Discussion: Hits down the line

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  • caseyj622
    Pro
    • Apr 2009
    • 604

    #46
    Re: Discussion: Hits down the line

    Originally posted by Bunselpower32
    So what settings are you guys using to get the increased hit variety? Because I'm playing All Star (mainly) DD games, so vanilla sliders, with Analog Stride Zone batting, and I'm wondering if they just shipped me a copy of MLB 16 in a different box, because I'm seeing basically no new hit types AT ALL. I get nothing into the corner (again), little into the gap, no normal speed grounders through the infield, it plays exactly like last years game, so much so that I don't really notice the difference.

    That's strange...feels like a whole new game to me...I play HOF default with analog stride and am seeing crazy hit variety....shots into corners down both lines...lots of gappers...chopped ground balls...pop ups...homers to every part of the field..you name it...
    Last edited by caseyj622; 04-03-2017, 10:39 PM.

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    • BegBy
      Banned
      • Feb 2009
      • 1212

      #47
      Re: Discussion: Hits down the line

      Originally posted by Bunselpower32
      So what settings are you guys using to get the increased hit variety? Because I'm playing All Star (mainly) DD games, so vanilla sliders, with Analog Stride Zone batting, and I'm wondering if they just shipped me a copy of MLB 16 in a different box, because I'm seeing basically no new hit types AT ALL. I get nothing into the corner (again), little into the gap, no normal speed grounders through the infield, it plays exactly like last years game, so much so that I don't really notice the difference.

      I'm in the same boat but I use directional hitting. I see the cpu get a bunch of good hits and some decent variety although they could get more triples. I think zone hitting is the only way to get decent hits and hit types. I can use it and without ever moving the PCI my batting average goes up considerably and I see different hits but with directional it's just crappy singles, shots straight to gloves (I mean literally directly at defenders) and homeruns. The hits are there though. Like I said I see the cpu get organic looking/feeling hits and changing hitting methods exposes some of the awesome hitting we were promised.

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      • MLBfanatic97
        Rookie
        • May 2012
        • 62

        #48
        Re: Discussion: Hits down the line

        Originally posted by BegBy
        I'm in the same boat but I use directional hitting. I see the cpu get a bunch of good hits and some decent variety although they could get more triples. I think zone hitting is the only way to get decent hits and hit types. I can use it and without ever moving the PCI my batting average goes up considerably and I see different hits but with directional it's just crappy singles, shots straight to gloves (I mean literally directly at defenders) and homeruns. The hits are there though. Like I said I see the cpu get organic looking/feeling hits and changing hitting methods exposes some of the awesome hitting we were promised.

        And I'm having a completely different experience with directional hitting, I'm getting every hit type under the sun so far, even got some bloop singles the other day in my franchise game, its incredibly refreshing to see
        Sent from my NSA Approved Device

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        • djep
          MVP
          • Feb 2003
          • 1128

          #49
          Re: Discussion: Hits down the line

          Originally posted by Bunselpower32
          So what settings are you guys using to get the increased hit variety? Because I'm playing All Star (mainly) DD games, so vanilla sliders, with Analog Stride Zone batting, and I'm wondering if they just shipped me a copy of MLB 16 in a different box, because I'm seeing basically no new hit types AT ALL. I get nothing into the corner (again), little into the gap, no normal speed grounders through the infield, it plays exactly like last years game, so much so that I don't really notice the difference.
          I use analog stride as well and I'm seeing a lot more hit variety after taking the solid hits slider (can't remember what it's called) and the contact slider down a couple of notches.

          I think the solid hit slider is the biggest culprit. There are too many rocket shots on default All Star and Hall of Fame.

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