PS3, PS4 and the restrictions it causes.

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  • Gagnon39
    Windy City Sports Fan
    • Mar 2003
    • 8544

    #1

    PS3, PS4 and the restrictions it causes.

    Does anyone know when SCEA plans, or if they plan, to stop producing the Playstation 3 version of the game? As much as I love The Show I'd really like to see a huge graphical upgrade and I don't think it can happen until they stop making the game across the two platforms.

    I remember when the PS4 was on the verge of release and hearing about how things like each player wearing their own uniform was not possible on the PS3 but should be on the PS4. Well, we're year into the PS4 life cycle now and we still don't see things like this. There are times when I look at part of the stadiums and the game definitely shows its age. All of which is passable because of how good the gameplay is but I'm sure I'm not the only one who wishes that SCEA would focus 100% on the PS4 version.
    All the Way, Again: A Chicago Cubs Franchise

    Streaming on Twitch
    https://www.twitch.tv/gagnon39
  • Stolm
    Pro
    • May 2012
    • 649

    #2
    Re: PS3, PS4 and the restrictions it causes.

    They will keep producing it as long as it makes them money.

    I've seen a few devs phase out PS3 versions, especially on dlc for certain games, but most sports games seem to be still releasing them.

    It sucks, as we will probably never see substantial changes until it's gone.

    Comment

    • Gagnon39
      Windy City Sports Fan
      • Mar 2003
      • 8544

      #3
      Re: PS3, PS4 and the restrictions it causes.

      Originally posted by Stolm
      They will keep producing it as long as it makes them money.

      I've seen a few devs phase out PS3 versions, especially on dlc for certain games, but most sports games seem to be still releasing them.

      It sucks, as we will probably never see substantial changes until it's gone.
      And I'm sure the trend will only continue when a new system is released and then they keep making The Show on PS4.
      All the Way, Again: A Chicago Cubs Franchise

      Streaming on Twitch
      https://www.twitch.tv/gagnon39

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      • MythicalGnome
        Banned
        • Mar 2015
        • 271

        #4
        Re: PS3, PS4 and the restrictions it causes.

        Well I think some code will be modular enough to keep the PS3 going. I think they just pull away from that version more and more each year until it's mostly just a separate roster update version.

        The more the engine is tuned for the PS4 the better for sure. But that money on PS3 probably still more than pays for the couple programmers it would take to just do roster updates. IDK at this point. Could be a few years sadly.

        Comment

        • KBLover
          Hall Of Fame
          • Aug 2009
          • 12172

          #5
          Re: PS3, PS4 and the restrictions it causes.

          I don't know - maybe I don't understand console game development, but it seems like it would just continue being "PS4 only" things. So if they want to do better graphics - why would a PS3 version stop the PS4 disc/download file from having the better textures and stuff in it?

          Aren't there already "PS4 only" things now? Some animations, some game systems, etc. only exist on the PS4 disc?

          To me, it's like a developer putting graphics in that only a DX12 system and GPU can render (and a high-end GPU with a quality quad-core+ CPU at that) while everyone else gets "decent but not the best" that the game can offer. It doesn't stop the dev from putting in more and more for the top tier SLI GTX 1080 OC'd folks can achieve while not preventing everyone else to still play the game - and this is all within one game.

          A DX11 player and a DX12 player can both play Ashes of the Singularity, for example. It's just capable of doing other things on DX12. Supporting DX11 didn't prevent those things from being added?

          Why would it not be similar for PS3 vs PS4 - especially since there's, basically, two different product branches. Why would the PS3 branch stop the PS4 branch from taking off? The PS4 product would seem to just continue to pull away?
          "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

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          • Gagnon39
            Windy City Sports Fan
            • Mar 2003
            • 8544

            #6
            Re: PS3, PS4 and the restrictions it causes.

            Originally posted by KBLover
            I don't know - maybe I don't understand console game development, but it seems like it would just continue being "PS4 only" things. So if they want to do better graphics - why would a PS3 version stop the PS4 disc/download file from having the better textures and stuff in it?

            Aren't there already "PS4 only" things now? Some animations, some game systems, etc. only exist on the PS4 disc?

            To me, it's like a developer putting graphics in that only a DX12 system and GPU can render (and a high-end GPU with a quality quad-core+ CPU at that) while everyone else gets "decent but not the best" that the game can offer. It doesn't stop the dev from putting in more and more for the top tier SLI GTX 1080 OC'd folks can achieve while not preventing everyone else to still play the game - and this is all within one game.

            A DX11 player and a DX12 player can both play Ashes of the Singularity, for example. It's just capable of doing other things on DX12. Supporting DX11 didn't prevent those things from being added?

            Why would it not be similar for PS3 vs PS4 - especially since there's, basically, two different product branches. Why would the PS3 branch stop the PS4 branch from taking off? The PS4 product would seem to just continue to pull away?
            Again, let me stress that I love The Show more than any other sports game but I feel like it's time for a complete graphical overhaul, not just upgraded textures. And I think doing both versions will prevent that from ever happening. If you look at other sports games on the PS4 and XBox One, The Show is definitely on the lower teir in terms of graphics. At least in my opinion. There's are numerous times when playing the game that's it's easy for me to forget whether it's PS3 or PS4. Additionally, there's many things in the game (not all by any means), that if they were compared, side by side, it's would be difficult if not impossible to tell which one is PS3 and which is PS4. That should not be the case at this point.
            All the Way, Again: A Chicago Cubs Franchise

            Streaming on Twitch
            https://www.twitch.tv/gagnon39

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            • KBLover
              Hall Of Fame
              • Aug 2009
              • 12172

              #7
              Re: PS3, PS4 and the restrictions it causes.

              Originally posted by Gagnon39
              Again, let me stress that I love The Show more than any other sports game but I feel like it's time for a complete graphical overhaul, not just upgraded textures. And I think doing both versions will prevent that from ever happening.

              Again, why would that be the case?

              Why wouldn't the PS4 disc have the all new graphics engine while the PS3 disc is stuck where it is? Considering no more art assets/engine coding would be done on the PS3, all art resources (tools, manpower, etc) could be devoted to the PS4 graphical engine and the art to render?
              "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

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              • Mike3207
                MVP
                • Apr 2009
                • 4665

                #8
                Re: PS3, PS4 and the restrictions it causes.

                They're two entirely different systems. Why would anything you do for the PS3 version have any impact at all on the PS4 system? I say this as the owner of both a PS3 and PS4.

                Comment

                • Aensland
                  Rookie
                  • May 2014
                  • 246

                  #9
                  Re: PS3, PS4 and the restrictions it causes.

                  Originally posted by Mike3207
                  They're two entirely different systems. Why would anything you do for the PS3 version have any impact at all on the PS4 system? I say this as the owner of both a PS3 and PS4.
                  A PS4 exclusive game would mean more time/effort spent on said game = higher quality product in the end.

                  IMO the series is getting a bit stale and is in need of an new engine update. But that would probably be too much to ask for if simultaneously developing two different games on two different systems, as you described, in less than a year.

                  Comment

                  • Bullit
                    Bacon is Better
                    • Aug 2009
                    • 5004

                    #10
                    Re: PS3, PS4 and the restrictions it causes.

                    I honestly don't think a PS3 version takes anything away from the PS4 version of The Show. From my limited "conversations" with some of the guys in San Diego my understanding is there really isn't any development going on for the PS3 version. All new features are PS4 only and the PS3 version has pretty much been a roster update with any new features being purely "under the hood" type of things.

                    Any of those guys of course can correct me if I am wrong, but that is my understanding of the situation. But the PS3 version is pretty maxed out, Ramone even said in one of the streams last year, don't ask me which one, that was the case.

                    As far as a complete overhaul of the graphics. I doubt you will ever see it happen, nor do I think it is needed. These guys have spent so much time on animations and programming for this game that I do not see them taking a step back in overall presentation to overhaul and start over with a whole new base system. I also don't think the majority of the fan base would like to step backwards in a development program for a game that has been steadily moving forward.

                    Just my two cents as usual.
                    Last edited by Bullit; 10-12-2016, 07:52 PM.
                    In Loving memory of my "Cricket" 1/2/96 - 11/19/2012

                    My heart and soul hurt for your lost presence in my life.

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                    • KBLover
                      Hall Of Fame
                      • Aug 2009
                      • 12172

                      #11
                      Re: PS3, PS4 and the restrictions it causes.

                      Originally posted by Aensland
                      A PS4 exclusive game would mean more time/effort spent on said game = higher quality product in the end.

                      IMO the series is getting a bit stale and is in need of an new engine update. But that would probably be too much to ask for if simultaneously developing two different games on two different systems, as you described, in less than a year.

                      I doubt there's much going on with the PS3 version. My guess (just a guess) is that they are developing for the PS4 and if they can stuff it in for the PS3 within the limits of the system/that engine's code, then great. If not, it's a "PS4 only" feature/upgrade.

                      Again, I don't see how the PS3 prevents that process from happening.
                      "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                      Comment

                      • Spokker
                        Pro
                        • May 2014
                        • 615

                        #12
                        Re: PS3, PS4 and the restrictions it causes.

                        They also have to do a PS4 Pro version with all the testing that comes with it. I think this would accelerate the PS3 version's demise.

                        Comment

                        • TheWarmWind
                          MVP
                          • Apr 2015
                          • 2620

                          #13
                          Re: PS3, PS4 and the restrictions it causes.

                          Originally posted by KBLover
                          To me, it's like a developer putting graphics in that only a DX12 system and GPU can render (and a high-end GPU with a quality quad-core+ CPU at that) while everyone else gets "decent but not the best" that the game can offer. It doesn't stop the dev from putting in more and more for the top tier SLI GTX 1080 OC'd folks can achieve while not preventing everyone else to still play the game - and this is all within one game.

                          A DX11 player and a DX12 player can both play Ashes of the Singularity, for example. It's just capable of doing other things on DX12. Supporting DX11 didn't prevent those things from being added?
                          DirectX is an API, not hardware. I understand your comparison but the only real difference between DX11 and 12 is how efficiently the hardware is used. It's just that newer hardware that is DX12 compatible tends to be better than older hardware.

                          Meanwhile the PS3 and the PS4 have vastly different hardware structures. The PS3 had the highly experimental cell processor, a piece of hardware that was theoretically really cool (seriously google it, it was a pretty ambitious idea) but practically really difficult to program efficiently on.

                          Meanwhile the PS4 is basically a traditional PC running a proprietary Linux based OS. MUCH easier to utilize system resources in the coding.

                          While it may be true that the PS3 version isn't holding back new features from being added to the PS4, SDS has limited man hours every year to make improvements and accomplish goals, and I can't help but believe that dumping the PS3 version would help the PS4 version. This is not just a flip you can switch to turn certain features on or off like it is with DX11 and 12.
                          DX11 games can run on the DX12 API. PS3 games cannot run on PS4.

                          Not trying to slap you down just trying to clarify. BTW I'm NOT going to clamor for SDS to ditch the PS3 version. As long as they can still make more money making that version then not I support their decision. They are a small, passionate, overworked dev team and they need all the capital they can get.

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                          • geisterhome
                            MVP
                            • Sep 2011
                            • 2101

                            #14
                            Re: PS3, PS4 and the restrictions it causes.

                            Who is really buying the show every year for the ps3?I get u want to save money but why not being consequent and keep playing like the show 13 instead buying a new show every year on ps3? I guess if you sold your ps3 and saved the money and the ps3 show 14,15,16 you could already gotten yourself a ps4 lol

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                            Spending time with Jesus!

                            -Glad to be an Operation Sports Member!-

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                            • jada855
                              Pro
                              • Aug 2013
                              • 942

                              #15
                              Re: PS3, PS4 and the restrictions it causes.

                              Originally posted by Aensland
                              A PS4 exclusive game would mean more time/effort spent on said game = higher quality product in the end.

                              IMO the series is getting a bit stale and is in need of an new engine update. But that would probably be too much to ask for if simultaneously developing two different games on two different systems, as you described, in less than a year.
                              I agree, I am guessing it would be a resource issue as well.
                              Proud member of the 0.04%

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