CPU SP problem (anyone else has it!?)

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  • BobSacamano
    Rookie
    • Feb 2010
    • 324

    #151
    Re: CPU SP problem (anyone else has it!?)

    Right, and to be clear, whenever I quoted a pitcher's pitch count in this thread, it's really shorthand for his energy level, because the two should be roughly equivalent.

    I honestly don't think it's a stamina issue.


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    • raneman85
      Pro
      • Apr 2010
      • 831

      #152
      Re: CPU SP problem (anyone else has it!?)

      So is it a slider issue? Because I increased the stamina slider for both CPU and manual starters. Not seeing much of a difference.
      Steelers, Penguins, Penn State, Pirates, Red Sox, Manchester United.

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      • underdog13
        MVP
        • Apr 2012
        • 3222

        #153
        Re: CPU SP problem (anyone else has it!?)

        So apparently Syndergaard was pulled due to a blister reopening on his finger

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        • bcruise
          Hall Of Fame
          • Mar 2004
          • 23274

          #154
          Re: CPU SP problem (anyone else has it!?)

          Originally posted by underdog13
          So apparently Syndergaard was pulled due to a blister reopening on his finger

          Sent from my XT1585 using Tapatalk
          Wasn't aware of that, thanks. it wasn't as obvious an injury as Guerra was (hurt himself while bunting and left after 3).

          Comment

          • Armor and Sword
            The Lama
            • Sep 2010
            • 21794

            #155
            Re: CPU SP problem (anyone else has it!?)

            Originally posted by Bullit
            Miami just pulled the starter in the 5th after 80+ pitches to go to the bullpen.

            LOL Sorry really not trying to Troll. I just thought it was really funny. My first thought was "Hey isn't that what the folks on OS are trying to fix."

            I am really not trying to take anything away from you guys and I hope you can figure something out that works for you. I just am not having an issue with it.
            I probably should not even post it, but hope you all take it as it was intended. Just trying to lighten things up a bit.
            I am not having a real issue with it either. Can it be tweaked a little? Absolutely. But it is far from a game killer for me. I have had guys pitch into the 7th and 8th. As Bcruise has pointed out "situation" is such a primary driver.

            Again....not saying a slight issue does not exist, but it is not as bad as you would seem reading this thread.
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            • Armor and Sword
              The Lama
              • Sep 2010
              • 21794

              #156
              Re: CPU SP problem (anyone else has it!?)

              Originally posted by CaseIH
              Something else Ive noticed recently that might be another issue, is relievers not being pulled in the middle of the inning, even when getting pounded.

              I probably need to play a few more games, as its something that I just noticed in the last couple games, that I dont think Ive seen a reliever pullled during the middle of a inning after giving up several runs.

              Anyone else seeing relievers being pulled in the middle of a inning? Im also using quick pitch, in case that matters.
              Oh I have chased two relievers out of the same inning. It happens.

              Keep playing my friend.
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              • Armor and Sword
                The Lama
                • Sep 2010
                • 21794

                #157
                Re: CPU SP problem (anyone else has it!?)

                Originally posted by djep
                Played the first 9 games in the my Yankees franchise, 6 of which were against the Rays. Nate Eovaldi pitched in relief in all 6 games, throwing 19.2 innings.
                Now that I have noticed.
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                • Jpaps24
                  Just started!
                  • Apr 2017
                  • 1

                  #158
                  Re: CPU SP problem (anyone else has it!?)

                  Yup happens to me. Also anyone have a problem in franchise where the other teams have like one backup catcher and no other bench field players but like 9 relief pitchers?

                  Comment

                  • CaseIH
                    MVP
                    • Sep 2013
                    • 3945

                    #159
                    Re: CPU SP problem (anyone else has it!?)

                    Originally posted by Armor and Sword
                    Oh I have chased two relievers out of the same inning. It happens.

                    Keep playing my friend.

                    Thanks, glad someone has seen it happen. It could also be since I have to play on a lower level than most of you guys, that maybe they dumb doown the CPU manager, and it leaves the relievers in longer than they should. I know that use to not be the case, but maybe lower difficulties effect the managing of the CPU as well this yr. If thats so, thats pretty neat they were able to make that happen.
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                    • CleveCluby
                      Pro
                      • Feb 2003
                      • 808

                      #160
                      Re: CPU SP problem (anyone else has it!?)

                      Once again. I disagree. I think it is an issue. Here is a simple test. Start a franchise. Simply sim about five or ten games. Then go look at the box scores for most of those games. You will see that the ave SP pitched about 5 and 1/3 innings for all the teams. The relievers are totaling more innings than the starters. This is not the way it should be.

                      I believe the overall ave for major league baseball for starting pitchers is 6 and 1/3 innings. Unless a starter is getting rocked, hurt, or throwing way to many pitches. A starter that is keeping his team with in 2 runs is designated to throw at least 6 full innings.

                      The other problem with the logic in this game is when they pull the starting pitcher, they leave the reliever in to long and I believe they are coming in cold. Most relievers in MLB will not throw over 3 innings. In show 17, it seems if they put in relief in the 4th or 5th inning. He will pitch till the 8th depending on the situation.

                      Some don't feel that this is a game killer. I think it really takes the realism out of franchise. There are four major parts of baseball. Pitching, Hitting, Fielding. and they all relate to STRATEGY. And for me, the strategy and logic of all these are crucial for franchise play. Pulling pitchers to early or too late completely changes the outcome of games and screws up the realism of stats.. I realize that this is only a video game and it can't be humanized but once again this was not an issue in the Show 16. They had it pretty close. Something has changed in the logic. And it needs to be adjusted for franchise play.

                      For those that don't have a problem with it or don't care about stats realism. That is awesome. Enjoy the game as is. But please don't criticize those of us that do see it as an issue or say there is nothing wrong. To many people agree that it isn't right. If the devs have people saying they don't have a problem with it, they may just feel why bother fixing it. Just my opinion. I think they just need to tweak it, it is just a little off maybe by an inning or two.

                      For myself, it is enough to ruin a serious franchise for me. But I can always go back to 16 until fixed.
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                      • themoneyteam1212
                        Pro
                        • Aug 2014
                        • 526

                        #161
                        Re: CPU SP problem (anyone else has it!?)

                        Originally posted by CleveCluby
                        Once again. I disagree. I think it is an issue. Here is a simple test. Start a franchise. Simply sim about five or ten games. Then go look at the box scores for most of those games. You will see that the ave SP pitched about 5 and 1/3 innings for all the teams. The relievers are totaling more innings than the starters. This is not the way it should be.

                        I believe the overall ave for major league baseball for starting pitchers is 6 and 1/3 innings. Unless a starter is getting rocked, hurt, or throwing way to many pitches. A starter that is keeping his team with in 2 runs is designated to throw at least 6 full innings.

                        The other problem with the logic in this game is when they pull the starting pitcher, they leave the reliever in to long and I believe they are coming in cold. Most relievers in MLB will not throw over 3 innings. In show 17, it seems if they put in relief in the 4th or 5th inning. He will pitch till the 8th depending on the situation.

                        Some don't feel that this is a game killer. I think it really takes the realism out of franchise. There are four major parts of baseball. Pitching, Hitting, Fielding. and they all relate to STRATEGY. And for me, the strategy and logic of all these are crucial for franchise play. Pulling pitchers to early or too late completely changes the outcome of games and screws up the realism of stats.. I realize that this is only a video game and it can't be humanized but once again this was not an issue in the Show 16. They had it pretty close. Something has changed in the logic. And it needs to be adjusted for franchise play.

                        For those that don't have a problem with it or don't care about stats realism. That is awesome. Enjoy the game as is. But please don't criticize those of us that do see it as an issue or say there is nothing wrong. To many people agree that it isn't right. If the devs have people saying they don't have a problem with it, they may just feel why bother fixing it. Just my opinion. I think they just need to tweak it, it is just a little off maybe by an inning or two.

                        For myself, it is enough to ruin a serious franchise for me. But I can always go back to 16 until fixed.

                        Aggre with all of this. I just simmed one month in and delivers are averaging more innings then the starters. Complete game killer for franchise players

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                        • bcruise
                          Hall Of Fame
                          • Mar 2004
                          • 23274

                          #162
                          Re: CPU SP problem (anyone else has it!?)

                          ^^

                          I'm not disputing a Sim/QC/Quick manage mid-innings problem. I am worried about CG's and SO's possibly balooning again if it's tweaked too strongly though. I think just bumping the matchup/situation-takes-precedence logic back to the 6th inning instead of the 5th would fix that problem. Mess with it too much and you'll ruin CG stats again.

                          And it's less of an issue for played games as long as the pitchers are throwing enough pitches to run their energy down. People are only noticing it in there when they can't work counts and the pitcher's only thrown 60 pitches or so through 6.

                          There's a lot of layers to this problem - it's not as simple as "SP Hook logic is broken, fix it" (not saying anyone is saying that)
                          Last edited by bcruise; 04-03-2017, 04:49 PM.

                          Comment

                          • Basketball GURU
                            MVP
                            • Jul 2010
                            • 1287

                            #163
                            Re: CPU SP problem (anyone else has it!?)

                            Originally posted by bcruise
                            ^^


                            And it's less of an issue for played games as long as the pitchers are throwing enough pitches to run their energy down. People are only noticing it in there when they can't work counts and the pitcher's only thrown 60 pitches or so through 6.
                            This is not true, the last two games I played, the CPU took out their pitchers way to early.
                            Line right before they got pulled: IP 2.1 3H 1R
                            IP 4.0 2H 1R
                            Both games were tied at one and the pitchers were around 40-50 pitches

                            Comment

                            • EWRMETS
                              All Star
                              • Jul 2002
                              • 7491

                              #164
                              Re: CPU SP problem (anyone else has it!?)

                              Originally posted by CleveCluby
                              Once again. I disagree. I think it is an issue. Here is a simple test. Start a franchise. Simply sim about five or ten games. Then go look at the box scores for most of those games. You will see that the ave SP pitched about 5 and 1/3 innings for all the teams. The relievers are totaling more innings than the starters. This is not the way it should be.

                              I believe the overall ave for major league baseball for starting pitchers is 6 and 1/3 innings. Unless a starter is getting rocked, hurt, or throwing way to many pitches. A starter that is keeping his team with in 2 runs is designated to throw at least 6 full innings.

                              The other problem with the logic in this game is when they pull the starting pitcher, they leave the reliever in to long and I believe they are coming in cold. Most relievers in MLB will not throw over 3 innings. In show 17, it seems if they put in relief in the 4th or 5th inning. He will pitch till the 8th depending on the situation.

                              Some don't feel that this is a game killer. I think it really takes the realism out of franchise. There are four major parts of baseball. Pitching, Hitting, Fielding. and they all relate to STRATEGY. And for me, the strategy and logic of all these are crucial for franchise play. Pulling pitchers to early or too late completely changes the outcome of games and screws up the realism of stats.. I realize that this is only a video game and it can't be humanized but once again this was not an issue in the Show 16. They had it pretty close. Something has changed in the logic. And it needs to be adjusted for franchise play.

                              For those that don't have a problem with it or don't care about stats realism. That is awesome. Enjoy the game as is. But please don't criticize those of us that do see it as an issue or say there is nothing wrong. To many people agree that it isn't right. If the devs have people saying they don't have a problem with it, they may just feel why bother fixing it. Just my opinion. I think they just need to tweak it, it is just a little off maybe by an inning or two.

                              For myself, it is enough to ruin a serious franchise for me. But I can always go back to 16 until fixed.
                              My problem with these complaints is that it doesn't seem like people understand what baseball is in 2017. There could be an issue but how can it be fixed if you don't understand the game. The average number of innings pitched per start last year was 5.6 (http://www.baseball-reference.com/le...pitching.shtml). The past two years it's dropped so it's feasible the average this year could be 5.3. I'm sure there were 5-10 game stretches last year where the average was 5.3.

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                              • bcruise
                                Hall Of Fame
                                • Mar 2004
                                • 23274

                                #165
                                Re: CPU SP problem (anyone else has it!?)

                                Originally posted by Basketball GURU
                                This is not true, the last two games I played, the CPU took out their pitchers way to early.
                                Line right before they got pulled: IP 2.1 3H 1R
                                IP 4.0 2H 1R
                                Both games were tied at one and the pitchers were around 40-50 pitches
                                2nd example is in line with what I was talking about. 5th inning. That part of the logic is a bit too harsh on the SP and could use a tweak.

                                That first one is crazy, though. Who was pitching in those games?

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