Clutch hitting is undeniably there. But I think we've been looking at clutch wrong. Some players are better in the clutch than others, so it leads us to believe that they get better. But what actually happens is other players get worse. So to me, instead of bonuses, the should be penalties. A clutch rating of 99 should result in no change to the hitter's abilities and a rating of 50 should result in moderate penalties.
I think in game though, it helps the human players (who aren't so cold blooded in the clutch) cover their own bad clutch play and use clutch guys effectively. Unfortunately this is a two edged sword in that the AI gets that bonus too.
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