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Full Count - 2 Outs - Force play

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  • #1
    RockPowderDownLoL
    Rookie
    • Nov 2015
    • 219

    Full Count - 2 Outs - Force play


    this bug has still not been addressed and it's been here since day one. whenever i have a full count and two outs and there is a force play my runners are sliding into the next bag when they should be rounding the bases. I just had this happen AGAIN, it happens every time but I am so fed up and it just cost me a rally. please fix this, i have already filled out a bug report...
  • #2
    HighCmpPct
    Denny 3K
    • Oct 2011
    • 3596

    Re: Full Count - 2 Outs - Force play


    Re: Full Count - 2 Outs - Force play

    Originally posted by RockPowderDownLoL
    this bug has still not been addressed and it's been here since day one. whenever i have a full count and two outs and there is a force play my runners are sliding into the next bag when they should be rounding the bases. I just had this happen AGAIN, it happens every time but I am so fed up and it just cost me a rally. please fix this, i have already filled out a bug report...
    Yeah I definitely have to agree with this, it's actually the only thing that actually bothers me in this year's game. It has cost me quite a few runs/rallys/extra bases this year.

    Not sure if it's technically a bug or if it was designed this way, but it definitely needs to be changed.

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    • #3
      HolyStroke3
      Pro
      • Sep 2011
      • 693

      Re: Full Count - 2 Outs - Force play


      Re: Full Count - 2 Outs - Force play

      Is it the steal animation triggering the slide??

      Maybe try pressing L1 before the get to the next base

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      • #4
        RockPowderDownLoL
        Rookie
        • Nov 2015
        • 219

        Re: Full Count - 2 Outs - Force play


        Re: Full Count - 2 Outs - Force play

        Originally posted by HolyStroke3
        Is it the steal animation triggering the slide??

        Maybe try pressing L1 before the get to the next base
        I do but it's too late because the runners are already in motion but that's beside the point. this is a situation i should be able to take advantage of and I can't, plus i can't be focused on pressing down l1 as soon as i make contact especially using ZPA w/ stride.

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        • #5
          HighCmpPct
          Denny 3K
          • Oct 2011
          • 3596

          Re: Full Count - 2 Outs - Force play


          Re: Full Count - 2 Outs - Force play

          Originally posted by HolyStroke3
          Is it the steal animation triggering the slide??

          Maybe try pressing L1 before the get to the next base
          This will work, but you have to be very quick about it. And if you have to take ANY amount of time to wait and see about the hit you'll never be in time.

          It's kinda like this. You do a hit and run or a situation like the op described, and instead of treating it like that kind of spot it's like no matter what they treat it like a steal situation. Kinda like they don't have the ability to tell the ball's in play.

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