2016 Franchise Issues/Solutions/Help

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  • Knight165
    *ll St*r
    • Feb 2003
    • 24964

    #46
    Re: 2016 Franchise Issues/Solutions/Help

    Originally posted by tabarnes19
    I'm seeing about 8 years in the future the budgets changes work. Some teams stay unchanged, some see 1-3% decreases while others see 3% increases. There is a couple outliers that get 8-9%.

    I would like to see that start right from year one. I would even mind if most teams saw an increase in the beginning as long as they are not double digit increase.

    I would like to see
    15 teams gain 2-7%
    5 teams unchanged
    5 teams 8-14%
    5 teams drop 1-3%
    Do salaries start to catch up to budgets?

    Maybe they are trying to keep users of every team in the hunt for a few years...hence the budget increases.

    M.K.
    Knight165
    All gave some. Some gave all. 343

    Comment

    • tabarnes19_SDS
      Game Designer
      • Feb 2003
      • 3084

      #47
      Re: 2016 Franchise Issues/Solutions/Help

      Originally posted by Knight165
      Do salaries start to catch up to budgets?

      Maybe they are trying to keep users of every team in the hunt for a few years...hence the budget increases.

      M.K.
      Knight165
      I think since the league is so young they build extra padding in for arbitration, renewable and free agents. They are giving too much padding.

      As the older guys retire the budgets get further widened. 8 years in the league is older so they are bringing it back to an extent.

      Contracts are not getting bigger. I think the devs might have wanted to err on the side of caution as they did last year. I would like to see it dialed back again.

      Edit: As a human controlled team I don't see any reason why you couldn't get just about anyone you want in free agency as any team. With the new logic if you pay enough they are coming.
      Last edited by tabarnes19_SDS; 03-31-2016, 04:00 PM.

      Comment

      • tabarnes19_SDS
        Game Designer
        • Feb 2003
        • 3084

        #48
        Re: 2016 Franchise Issues/Solutions/Help

        Originally posted by Maverick09
        So if I understand this correctly, the salary cap issues are stemming from imported rosters with edited salaries? Anyone know if the issues persist with the default rosters of the game?
        I'm getting it with default rosters. Almost all teams increase budgets 10-15% regardless of record.

        Carryover saves have less increase since budgets are so high to begin with. Both become inflated.

        Sent from my SAMSUNG-SM-N920A using Tapatalk

        Comment

        • bigdawg1690
          Rookie
          • Oct 2007
          • 145

          #49
          Re: 2016 Franchise Issues/Solutions/Help

          I see the same roster bug as last year in Franchise Mode where teams will carry 9 relievers and 1 bench guy. I'm aware you can fix this with 30 team control but still very frustrating. Season Mode does 13 players, 12 pitchers why can't that apply in Franchise Mode as well!

          Sent from my HTC One_M8 using Tapatalk
          if it wasn't for the gutter my mind would be homeless...

          Comment

          • sink4ever
            MVP
            • Dec 2004
            • 1153

            #50
            Re: 2016 Franchise Issues/Solutions/Help

            I'm not sure if you're looking for just issues or general franchise observations, so let me know if this kind of info doesn't fit in this thread.

            One nice thing I observed during a quick glance at the offseason is that it now identifies players on other teams who have actually received a qualifying offer. Last year it would show everyone who qualified for an offer, but you couldn't tell who actually received an offer until something like 10 days had passed. Now it actually specifies if a guy received an offer, so that will help with offering contracts to free agents.

            I'm going to do some experiments with potential changes today. As tabarnes has noted, we don't get those notification emails anymore. I also tested with a carryover franchise and there don't seem to be notification emails there either. I just went through and wrote down all the potentials for the Braves player at the start of a season. This afternoon I'm going to try simming a season and see how potential has changed at the end of the season. Hopefully I'll have some info on that later today.

            Comment

            • dazzelle
              Pro
              • Oct 2008
              • 684

              #51
              Re: 2016 Franchise Issues/Solutions/Help

              I posted this in the Franchise Progress thread but maybe i should have put it in here.

              "Have any of you guys been able to start a fresh franchise where players career stats aren't messed up, even when i am sure the stats for my teams players are correct i always find players on other teams with mixed up career stats.
              Have started and restarted so many times that i don't think its possible to have them all correct. Hope it can be patched as i was so exited to have full career stats for players."

              The issue is that some players career stats get swapped with another player, an example from one franchise i started was josh hamilton had odurs career total's and odur had hamilton's career total.
              All the stats for each season are correct just the totals are swapped, so while it may not seem like a big deal the game uses these total's for milestones and in game stats.
              A pitcher for the dodgers, i think it was Woods was credited with his 100th win and while in his stats total he had 100 wins he had only been in the majors for a few years with a handful of wins going by his season stats. He had kazmir's career stats total and kazmir had his.

              Comment

              • BBallcoach
                MVP
                • Dec 2012
                • 1524

                #52
                Re: 2016 Franchise Issues/Solutions/Help

                Originally posted by baseball_fever
                To me the following is a major issue with 2016 franchise.

                In a world where we are all a bunch of nerdy stat freaks (And the devs know it) they went and took away a very key stat feature. When a batter comes up for his first plate appearance you will see his season stats. But every AB after that, we only get his stat line for that one particular game.

                This leaves me rather baffled why they felt they needed to remove that. Almost seems like an accident...?
                That's how every baseball broadcast works.
                Beavers|Red Sox|Buccaneers|NBA Hoops

                Comment

                • Maverick09
                  Rookie
                  • Jun 2004
                  • 267

                  #53
                  Re: 2016 Franchise Issues/Solutions/Help

                  Originally posted by tabarnes19
                  I'm seeing about 8 years in the future the budgets changes work. Some teams stay unchanged, some see 1-3% decreases while others see 3% increases. There is a couple outliers that get 8-9%.

                  I would like to see that start right from year one. I wouldn't mind if most teams saw an increase in the beginning as long as they are not double digit increase.

                  I would like to see
                  15 teams gain 2-7%
                  5 teams unchanged
                  5 teams 8-14%
                  5 teams drop 1-3%
                  Thanks for this. I created a bug report on theshownation.com and included your proposed fix for inflated budgets. I also included some of the pictures you posted in this thread.

                  I invite those of you who would like this issue resolved to upvote the bug report:

                  OWN THE SHOW Experience faster, deeper and more intense moment-to-moment match action on the field, with a variety of game modes for all you rookie players and returning seasoned vets. Purchase Live out your dreams Step on the diamond while surrounded by corn fields with the addition of MLB® Field of Dreams added to MLB® […]

                  Comment

                  • tabarnes19_SDS
                    Game Designer
                    • Feb 2003
                    • 3084

                    #54
                    Re: 2016 Franchise Issues/Solutions/Help

                    Originally posted by Maverick09
                    Thanks for this. I created a bug report on theshownation.com and included your proposed fix for inflated budgets. I also included some of the pictures you posted in this thread.



                    I invite those of you who would like this issue resolved to upvote the bug report:



                    http://theshownation.com/bug_reports/10679


                    I started one earlier in the week as well.

                    OWN THE SHOW Experience faster, deeper and more intense moment-to-moment match action on the field, with a variety of game modes for all you rookie players and returning seasoned vets. Purchase Live out your dreams Step on the diamond while surrounded by corn fields with the addition of MLB® Field of Dreams added to MLB® […]

                    Comment

                    • SoxFan01605
                      All Star
                      • Jan 2008
                      • 7982

                      #55
                      Re: 2016 Franchise Issues/Solutions/Help

                      I went through the bug reports and focused on franchise-related ones. Hopefully this can help avoid repeat bug reports and give people here a quick link to the reported bugs that may be affecting them. If tabarnes is willing, maybe these can go in the OP to be found more easily.

                      Inflated Budgets: http://theshownation.com/bug_reports/10123

                      Carryover Import Issues: http://theshownation.com/bug_reports/10175

                      Stat Swaps: http://theshownation.com/bug_reports/10019

                      No Delayed Trade Option: http://theshownation.com/bug_reports/10347

                      Can't View Uniform Numbers: http://theshownation.com/bug_reports/10373

                      Freeze/Crash in Carryover Offseason: http://theshownation.com/bug_reports/10267

                      Stat Overlay Glitch: http://theshownation.com/bug_reports/10593

                      Freeze/Crash during "Next Telecast" cut scene: http://theshownation.com/bug_reports/10673

                      Comment

                      • Maverick09
                        Rookie
                        • Jun 2004
                        • 267

                        #56
                        Re: 2016 Franchise Issues/Solutions/Help

                        Originally posted by SoxFan01605
                        I went through the bug reports and focused on franchise-related ones. Hopefully this can help avoid repeat bug reports and give people here a quick link to the reported bugs that may be affecting them. If tabarnes is willing, maybe these can go in the OP to be found more easily.

                        Inflated Budgets: http://theshownation.com/bug_reports/10123

                        Carryover Import Issues: http://theshownation.com/bug_reports/10175

                        Stat Swaps: http://theshownation.com/bug_reports/10019

                        No Delayed Trade Option: http://theshownation.com/bug_reports/10347

                        Can't View Uniform Numbers: http://theshownation.com/bug_reports/10373

                        Freeze/Crash in Carryover Offseason: http://theshownation.com/bug_reports/10267

                        Stat Overlay Glitch: http://theshownation.com/bug_reports/10593

                        Freeze/Crash during "Next Telecast" cut scene: http://theshownation.com/bug_reports/10673
                        I agree, it would help to include these links in the OP.

                        Comment

                        • Juzbee
                          Rookie
                          • Feb 2016
                          • 233

                          #57
                          Re: 2016 Franchise Issues/Solutions/Help

                          I created a different thread for this before I saw this one, so hopefully the mods delete it. My franchise issue - Whenever I make any kind of roster move (sending a player down, placing on waivers, putting an injured player on the DL), My lineups and Pitcher assignments get completely revamped.

                          One specific example is I put a player on unconditional release waivers, everything got messed up (then I fixed everything), and the next day I was able to trade the player I waived, hence messing everything up again.

                          Note that this is a carryover franchise from 15

                          Comment

                          • JTommy67
                            Pro
                            • Jul 2012
                            • 598

                            #58
                            Re: 2016 Franchise Issues/Solutions/Help

                            With respect to viewing league-wide stats, it'd be nice if we could filter out players who don't meet the qualifications for rate stats.

                            And the missing SB stat must have been a goof somewhere. I'm guessing it'll be fixed.

                            Nice to see they worked out the progression problem.

                            Comment

                            • sink4ever
                              MVP
                              • Dec 2004
                              • 1153

                              #59
                              Re: 2016 Franchise Issues/Solutions/Help

                              Originally posted by sink4ever
                              I'm going to do some experiments with potential changes today. As tabarnes has noted, we don't get those notification emails anymore. I also tested with a carryover franchise and there don't seem to be notification emails there either. I just went through and wrote down all the potentials for the Braves player at the start of a season. This afternoon I'm going to try simming a season and see how potential has changed at the end of the season. Hopefully I'll have some info on that later today.
                              Okay, so based on one sim, it looks like potentials don't change too much anymore. After simming an entire season, here are all the changes for one team:

                              9 players had their potential decrease one point
                              2 players had their potential decrease two points
                              1 player had their potential increase two points

                              This will require more research of course, and I'm looking forward to doing it again once OSFM drops, but at first glance I'm thinking potentials don't change as much. I wonder if it's because actual progression now changes more based on performance, so in some way it would be a double whammy if potential changed a significant amount based on performance as well.

                              Comment

                              • tabarnes19_SDS
                                Game Designer
                                • Feb 2003
                                • 3084

                                #60
                                Re: 2016 Franchise Issues/Solutions/Help

                                While simming I happened to notice another stat tracking bug. After a player signs a free agent deal, his prior year is recorded as TOT for team played instead of the correct team played on. The system must not change over the year until January so if they sign in December the cpu feels they played on 2 teams during the season.

                                OWN THE SHOW Experience faster, deeper and more intense moment-to-moment match action on the field, with a variety of game modes for all you rookie players and returning seasoned vets. Purchase Live out your dreams Step on the diamond while surrounded by corn fields with the addition of MLB® Field of Dreams added to MLB® […]
                                Last edited by tabarnes19_SDS; 04-01-2016, 06:10 PM.

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