If this game really had adaptive AI learning...

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  • PRiMETiME559_ps4
    Rookie
    • Apr 2016
    • 48

    #1

    If this game really had adaptive AI learning...

    The CPU would throw me fastballs up and in on every single pitch. I have never made solid contact on this years game on a pitch up and in. Sure I've had a couple HRs that were close to that up and in spot. But anywhere in that up and in square and my guys aren't touching it. When they do, they'll just pop it up. So why hasn't the cpu "learned" that and just throw me fastballs up and in on 80% of the pitches it throws me?? I'm not exaggerating. I'm 83 games into my franchise and I have yet to make solid contact on a pitch up and in. I get it, it's hard to hit, maybe the hardest of all the locations. But when you have a guy who has 70+ vision and you know it's coming so you swing early/on time, how can I not get one single good line drive out of it? I've tried turning the fastball speed slider down to 3 and it still isn't helping. Now I'm wary on 95 mph fastballs down in the zone somehow, but late on anything belt high or higher? Seriously?
    SneakyPasta92 -- PSNetwork
  • KBLover
    Hall Of Fame
    • Aug 2009
    • 12172

    #2
    Re: If this game really had adaptive AI learning...

    Originally posted by PRiMETiME559_ps4
    The CPU would throw me fastballs up and in on every single pitch. I have never made solid contact on this years game on a pitch up and in. Sure I've had a couple HRs that were close to that up and in spot. But anywhere in that up and in square and my guys aren't touching it. When they do, they'll just pop it up. So why hasn't the cpu "learned" that and just throw me fastballs up and in on 80% of the pitches it throws me??

    How do you know it isn't trying but missing location? I know that when I try to go up against the AI, sometimes the pitcher doesn't get it up. (I play on Classic). So if you saw that pitch end up middle in and instead of high and in, it looks like I'm not pitching up-and-in. I intended to hit there, but pitcher missed.

    We don't see the actual starting point of pitches (really wish they'd bring that back) and even then we don't know where the AI "placed its ball marker" before the pitch.

    I know if I keep chasing low, I start getting low pitches more often. Likewise with the offspeed (especially with the offspeed) - what I chase, I see more of. Whether it's adapting in actual AI or a function of "higher confidence = throw it more", it looks to be playing off a tendency. Likewise, I'll start getting frustrated when I'm selective and then start getting into 0-2 counts because the AI is like "screw chasing, you ain't O-swinging so I ain't O-pitching!"

    So I don't know if there's no adaptive functions in the AI, they apply in certain instances, or maybe you're hitting other fastballs so it's leery of pitching too many fastballs that often.

    I'll say that if I was playing someone and they kept missing up-and-in pitches, I don't know that I'd just keep throwing them there. I'd think the "human adaptive AI" would start adjusting if I became a one-trick pony on the mound. So if that's what the AI is thinking, too, I don't blame it.
    Last edited by KBLover; 05-10-2016, 08:38 PM.
    "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

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    • Bobhead
      Pro
      • Mar 2011
      • 4926

      #3
      Re: If this game really had adaptive AI learning...

      The thing that really holds the Adaptive AI back is that the AI only remembers and adapts to the current game, and it takes a few innings before the AI even starts to look at your history.

      So if you strike out on a high fastball 13 times a game, 20 games in a row, you still aren't going to get abused with high fastballs in the 21st game... not until the AI notices your pattern of failing to hit them.

      But KB is correct, the AI is most likely trying and failing to do exactly what you are suggesting. You'd be surprised just how often the CPU misses its pitches. Turn CPU Pitch Consistency up to 10 just for experimental purposes and see the difference for yourself!

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      • PRiMETiME559_ps4
        Rookie
        • Apr 2016
        • 48

        #4
        Re: If this game really had adaptive AI learning...

        Originally posted by KBLover
        How do you know it isn't trying but missing location? I know that when I try to go up against the AI, sometimes the pitcher doesn't get it up. (I play on Classic). So if you saw that pitch end up middle in and instead of high and in, it looks like I'm not pitching up-and-in. I intended to hit there, but pitcher missed.

        We don't see the actual starting point of pitches (really wish they'd bring that back) and even then we don't know where the AI "placed its ball marker" before the pitch.

        I know if I keep chasing low, I start getting low pitches more often. Likewise with the offspeed (especially with the offspeed) - what I chase, I see more of. Whether it's adapting in actual AI or a function of "higher confidence = throw it more", it looks to be playing off a tendency. Likewise, I'll start getting frustrated when I'm selective and then start getting into 0-2 counts because the AI is like "screw chasing, you ain't O-swinging so I ain't O-pitching!"

        So I don't know if there's no adaptive functions in the AI, they apply in certain instances, or maybe you're hitting other fastballs so it's leery of pitching too many fastballs that often.

        I'll say that if I was playing someone and they kept missing up-and-in pitches, I don't know that I'd just keep throwing them there. I'd think the "human adaptive AI" would start adjusting if I became a one-trick pony on the mound. So if that's what the AI is thinking, too, I don't blame it.
        I usually get a heavy dosage of sliders or changeups if that is in the pitchers repetoire. And once I get 2 strikes on me. It's straight fastballs up in the zone. And for some reason this year the 2 seamers look like changeups and have the visual effect of a changeup so those are easy to smash if left in the middle or up in the zone. But when it's a 4 seam fastball, anything up and in is (I wouldn't say unhittable because I make contact on it whether it be little late or sometimes good timing) usually followed by a lazy pop up or foul ball in play for the defense to catch. Even when I do get a slider or changeup with two strikes, it's after 2-3 fastballs in a row so of course I swing early and strikeout even when it's in the zone. I like that feature. Throw him gas and then get him out front with off speed. I think that's fantastic and about as true to life as it gets. But being unable to square up a fastball on the inside part of the plate or up in the zone is getting mighty frustrating when I know it's coming and swing with good timing.
        I should mention I'm using just the timing hitting.
        And playing as the Dodgers I have some guys who have pretty good plate vision like Kendrick and Gonzalez but it's like their hitters eye won't move in or up in the zone to make solid contact on a pitch in or up
        SneakyPasta92 -- PSNetwork

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