I will try this out when I get home later. There's definitely a difference depending on which stadium you play in. I'm not sure about others, but I'm noticing stuttering and frame rate drops when the ball is in play. From the time the pitcher starts his motion until I make contact, the game is smooth. Once the ball leaves my bat and the camera changes, it becomes very noticeable that something is off. The game lags and it just looks ugly. I played my first game at Wrigley and it was unbearable really. Other parks I've played in such as Miller Park it hasn't been near as bad. I tried to delete the game and re-install, along with clearing the cache on my PS4. I went back in and still notice the stuttering. During cutscenes and all that I don't mind it at all, but when I'm playing the game and the ball is in play it bothers me for sure.
Stuttering during gameplay?
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Re: Stuttering during gameplay?
I will try this out when I get home later. There's definitely a difference depending on which stadium you play in. I'm not sure about others, but I'm noticing stuttering and frame rate drops when the ball is in play. From the time the pitcher starts his motion until I make contact, the game is smooth. Once the ball leaves my bat and the camera changes, it becomes very noticeable that something is off. The game lags and it just looks ugly. I played my first game at Wrigley and it was unbearable really. Other parks I've played in such as Miller Park it hasn't been near as bad. I tried to delete the game and re-install, along with clearing the cache on my PS4. I went back in and still notice the stuttering. During cutscenes and all that I don't mind it at all, but when I'm playing the game and the ball is in play it bothers me for sure. -
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Re: Stuttering during gameplay?
Or its completely true. Cause neither have I. Almost 50 games played in 20 or so different stadiums. Not once has my fps dropped. From the time the pitch is selected to thrown to hit to fielded. It hasn't moved.
And it's not like I'm just oblivious to it. I game much more on a pc capable of playing just about everything at 60 fps.
The game may not be 60fps all the time. But it sure as hell stays where ever it is at for me.Comment
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Re: Stuttering during gameplay?
You think that they will sell a power machine at 349.99?Comment
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Re: Stuttering during gameplay?
Got something for the other low framerate guys to check...
Play a play now game at Kauffman in June, at 1 PM with clear skies. That's what I'm doing right now, and it looks for all the world like 60 FPS without any drops whatsoever. The ball is moving towards the plate fluidly instead of skipping up there, and even the outfield play looks butter smooth. It's WAY different from what I've experienced at Wrigley and in CotW. This isn't like before with my eyes just adjusting to the lower framerate - it's actual fluid motion.
Kauffman is, of course, a very open air stadium without a lot of flashy stuff over the outfield walls (the waterfalls and the giant CF board, but that's about it). I think that may be key to why it looks so smooth - fewer graphics to render.
Thoughts?
BCruise and others are def noticing something apparent in MLB the Show this year. DEFAULT weather plays smooth.Default settings play smooth.Those that are not experiencing it dont mess with settings. However there are still things there that do not make even reg setting players experience a stuttering game.
The cause of framerate and stutter is VERY dependent on how you set up your own game.
Lets look at the first new thing that was introduced into the game. Material reflections.No everything displays lighting in its own way. YUP Bingo. everything now reacts to the lihting by itself....and that? well makes the game engine have to do twice the work or even say in this case now quadruple the work it did before.
Second crowd detail. over the years the crowd has gotten more and more individulized. So even now that crowd shares this new lighting rendering ...
Now lets combine these two for when they MOST are seen together...Crowds and materials that share the new lighting mechanic.
When we are hitting and are in the batters box we see the whole feild from the front way its not until we hit it that we see the ball or at least follow the ball into 4 different canmera angles. dynamic high medium and broadcast . and thats if we dont hit a foul ball. foul balls show the crowds at their fullest absorbing all that new lighting.
These factors camera angles showing the crowds and lighting togtehr causes most of what stutters in game.
there are many examples to pick from but lets use two...
Dynamic cam for when the ball goes into offense feild from say the old standard hitting cams which dont have the fish eye will have stutter...why? due to the fact that if the crowd is not introduced into the screen then you will have a stutter of it adjusting to seeing it the first time when the ball is hit into the fielding camera of choice where the crowd is more introduced.
second senario.
Hitting from an offset camera and hitting a foul will cause stutter becasue now we see the crowd at an angle into the screen.
Whats happening is that there is noticeable stutter due to the camera switching... When two camera angles dont work togtehr and introduce tax heavy graphics all at once.
why do you think wrigley has issues?
Cuz of the darn ivy! thats super detail rendering at all times
Id start trying solutions of seeing which hit /batting camera has the best results . its that marriage of getting the right camera to work with the right field camera that might fix this issue.
OR SCEA and company can release a patch toning down the loighting on crowds.. Basically creating a value that the crowds arent effected by the material lighting and then BOOm youd have a much smoother game.
Thats a freebee SCEA i just told you how to fix all these stutter complaints...
TombaBrand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...Comment
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Re: Stuttering during gameplay?
Got something for the other low framerate guys to check...
Play a play now game at Kauffman in June, at 1 PM with clear skies. That's what I'm doing right now, and it looks for all the world like 60 FPS without any drops whatsoever. The ball is moving towards the plate fluidly instead of skipping up there, and even the outfield play looks butter smooth. It's WAY different from what I've experienced at Wrigley and in CotW. This isn't like before with my eyes just adjusting to the lower framerate - it's actual fluid motion.
Kauffman is, of course, a very open air stadium without a lot of flashy stuff over the outfield walls (the waterfalls and the giant CF board, but that's about it). I think that may be key to why it looks so smooth - fewer graphics to render.
Thoughts?
The when and where wasn't an issue in 15 though.Comment
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Re: Stuttering during gameplay?
I assume the stuttering has to do with PBR having some negative interactions with other specific visual variables or some specific combination of said visual variables. A hard thing to QA test for sure.
I admire SCEA for trying to implement PBR, but certainly don't hold its inexact application against them. As others have said, this generation of hardware is a underpowered, and pushing the visual envelope is more challenging than it should be in 2016.Last edited by bad_philanthropy; 03-30-2016, 09:14 AM.Comment
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Re: Stuttering during gameplay?
I thought something along the lines of what Tomba said as well. So far I've only hit from the fish eye camera which I actually like so far. Later I'll mess around with a bunch of different camera options to see if I can come up with anything. The park you play at definitely has an influence too. Miller Park was smooth as butter compared to playing at Wrigley.Comment
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Re: Stuttering during gameplay?
Perhaps it would be useful for the users here to compile some tracking data on stuttering instances for the devs? Maybe by listing camera; park; time of day; season; mode? Any other variables I'm missing? Maybe Franchise mode crowd size even?Comment
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Re: Stuttering during gameplay?
I'd be interested to know what your opinion is once you reach The Show.Comment
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Re: Stuttering during gameplay?
Good idea. I will try a bunch of different cameras at different parks and report what I see later on. Is there any way that it's the type of TV you're playing on as well? I'm playing on a 55inch 4K TV, though I haven't had an issue when playing any other game including MLB 15.Comment
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Re: Stuttering during gameplay?
Good idea. I will try a bunch of different cameras at different parks and report what I see later on. Is there any way that it's the type of TV you're playing on as well? I'm playing on a 55inch 4K TV, though I haven't had an issue when playing any other game including MLB 15.Comment
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Re: Stuttering during gameplay?
Yeah, that's a really significant point, actually. I don't know how long you've been playing, but if you're still in the minors I don't think those stadiums have nearly the graphical overhead of the MLB stadiums.
I'd be interested to know what your opinion is once you reach The Show.est 1978
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