MLB The Show 16 Patch 1.07 Available Now, Details Included

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Armor and Sword
    The Lama
    • Sep 2010
    • 21779

    #31
    Re: MLB The Show 16 Patch 1.07 Available Now, Details Included

    Originally posted by saintjimbo1885
    If this year's game was a pitcher then I would suspect it was a set up man. By that I mean that I'm hoping this year's game is merely about laying the foundations so that SDS can generate more income (a la Ultimate Team) which can then hopefully be used for the benefit of all aspects of The Show.

    Btw I do find it a bit defeatist to say that we will never get perfect gameplay but gameplay is of course a very subjective thing. As mentioned previously though, this year's game has seen an incredible amount of patches that largely have more to do with fixing potential online revenue streams and server problems than actual gameplay issues.

    Worryingly, when a gimmick (my opinion!!) like Showtime was announced, we were told that we would have the ability to turn this on/off but as a poster above has confirmed, even after seven patches, this is still not the case as the on/off option still doesn't work properly!!

    Likewise the decision to only allow us five roster slot saves was quite baffling unless SDS are trying to force us into a one year and out game and then there were things like the 'improvements' to baserunning that actually set it back somewhat etc

    Oh and I'm not Show bashing here but I just think this year has been a pretty difficult one for the developers.

    Of course none of the above has anything to do with the 1.07 patch and is just me defending my position, so I do apologise and promise not to post again in this thread!!
    While it is highly annoying we only have 5 slots on our HDD for roster saves.....you can simply transfer them to a USB stick and free up all 5 slots for more rosters. I have over 20 carry over season files with all my classic rosters (from 14 and 15) on my USB stick. Yeah it's a PITA that I can't have them all on my HDD....so I just choose which ones I know I am going to play and leave the rest on my USB stick.

    Come on man. "One and done game" devious plan by the developer team? That is a ridiculous statement when there is clearly a solution using a USB stick. I gotta believe their was some technical reason for it and hopefully it can be explained during next seasons cycle on the reason for limited save slots in rosters, franchise/season modes.
    Now Playing on PS5:
    CFB 26 Hurricanes/Fresno State Year 2
    MLB The Show 25 - 2025 Yankees Year 1
    MLB The Show 25 1985 Yankees Year 1
    Oblivion Remaster



    Follow me on Twitch
    https://www.twitch.tv/armorandsword

    Comment

    • KBLover
      Hall Of Fame
      • Aug 2009
      • 12172

      #32
      Re: MLB The Show 16 Patch 1.07 Available Now, Details Included

      Originally posted by Armor and Sword
      I gotta believe their was some technical reason for it and hopefully it can be explained during next seasons cycle on the reason for limited save slots in rosters, franchise/season modes.

      I hope so and I'd like to know what it is. I mean, I know consoles are more "limited" than PCs, but...I don't know it seems odd. Thought save slots died with the old PS1 memory cards.
      "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

      Comment

      • Adam_SDS
        Rookie
        • Jul 2016
        • 80

        #33
        Re: MLB The Show 16 Patch 1.07 Available Now, Details Included

        Originally posted by jada855
        For those who are curious turning Showtime off still does not work properly! Maybe next year!
        Would you be able to elaborate on how ShowTime is not turning off correctly?

        Comment

        • bcruise
          Hall Of Fame
          • Mar 2004
          • 23274

          #34
          Re: MLB The Show 16 Patch 1.07 Available Now, Details Included

          Originally posted by Adam_SDS
          Would you be able to elaborate on how ShowTime is not turning off correctly?
          Hello Adam -

          I believe this is what he's referring to:

          <iframe width="560" height="315" src="https://www.youtube.com/embed/NFCPGx7w7GQ?rel=0&amp;showinfo=0" frameborder="0" allowfullscreen></iframe>

          And here's a thread from which that video originated:

          http://www.operationsports.com/forum...post2048152222

          As Stolm pointed out, even though he didn't check the regular gameplay options it's pretty clear that he wasn't using Showtime fielding (otherwise he would have gotten the crosshair throwing interface). So then, with Showtime opportunities also turned off, the off-the-bat slowdown should not have occurred.

          I'm pretty sure that's the same problem Jada is claiming to have (repeatedly). And seeing it in real time with the options screen displayed takes user profile confusion out of the equation.
          Last edited by bcruise; 07-22-2016, 08:05 PM.

          Comment

          • jada855
            Pro
            • Aug 2013
            • 942

            #35
            Re: MLB The Show 16 Patch 1.07 Available Now, Details Included

            Originally posted by bcruise
            Hello Adam -

            I believe this is what he's referring to:

            <iframe width="560" height="315" src="https://www.youtube.com/embed/NFCPGx7w7GQ?rel=0&amp;showinfo=0" frameborder="0" allowfullscreen></iframe>

            And here's a thread from which that video originated:

            http://www.operationsports.com/forum...post2048152222

            As Stolm pointed out, even though he didn't check the regular gameplay options it's pretty clear that he wasn't using Showtime fielding (otherwise he would have gotten the crosshair throwing interface). So then, with Showtime opportunities also turned off, the off-the-bat slowdown should not have occurred.

            I'm pretty sure that's the same problem Jada is claiming to have (repeatedly). And seeing it in real time with the options screen displayed takes user profile confusion out of the equation.
            bcruise,

            I appreciate you posting a video of this issue. It is exactly what I am talking about.
            Proud member of the 0.04%

            Comment

            • Adam_SDS
              Rookie
              • Jul 2016
              • 80

              #36
              Re: MLB The Show 16 Patch 1.07 Available Now, Details Included

              Thank you for the information guys. That is what I assumed you were referring to. The issue is that these "R1 to Catch" moments are NOT ShowTime. These are separate little "hot shots" that may occur during play. We do not currently have the ability to turn these off in-game. Sorry for the confusion on these types of catches.

              Comment

              • zeeque
                Rookie
                • Jun 2010
                • 179

                #37
                Re: MLB The Show 16 Patch 1.07 Available Now, Details Included

                Originally posted by bcruise
                Hello Adam -

                I believe this is what he's referring to:

                <iframe width="560" height="315" src="https://www.youtube.com/embed/NFCPGx7w7GQ?rel=0&amp;showinfo=0" frameborder="0" allowfullscreen></iframe>

                And here's a thread from which that video originated:

                http://www.operationsports.com/forum...post2048152222

                As Stolm pointed out, even though he didn't check the regular gameplay options it's pretty clear that he wasn't using Showtime fielding (otherwise he would have gotten the crosshair throwing interface). So then, with Showtime opportunities also turned off, the off-the-bat slowdown should not have occurred.

                I'm pretty sure that's the same problem Jada is claiming to have (repeatedly). And seeing it in real time with the options screen displayed takes user profile confusion out of the equation.
                Originally posted by Adam_SDS
                Thank you for the information guys. That is what I assumed you were referring to. The issue is that these "R1 to Catch" moments are NOT ShowTime. These are separate little "hot shots" that may occur during play. We do not currently have the ability to turn these off in-game. Sorry for the confusion on these types of catches.
                i just let it be. the slo mo passes in a couple of seconds and then i just field the groundball as is

                Comment

                • jada855
                  Pro
                  • Aug 2013
                  • 942

                  #38
                  Re: MLB The Show 16 Patch 1.07 Available Now, Details Included

                  Originally posted by Adam_SDS
                  Thank you for the information guys. That is what I assumed you were referring to. The issue is that these "R1 to Catch" moments are NOT ShowTime. These are separate little "hot shots" that may occur during play. We do not currently have the ability to turn these off in-game. Sorry for the confusion on these types of catches.
                  Adam_SDS,

                  Thanks for posting this information.
                  Proud member of the 0.04%

                  Comment

                  • headzapp
                    Rookie
                    • Jun 2012
                    • 304

                    #39
                    All I wanted was the center field wall number fixed at Busch Stadium. But I'm not complaining. you don't notice it unless you look for it or know the number that's there. But good for the team to keep pushing out patches so late in the year.
                    Last edited by headzapp; 07-23-2016, 02:40 PM.

                    Comment

                    • capa
                      Banned
                      • Jul 2002
                      • 5321

                      #40
                      Re: MLB The Show 16 Patch 1.07 Available Now, Details Included

                      Originally posted by KBLover
                      I hope so and I'd like to know what it is. I mean, I know consoles are more "limited" than PCs, but...I don't know it seems odd. Thought save slots died with the old PS1 memory cards.
                      Yeah, I'd love to hear the explanation on this too. Not sure how it can be tech limitation when you could do it last year without an issue. The limitation should be on your PS4 available drive capacity...certainly not on the download process.

                      Yes, you can use a USB. Yes, there is a workaround. But why need to? This was a head scratcher and is inconvenient for the end user.

                      I hope they clarify why it was necessary.

                      Comment

                      • Armor and Sword
                        The Lama
                        • Sep 2010
                        • 21779

                        #41
                        Re: MLB The Show 16 Patch 1.07 Available Now, Details Included

                        Originally posted by capa
                        Yeah, I'd love to hear the explanation on this too. Not sure how it can be tech limitation when you could do it last year without an issue. The limitation should be on your PS4 available drive capacity...certainly not on the download process.

                        Yes, you can use a USB. Yes, there is a workaround. But why need to? This was a head scratcher and is inconvenient for the end user.

                        I hope they clarify why it was necessary.
                        I wish I knew......I was annoyed about it as I previously stated. But fortunately you can use the USB stick. Hopefully they explain what the heck happened in that regard. I am clueless as I am no tech savvy game programmer.

                        I just play the games.
                        Now Playing on PS5:
                        CFB 26 Hurricanes/Fresno State Year 2
                        MLB The Show 25 - 2025 Yankees Year 1
                        MLB The Show 25 1985 Yankees Year 1
                        Oblivion Remaster



                        Follow me on Twitch
                        https://www.twitch.tv/armorandsword

                        Comment

                        • tessl
                          All Star
                          • Apr 2007
                          • 5659

                          #42
                          Re: MLB The Show 16 Patch 1.07 Available Now, Details Included

                          It has been universally reported runs scored in manage mode are inordinately low. I'm guessing SCEA either can't figure out how to fix it or they simply don't care.

                          To say it is disappointing is an understatement.
                          Last edited by tessl; 07-24-2016, 10:25 AM.

                          Comment

                          • KBLover
                            Hall Of Fame
                            • Aug 2009
                            • 12172

                            #43
                            Re: MLB The Show 16 Patch 1.07 Available Now, Details Included

                            Originally posted by tessl
                            It has been universally reported runs scored in manage mode are inordinately low. I'm guessing SCEA either can't figure out how to fix it or they simply don't care.

                            To say it is disappointing is an understatement.

                            Or they figure, that's what sliders are for.

                            Depending on why the offense persists on being so anemic, that could at least help. But if it something in how the CPU plays the game (AI decisions, etc), then no that would have to be adjusted by SDS in all likelihood. Sliders can do only so much in general, but especially in regards to decision making on the field.
                            "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                            Comment

                            • Comduklakis
                              MVP
                              • Oct 2005
                              • 1887

                              #44
                              Re: MLB The Show 16 Patch 1.07 Available Now, Details Included

                              Originally posted by baconbits11
                              Quick counts are good to have in the game, but more options should be given to us, like in ASB 05. That game had random counts, smart counts, batter counts, pitcher counts, even a 0-0 count once in a while. They could also figure out how to allow us to switch a pitcher before the count is generated. This could be done simply by giving those pitches to the relief pitcher coming in. I'm saying this kind of stuff should be worked on before DD stuff.
                              All valid points, but not really the kind of thing that normally would get fixed with a patch anyway. That's a change in gameplay that is done in the the new version. Would also like to see the ability to choose whether you do quick counts for each batter. Nothing worse than wanting to bunt and having the quick count pop up with 2 strikes already.
                              http://www.operationsports.com/forum...y-cant-we.html

                              http://www.operationsports.com/forum...ow-2012-a.html

                              Comment

                              • tessl
                                All Star
                                • Apr 2007
                                • 5659

                                #45
                                Re: MLB The Show 16 Patch 1.07 Available Now, Details Included

                                Originally posted by KBLover
                                Or they figure, that's what sliders are for.

                                Depending on why the offense persists on being so anemic, that could at least help. But if it something in how the CPU plays the game (AI decisions, etc), then no that would have to be adjusted by SDS in all likelihood. Sliders can do only so much in general, but especially in regards to decision making on the field.
                                That might be what they figure but then why bother to have developers? There are as many slider sets as there are people who play the mode and I have yet to find a slider set which is realistic. Move speed to 9 to compensate for lack of steals - do the cpu teams know it's easier to steal or are they still trying to steal at the same rate as before? I doubt the AI manager code changes when sliders change.

                                Comment

                                Working...