MLB The Show 16's Successful Year, And A Look At An Ideal Roadmap Ahead
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Can we not have the shows franchise mode become like my gm, that mode is slow as all hell and vary restrictive. If we get anything like that I hope it's a separate mode from franchise. I do think expansion would be great though. -
Originally posted by Gibson88Anyone who asked for an ETA is not being Master of their Domain.
It's hard though...especially when I got my neighbor playing their franchise across the street...maybe I will occupy myself with Glamore Magazine.Comment
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Re: MLB The Show 16's Successful Year, And A Look At An Ideal Roadmap Ahead
Christmas came early for you guys, I just so happened to be doing a test on spray charts two days ago. This was in 17 obviously fyi.
I set the cpu to swing and hit at every pitch with no foul balls (You've seen the widgets we use in the stream we can force the game to do anything) and I threw the cpu batter about 140 pitches to see if the hit distribution would mirror the batters hitter tendencies. The pitchers used his entire pitch repertoire and threw all over the zone fyi. The results are below, one thing I noticed outside of the obvious is that a vast majority of the hits the opposite field were on pitches off the end of the bat. Which is what you would expect to see in real life I also set the defense to extreme Pull hitter shift and about 29 balls thrown dropped in for hits.
Right handed pitcher
Left handed batter
Contact Vs. R 60
Power Vs. R 40
Hitter Tendency Extreme Pull
• LF 24%
• CF 28%
• RF 48%
140 Pitches hit location distribution
• LF - 15
• CF - 9
• RF - 48
• Infield L - 13
• Infield C - 29
• Infield R – 26
• 7 Pop Ups
• 36 Fly balls
• 45 Line drives
• 66 ground balls
• 7 choppers
• 17 extra base hits
• 71 chased
Same test about 140 pitches thrown the cpu batter was set to swing at everything.
Right handed pitcher
Left handed batter
Contact Vs. R 95
Power Vs. R 84
Hitter Tendency Extreme Pull
• LF 31%
• CF 33%
• RF 36%
140 Pitches hit location distribution
• LF - 25
• CF - 20
• RF - 21
• Infield L - 12
• Infield C - 38
• Infield R – 25
• 2 Pop Ups
• 39 Fly balls
• 35 Line drives
• 67 ground balls
• 11 choppers
• 22 extra base hits
• 58 chased
• 52 hits
• 88 Outs
So as you can see batters are hitting to their hitter tendencies and the shifting took away a lot of hits. Fyi the game is far from finished and these numbers aren't a reflection of the final product. We still have a lot of testing and tuning to do. Just sharing a little test info during crunch time.
• 7 Pop Ups
• 36 Fly balls
• 45 Line drives
• 66 ground balls
• 7 choppers
• 17 extra base hits
• 71 chased
Am I reading that correctly? Of 178 pitches put in play 71 were chased, a 40% rate? That's extremely high.≡Comment
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Re: MLB The Show 16's Successful Year, And A Look At An Ideal Roadmap Ahead
He set batter to swing at every pitchComment
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Re: MLB The Show 16's Successful Year, And A Look At An Ideal Roadmap Ahead
The article touched on it but I was wondering if any of you who play both Madden and The Show franchise feel about them? The article mentioned that The Show's franchise is better than Madden's, but I've felt the past 3 years or so Madden has had the better and more immersive franchise. Just wondering the reasons others might feel differently.
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You probably have seen my comments on the Madden forum, but I think that someone saying that the Show is less immersive than Madden probably comes from playing the show year in and year out. Some of the things in the franchise mode have been done for so long, that it is stale. Madden has done a lot to build their mode, but I would hardly call it immersive. Actually, nothing since the NCAA series has come close to drawing me into the storylines.Comment
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Re: MLB The Show 16's Successful Year, And A Look At An Ideal Roadmap Ahead
Reggie Stocker.
Sent from my LGLS992 using Operation Sports mobile appGT:jb12780
PSN:jb12780Comment
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