Which pitching attributes do you value?
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Which pitching attributes do you value?
In franchise mode, which pitching attributes do you find to be the most effective? Do BB/9 H/9 HR/9 really do that much? Or is it really the pitchers control over each individual pitch? I'm talking for user vs user games not simulating by the way. -
Re: Which pitching attributes do you value?
This is the order I value them.
1) H/9
2) K/9
3) Control
4) Break
5) Velo
6) Clutch, esp. in relievers.
7) Stamina
8) Durability
9) BB/9
10) HR/9T-BONE.
Talking about things nobody cares. -
Re: Which pitching attributes do you value?
To borrow GotY's format:
1) H/9
2) Control
3) Movement
4) BB/9
5) SP Stamina
6) K/9
7) RP Stamina
8) Durability
9) Pitcher Clutch (although I rarely train it)
10) Velocity
11) HR/9 (assumed to do nothing in played games and I can never tell a difference in my games)"Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18Comment
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Re: Which pitching attributes do you value?
This responses were great, thanks guys. I noticed you said you don't train them, how do you know what trains what?Comment
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Re: Which pitching attributes do you value?
Well, that's in reference to franchise mode where you can set the training program for your players.
For pitchers, there's a training program called "Pitch Simulated Game" that raises pitching clutch. I rarely choose it, usually to work on something else higher on the list. If the guy is really developed already and I suspect close to his potential (say he's 83/B, he might not have much to go), I'll train pitching clutch."Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18Comment
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Re: Which pitching attributes do you value?
to Bullpen Session (Control, Velo & Break) whatever the Training Session works on, that attribute will be highlighted in green, the attributes that won't be affected will stay white.T-BONE.
Talking about things nobody cares.Comment
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Re: Which pitching attributes do you value?
There's only three stats that seem to matter.
H/9 is the huge one as it reduces the chance of good contact, thus multiple base hits or home runs. An elite pitcher will cause even great batters to pop fly on perfect contact.
K/9 is meh. It can be good when the batter has a small PCI because if they don't get the PCI right on the ball, they'll completely miss.
BB/9 isn't that important. Even a pitcher with crappy control will throw dots when their confidence and control goes up.
Velocity and break are cherries on top. A pitcher that can throw 94+ will be tough to hit and a pitcher with a breaking ball with high break stat will get swings and misses all day.Comment
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