year. How many season passes, DLC packs, Tokens, Gold, Stubs, Perks, Bonuses, Virtual Coin have you/we purchased. As I said I am just as guilty as anybody. I can answer with 100% certainty that I have not paid $60 for a game in a year or more.

                "Well yeah I love this game so why wouldn't I get the extra missions, bonus content, red hat for my npc companion, I absolutely must have the purple gun, the gold player, this extra map, yes I know I have not played the other 613 maps or used the editor to create my own but I want this one it is only $20"

                Sooo ending my tirade, I will say this. The LAST thing we need in this industry is the encouragement to companies to come up with new ways to charge us for our "$ 60" games.

                PS this whole thread needs to be moved out of The Show forum into the non gaming end. I am on my phone and it took me like a half hour to do this post. LOL
                Last edited by Bullit; 03-04-2016, 04:44 PM.
                In Loving memory of my "Cricket" 1/2/96 - 11/19/2012

                My heart and soul hurt for your lost presence in my life.

                Comment

                • Bobhead
                  Pro
                  • Mar 2011
                  • 4926

                  #9
                  Re: Expanded Development Strategy Needs New Revenue Stream/s

                  Originally posted by Bullit
                  Look at your own purchases over the year. How many season passes, DLC packs, Tokens, Gold, Stubs, Perks, Bonuses, Virtual Coin have you/we purchased.
                  Zero for me. I refuse to pay for any virtual currencies or DLCs or add-ons for anything. And if such a thing became ingrained in The Show, that would just be another game I'd never play again.

                  I'm not against paying extra for enhanced online play though. It would have to be truly exclusive things, like save file trading... Think of things you've always wanted to do in online play, and imagine they were available for a dollar a month. Would you do it?

                  I wouldn't because I don't play online anyway, but it's a thought!

                  Comment

                  • ruskoz
                    Rookie
                    • Sep 2006
                    • 125

                    #10
                    Re: Expanded Development Strategy Needs New Revenue Stream/s

                    Originally posted by Bullit
                    Honestly, just from my point of view, I hate this whole trend in pricing for games and the new pay to play structure.

                    The problem is we only have ourselves to blame for the current and future models of paying for games.

                    You know why season passes are $50 dollars now? Because we didn't bat an eye at paying $20 for them. You know why micro transactions are so popular or "free to play" games. Because we spend millions on them. Its only going to get worse and sooner rather than later.

                    Look at this winter/spring release of games. To get all of the content for a game you are going to spend at/over $100 per game. I am just as guilty as anybody else but this is the way it is going to be and it is only get worse because people will pay it. Once people get comfortable paying the prices we are paying now, you are almost certainly guaranteed that they will go up again.

                    With the trend towards the digital format, we as a gaming society are not even getting our return on investment like we used to. The used game market is declining. While not as quickly as some would have predicted, it is still declining.

                    Look at your own purchases over the year. How many season passes, DLC packs, Tokens, Gold, Stubs, Perks, Bonuses, Virtual Coin have you/we purchased. As I said I am just as guilty as anybody. I can answer with 100% certainty that I have not paid $60 for a game in a year or more.

                    "Well yeah I love this game so why wouldn't I get the extra missions, bonus content, red hat for my npc companion, I absolutely must have the purple gun, the gold player, this extra map, yes I know I have not played the other 613 maps or used the editor to create my own but I want this one it is only $20"

                    Sooo ending my tirade, I will say this. The LAST thing we need in this industry is the encouragement to companies to come up with new ways to charge us for our "$ 60" games.

                    PS this whole thread needs to be moved out of The Show forum into the non gaming end. I am on my phone and it took me like a half hour to do this post. LOL
                    Lol...I pretty much agree with you. I took the point of view of the problem at hand. I remember playing my friends on Atari/Nintendo baseball games and thought about the perfect baseball game ever since. I remember doing a entire season of Tony La Russa Baseball on the Genesis and recording the stats by hand for the entire season...lol. They did not have the capability to save stats then.

                    It is the theoretical quest for the perfect baseball game/simulation that keeps me playing and buying...lol

                    Comment

                    • Dolenz
                      MVP
                      • May 2014
                      • 2056

                      #11
                      Re: Expanded Development Strategy Needs New Revenue Stream/s

                      Originally posted by Bullit
                      Look at your own purchases over the year. How many season passes, DLC packs, Tokens, Gold, Stubs, Perks, Bonuses, Virtual Coin have you/we purchased. As I said I am just as guilty as anybody. I can answer with 100% certainty that I have not paid $60 for a game in a year or more.


                      I think it may be $0 for me as well.


                      I think I am splurging on the Digital Deluxe version of this game but that will be it for me. There will be no other purchases throughout the year.

                      Comment

                      • Speedy
                        #Ace
                        • Apr 2008
                        • 16143

                        #12
                        Re: Expanded Development Strategy Needs New Revenue Stream/s

                        I don't understand why they haven't brought the game to PC.

                        That would generate a good amount of revenue.
                        Originally posted by Gibson88
                        Anyone who asked for an ETA is not being Master of their Domain.
                        It's hard though...especially when I got my neighbor playing their franchise across the street...maybe I will occupy myself with Glamore Magazine.

                        Comment

                        • TheWarmWind
                          MVP
                          • Apr 2015
                          • 2620

                          #13
                          Re: Expanded Development Strategy Needs New Revenue Stream/s

                          Originally posted by Speedy
                          I don't understand why they haven't brought the game to PC.

                          That would generate a good amount of revenue.
                          I'm fairly certain Sony owns San Diego Studios. They ain't making nothin but Playstation games, period.

                          Don't feel too bad about it, it also means that San Diego Studios have the support to remain a tight group of passionate dedicated developers, which seems to be the model to produce the highest quality games. Get to big, then you turn into EA or (more recently) Ubisoft. Stay on your own and year to year ups and downs can drown you.

                          Comment

                          • Bullit
                            Bacon is Better
                            • Aug 2009
                            • 5004

                            #14
                            Re: Expanded Development Strategy Needs New Revenue Stream/s

                            Originally posted by Speedy
                            I don't understand why they haven't brought the game to PC.

                            That would generate a good amount of revenue.
                            Not to sound stupid, but have any.Sony first party.games ever ported over to PC?
                            In Loving memory of my "Cricket" 1/2/96 - 11/19/2012

                            My heart and soul hurt for your lost presence in my life.

                            Comment

                            • Dolenz
                              MVP
                              • May 2014
                              • 2056

                              #15
                              Re: Expanded Development Strategy Needs New Revenue Stream/s

                              Originally posted by Bullit
                              Not to sound stupid, but have any.Sony first party.games ever ported over to PC?


                              Not that I am aware of, at least not recently.

                              Comment

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