RTTS Attribute Generation
Contact increases itself and Plate Vision.
Power increases itself and Plate Discipline.
Fielding increases itself and Reaction.
Arm Strength increases itself and Arm Accuracy.
Speed increases itself, Stealing, Base Running Aggressiveness, Bunting, and Drag Bunting.
Contact levels itself and PV-15, 25, 35, 40, 45 for all 5 ranks from 1 to 5.
Power levels itself and PD -15, 25, 35, 40 and 45 for all 5 ranks from 1 to 5.
Fielding levels itself and Reaction 20, 35, 50, 60, and 70 for all ranks from 1 to 5.
Arm Strength levels itself and Arm Accuracy 25, 40, 55, 65, and 75 for ranks from 1 to 5.
Speed is the complicated one as it covers 5 attributes, I'll do it separate.
Speed 1-10 speed, 5 steal, 5 BR agg, 5 bunt, and 5 DrB.
Speed 2-35 speed, 20 steal, 25 Br AGG, 20 Bunt, 20 DR B.
Speed 3- 60 speed, 35 Steal, 45 BR agg, 35 bunt, 35 drag bunt.
Speed 4- 75 Speed, 50 steal, 60 BR Agg, 50 bunt, 50 drag bunt.
Speed 5- 90 speed, 65 steal, 75 Br agg, 65 bunt, 65 drag bunt.
I'll cover the 8 positions and how many points it will take to level attribute to 99. I went with the assumption you'd go with rank 5 for attribute-it will be more points if that's not the case.

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