Bautista Bat flip for RTTS?
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Bautista Bat flip for RTTS?
I am using Bautista's swing animation for my RTTS and I haven't hit a walk-off yet, but I have hit some grand slams and big homeruns. I never get the bat flip animation, can you even trigger this in RTTS? I was looking forward to using it for RTTS.Tags: None -
Re: Bautista Bat flip for RTTS?
Nope. It's only Bautista. -
Re: Bautista Bat flip for RTTS?
I don't understand their thought process with the celebrations, they have to know people want to use certain celebrations and not be tied to the stance. I wonder why they don't just make all the celebrations as default options and then assign them to the guys who they belong to so that we can use them.Originally posted by G PericoIf I ain't got it, then I gotta take it
I can't hide who I am, baby I'm a gangster
In the Rolls Royce, steppin' on a mink rug
The clique just a gang of bosses that linked upComment
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Re: Bautista Bat flip for RTTS?
I don't understand their thought process with the celebrations, they have to know people want to use certain celebrations and not be tied to the stance. I wonder why they don't just make all the celebrations as default options and then assign them to the guys who they belong to so that we can use them.
Has zero to do with any thought process that animation and all 2nd, 3rd, and homeplate personalization animations. Are tied to presentations and not the batting stance.
The game looks for a player ID there's only 1 Bautista so it plays for specific guys in those situations. Your RTTS guy has a different ID so it doesn't trigger.Comment
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Re: Bautista Bat flip for RTTS?
I understand, it sounds like it would be a large task to break out each of those animations into separate IDs and re-program the game to use them instead.
Maybe at least add an "emotional" bat flip or something that is random for RTTS? I noticed I have different 2nd base animations that play already.Comment
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Re: Bautista Bat flip for RTTS?
I understand, it sounds like it would be a large task to break out each of those animations into separate IDs and re-program the game to use them instead.
Maybe at least add an "emotional" bat flip or something that is random for RTTS? I noticed I have different 2nd base animations that play already.Comment
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