Scoreboard not counting foul balls using Quick Counts

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  • rovert22044
    OCD Roster Editor
    • Dec 2010
    • 2509

    #1

    Scoreboard not counting foul balls using Quick Counts

    Looked for a MLB 17 bug thread, but didn't see one. Not really surprising since the game hasn't officially come out yet, but I found an issue watching a YouTube video with quick counts enabled that foul balls aren't registered on the overlay.



    At the 1:10 and 4:07 marks, the batters hit a foul ball, but if you look at the scoreboard, it doesn't register the strike. Granted, the game seems to recognize the strike, but doesn't show it on the MLB Network overlay. I'll continue to watch, but being that I've seen it now twice four minutes into a game, I had to say something.

    Not a big issue, but figured I would point it out since I haven't seen anyone talk about it.
    Football Data Analyst @ Tracking Football
    Founder/CEO @ JUCOHub
  • bcruise
    Hall Of Fame
    • Mar 2004
    • 23274

    #2
    Re: Scoreboard not counting foul balls using Quick Counts

    Originally posted by rovert22044
    Looked for a MLB 17 bug thread, but didn't see one. Not really surprising since the game hasn't officially come out yet, but I found an issue watching a YouTube video with quick counts enabled that foul balls aren't registered on the overlay.



    At the 1:10 and 4:07 marks, the batters hit a foul ball, but if you look at the scoreboard, it doesn't register the strike. Granted, the game seems to recognize the strike, but doesn't show it on the MLB Network overlay. I'll continue to watch, but being that I've seen it now twice four minutes into a game, I had to say something.

    Not a big issue, but figured I would point it out since I haven't seen anyone talk about it.
    Yeah, this one was spotted in Millennium's stream too - I'll see if I can find the clip. It may be a CPU vs CPU thing as that's when it happened there too. Mill's occurrence of this happened with quick counts off, though.

    As you said, it is minor because it doesn't affect the count itself - only the display of it. It's also not the only thing wrong with the scorebug in CPU vs CPU - as a few individuals here like to point out, the radar gun doesn't show up in the score bug for CPU vs CPU games.

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    • rovert22044
      OCD Roster Editor
      • Dec 2010
      • 2509

      #3
      Re: Scoreboard not counting foul balls using Quick Counts

      Originally posted by bcruise
      Yeah, this one was spotted in Millennium's stream too - I'll see if I can find the clip. It may be a CPU vs CPU thing as that's when it happened there too. Mill's occurrence of this happened with quick counts off, though.



      As you said, it is minor because it doesn't affect the count itself - only the display of it. It's also not the only thing wrong with the scorebug in CPU vs CPU - as a few individuals here like to point out, the radar gun doesn't show up in the score bug for CPU vs CPU games.

      Oh I had no clue it was spotted already. My bad. Lol But regardless, it's extremely minor. I'm not worried in the least, I just wanted to make sure it was known. I always get super nervous posting a thread like this since I know it's a pain to moderate forums (did it for years for various sites), but there was no bug thread so I just decided to make one.

      On a positive note, the game looks unreal (or real, should I say). Lol

      Mods can lock this thread if need be.


      Sent from my iPhone using Tapatalk
      Football Data Analyst @ Tracking Football
      Founder/CEO @ JUCOHub

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      • bcruise
        Hall Of Fame
        • Mar 2004
        • 23274

        #4
        Re: Scoreboard not counting foul balls using Quick Counts

        Here's one of them from the stream - this actually happened multiple times, this is just the first one I ran across:

        <iframe src="https://clips.twitch.tv/embed?clip=DifficultShakingCodCharlietheUnicorn&au toplay=false" width="640" height="360" frameborder="0" scrolling="no" allowfullscreen="true"></iframe>

        Again, it may only be CPU vs CPU. I haven't noticed it during user vs AI gameplay, and neither has anyone else watching these streams AFAIK.

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